Player Matchup

Zhong Kui
Zhong Kui
Furgo_ow
Zhong Kui
Level 109
God Stats
3W - 4L
1,718 SR
Queue Stats
806W - 784L
1,502 Elo+
Party 2
Janus
Janus
Limitforce
Janus
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 62L
1,352 Elo+
Party 1
Bakasura
Bakasura
Striker71001
Bakasura
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
529W - 515L
1,540 Elo+
Solo
Skadi
Skadi
Warringkingdoms
Skadi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 1
Bacchus
Bacchus
holakim
Bacchus
Level 68
God Stats
6W - 6L
1,725 SR
Queue Stats
216W - 225L
1,503 Elo+
Party 2
Team Averages
Level 74
1,589 SR
1,439 Elo+

VS

Team Averages
Level 135
1,529 SR
1,496 Elo+
Mulan
Mulan
Baby yoda9760
Mulan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
SmileODT
Kuzenbo
Level 157
God Stats
178W - 166L
1,542 SR
Queue Stats
270W - 263L
1,503 Elo+
Solo
Danzaburou
Danzaburou
malibulala92
Danzaburou
Level 100
God Stats
50W - 35L
1,597 SR
Queue Stats
448W - 421L
1,471 Elo+
Solo
Ne Zha
Ne Zha
marshwhat
Ne Zha
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 65L
1,566 Elo+
Solo
Ra
Ra
smg3
Ra
Level 124
God Stats
28W - 14L
1,505 SR
Queue Stats
199W - 163L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Furgo_ow
Zhong Kui
8
4 / 1 / 0
5,021
717
3,792
4,916
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
7
0 / 2 / 1
3,970
567
1,001
3,557
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Striker71001
Bakasura
8
1 / 1 / 1
4,448
635
1,799
4,036
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

1
0 / 0 / 0
2,763
395
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
holakim
Bacchus
6
1 / 2 / 1
3,912
559
951
4,130
2,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
3,966
567
3,348
6,202
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
SmileODT
Kuzenbo
7
0 / 0 / 0
4,351
622
440
1,069
595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
malibulala92
Danzaburou
8
1 / 0 / 0
4,710
673
573
1,890
579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
marshwhat
Ne Zha
9
2 / 1 / 1
4,738
677
3,035
6,140
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
smg3
Ra
7
3 / 1 / 1
4,402
629
1,854
2,104
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
6
6
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
4
1
0.13
L
Zhong Kui
Furgo_ow
Zhong Kui
4
1
0
4
L
Janus
0
2
1
0.25
W
Kuzenbo
SmileODT
Kuzenbo
0
0
0
0
L
Bakasura
Striker71001
Bakasura
1
1
1
1.5
L
0
0
0
0
L
Bacchus
holakim
Bacchus
1
2
1
0.75
W
Danzaburou
malibulala92
Danzaburou
1
0
0
1
W
Ne Zha
marshwhat
Ne Zha
2
1
1
2.5
W
Ra
smg3
Ra
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,543
Damage
9,250
16,639
Taken
17,405
8,028
Mitigated
5,406
4,803
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,348
595
0
1,202
6,202
1,917
0
3,461
2,741
0
17,012
L
Zhong Kui
Furgo_ow
Zhong Kui
3,792
1,190
0
2,046
4,916
3,154
0
0
4,916
22,704
5,807
L
Janus
1,001
164
0
1,126
3,557
841
0
1,518
2,039
13,302
659
W
Kuzenbo
SmileODT
Kuzenbo
440
229
0
348
1,069
595
170
0
1,069
16,453
448
L
Bakasura
Striker71001
Bakasura
1,799
1,344
0
901
4,036
1,543
0
223
3,813
0
18,846
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
holakim
Bacchus
951
186
0
730
4,130
2,490
0
553
3,577
7,869
0
W
Danzaburou
malibulala92
Danzaburou
573
399
0
934
1,890
579
248
37
1,853
0
28,563
W
Ne Zha
marshwhat
Ne Zha
3,035
1,212
0
4,206
6,140
1,750
0
664
5,302
0
29,481
W
Ra
smg3
Ra
1,854
201
227
464
2,104
565
0
927
1,087
17,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,114
Gold Earned
22,167
143
Minions Killed
209
0
Camps Cleared
0
547,033
Distance Traveled
690,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
3,966
567
33
5
0
140,348
0
L
Zhong Kui
5,021
717
49
7
0
122,790
0
L
Janus
3,970
567
35
5
0
133,130
0
W
Kuzenbo
4,351
622
28
4
0
126,421
0
L
Bakasura
4,448
635
49
7
0
159,511
0
L
Skadi
2,763
395
0
0
0
0
0
L
Bacchus
3,912
559
10
1
0
131,602
0
W
Danzaburou
4,710
673
58
8
0
121,524
0
W
Ne Zha
4,738
677
59
8
0
153,716
0
W
Ra
4,402
629
31
4
0
148,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role