Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
PeanutBoi321
Hel
Level 135
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 80L
1,590 Elo+
Party 2
Nike
Nike
TallJet1
Nike
Level 156
God Stats
2W - 6L
1,560 SR
Queue Stats
120W - 112L
1,596 Elo+
Party 2
Team Averages
Level 151
1,512 SR
1,537 Elo+

VS

Team Averages
Level 138
1,815 SR
1,736 Elo+
Ullr
Ullr
 
Ullr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Doinkulus
Maman Brigitte
Level 196
God Stats
16W - 4L
1,834 SR
Queue Stats
434W - 132L
1,747 Elo+
Party 1
Camazotz
Camazotz
Imuhballer
Camazotz
Level 123
God Stats
6W - 0L
1,991 SR
Queue Stats
154W - 32L
1,846 Elo+
Party 1
Ra
Ra
UND3ADGAM3R2001
Ra
Level 159
God Stats
4W - 1L
1,713 SR
Queue Stats
289W - 50L
1,790 Elo+
Party 1
Sylvanus
Sylvanus
xXKillerJXx
Sylvanus
Level 110
God Stats
7W - 0L
2,036 SR
Queue Stats
72W - 16L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 0 / 0
5,896
1,179
2,409
3,885
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
 
Ne Zha
10
0 / 3 / 2
5,332
1,066
5,607
6,022
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
 
Jing Wei
7
0 / 0 / 0
4,683
937
688
826
190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 3 / 0
5,365
1,073
2,692
3,518
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nike
10
0 / 2 / 1
5,026
1,005
3,607
6,187
4,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 0 / 1
6,118
1,224
3,822
4,250
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
Doinkulus
Maman Brigitte
11
4 / 1 / 2
5,978
1,196
4,313
4,505
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Camazotz
Imuhballer
Camazotz
10
0 / 1 / 7
5,671
1,134
2,628
4,884
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 2
5,930
1,186
4,321
2,895
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sylvanus
xXKillerJXx
Sylvanus
10
0 / 0 / 4
5,557
1,111
1,337
2,535
1,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
8
8
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Ne Zha
 
Ne Zha
0
3
2
0.33
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Ullr
 
Ullr
1
0
1
1.5
W
Maman Brigitte
Doinkulus
Maman Brigitte
4
1
2
5
W
Camazotz
Imuhballer
Camazotz
0
1
7
3.5
L
2
3
0
0.67
L
Nike
0
2
1
0.25
W
3
0
2
4
W
Sylvanus
xXKillerJXx
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,003
Damage
16,421
20,438
Taken
19,069
10,486
Mitigated
6,193
5,378
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,409
398
0
898
3,885
3,174
0
321
3,560
20,193
92
L
Ne Zha
 
Ne Zha
5,607
144
0
1,400
6,022
1,746
0
3,421
2,307
0
15,653
L
Jing Wei
 
Jing Wei
688
575
0
250
826
190
0
356
416
0
1,384
W
Ullr
 
Ullr
3,822
1,418
0
1,246
4,250
1,437
0
1,583
2,393
0
24,371
W
Maman Brigitte
Doinkulus
Maman Brigitte
4,313
290
0
312
4,505
1,227
0
1,304
3,161
7,690
403
W
Camazotz
Imuhballer
Camazotz
2,628
207
0
754
4,884
1,274
0
860
3,984
0
11,155
L
2,692
86
1,430
585
3,518
1,128
0
1,819
1,533
7,725
0
L
Nike
3,607
260
0
815
6,187
4,248
0
3,219
2,688
75
8,105
W
4,321
174
1,177
634
2,895
782
0
616
2,279
15,914
0
W
Sylvanus
xXKillerJXx
Sylvanus
1,337
286
2,016
1,295
2,535
1,473
0
273
2,168
6,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,302
Gold Earned
29,254
108
Minions Killed
142
0
Camps Cleared
0
491,820
Distance Traveled
575,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,896
1,179
50
10
0
119,732
0
L
Ne Zha
5,332
1,066
27
5
0
120,565
0
L
Jing Wei
4,683
937
2
0
0
34,200
0
W
Ullr
6,118
1,224
58
12
0
116,267
0
W
Maman Brigitte
5,978
1,196
6
1
0
113,603
0
W
Camazotz
5,671
1,134
26
5
0
121,898
0
L
Hel
5,365
1,073
13
3
0
109,722
0
L
Nike
5,026
1,005
16
3
0
107,601
0
W
Ra
5,930
1,186
42
8
0
107,679
0
W
Sylvanus
5,557
1,111
10
2
0
116,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role