Player Matchup

Cupid
Cupid
CitizensOfUrauns
Cupid
Level 23
God Stats
7W - 14L
1,311 SR
Queue Stats
16W - 37L
1,198 Elo+
Party 1
Zeus
Zeus
PuchiPro2007
Zeus
Level 60
God Stats
2W - 3L
1,580 SR
Queue Stats
52W - 57L
1,404 Elo+
Solo
Kuzenbo
Kuzenbo
lejeunedylan911
Kuzenbo
Level 106
God Stats
1W - 3L
1,148 SR
Queue Stats
8W - 21L
1,178 Elo+
Party 1
Team Averages
Level 63
1,346 SR
1,260 Elo+

VS

Team Averages
Level 64
1,718 SR
1,450 Elo+
Artemis
Artemis
Booperman9000
Artemis
Level 45
God Stats
48W - 51L
1,529 SR
Queue Stats
110W - 119L
1,437 Elo+
Solo
Chaac
Chaac
CodeBreach
Chaac
Level 38
God Stats
9W - 2L
1,679 SR
Queue Stats
21W - 10L
1,479 Elo+
Solo
Scylla
Scylla
playynogames
Scylla
Level 109
God Stats
7W - 2L
1,945 SR
Queue Stats
50W - 51L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,269
727
2,025
7,473
2,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 2 / 0
7,005
701
4,104
5,180
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 0
6,895
690
3,825
9,021
8,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
3 / 0 / 3
8,358
836
5,722
5,433
1,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
15
4 / 0 / 5
9,032
903
8,444
5,389
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
15
2 / 0 / 5
8,671
867
3,687
3,485
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
0
3
4.5
L
0
4
0
0
W
Chaac
4
0
5
6.5
L
0
2
0
0
L
0
3
0
0
W
Scylla
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,954
Damage
17,853
21,674
Taken
14,307
12,495
Mitigated
7,022
3,653
Healing
3,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,722
1,448
0
1,992
5,433
1,888
2,511
3,495
1,712
0
20,485
L
2,025
1,332
1,572
1,831
7,473
2,560
0
224
7,235
0
19,147
W
Chaac
8,444
388
0
583
5,389
4,065
504
2,297
2,929
0
22,531
L
4,104
219
0
0
5,180
1,572
0
1,108
4,072
21,247
312
L
3,825
1,595
0
250
9,021
8,363
42
2,327
6,626
13,403
598
W
Scylla
3,687
146
181
1,128
3,485
1,069
741
1,595
1,784
30,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,169
Gold Earned
26,061
104
Minions Killed
132
0
Camps Cleared
0
521,791
Distance Traveled
610,075
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,358
836
36
4
0
193,971
1
L
Cupid
7,269
727
54
5
0
169,656
0
W
Chaac
9,032
903
35
4
0
227,281
0
L
Zeus
7,005
701
42
4
0
173,542
0
L
Kuzenbo
6,895
690
8
1
0
178,593
0
W
Scylla
8,671
867
61
6
0
188,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role