Player Matchup

Cliodhna
Cliodhna
DeaVozZ
Cliodhna
Level 87
God Stats
12W - 6L
1,712 SR
Queue Stats
53W - 52L
1,540 Elo+
Party 2
Skadi
Skadi
Elnei
Skadi
Level 98
God Stats
17W - 17L
1,506 SR
Queue Stats
145W - 133L
1,498 Elo+
Party 2
Sun Wukong
Sun Wukong
I_MAiTRE__DaYo_I
Sun Wukong
Level 87
God Stats
26W - 27L
1,534 SR
Queue Stats
256W - 243L
1,489 Elo+
Party 3
Zhong Kui
Zhong Kui
Skapree
Zhong Kui
Level 103
God Stats
10W - 4L
1,619 SR
Queue Stats
273W - 234L
1,505 Elo+
Party 3
Bacchus
Bacchus
qBiggy
Bacchus
Level 6
God Stats
2W - 1L
1,854 SR
Queue Stats
3W - 1L
1,792 Elo+
Party 2
Team Averages
Level 76
1,645 SR
1,565 Elo+

VS

Team Averages
Level 85
1,498 SR
1,460 Elo+
Artio
Artio
 
Artio
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
LlHODEl
Mercury
Level 123
God Stats
0W - 1L
1,292 SR
Queue Stats
283W - 276L
1,482 Elo+
Party 1
Chaac
Chaac
Makarov020
Chaac
Level 35
God Stats
1W - 5L
1,148 SR
Queue Stats
7W - 11L
1,380 Elo+
Solo
Charybdis
Charybdis
Spirss
Charybdis
Level 121
God Stats
1W - 2L
1,807 SR
Queue Stats
70W - 72L
1,486 Elo+
Solo
Poseidon
Poseidon
capital_egg40
Poseidon
Level 65
God Stats
4W - 3L
1,743 SR
Queue Stats
174W - 196L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DeaVozZ
Cliodhna
12
8 / 0 / 3
6,563
656
4,849
7,033
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Skadi
Elnei
Skadi
10
2 / 1 / 3
5,575
558
6,194
6,273
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
I_MAiTRE__DaYo_I
Sun Wukong
10
0 / 2 / 0
5,497
550
4,166
9,520
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
Skapree
Zhong Kui
13
3 / 0 / 6
7,265
727
5,803
4,049
2,542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
qBiggy
Bacchus
10
2 / 0 / 5
5,840
584
3,446
7,998
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 5 / 2
4,479
448
3,251
10,798
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
LlHODEl
Mercury
9
0 / 3 / 1
4,879
488
1,736
7,982
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
12
2 / 0 / 0
6,676
668
5,041
7,531
3,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Spirss
Charybdis
10
1 / 3 / 0
5,456
546
7,176
5,938
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
capital_egg40
Poseidon
10
0 / 4 / 0
5,436
544
1,365
5,078
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
2
0.2
W
Cliodhna
DeaVozZ
Cliodhna
8
0
3
9.5
W
Skadi
Elnei
Skadi
2
1
3
3.5
W
Sun Wukong
I_MAiTRE__DaYo_I
Sun Wukong
0
2
0
0
L
Mercury
LlHODEl
Mercury
0
3
1
0.17
L
Chaac
2
0
0
2
W
Zhong Kui
Skapree
Zhong Kui
3
0
6
6
L
Charybdis
Spirss
Charybdis
1
3
0
0.33
L
Poseidon
capital_egg40
Poseidon
0
4
0
0
W
Bacchus
qBiggy
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,458
Damage
18,569
34,873
Taken
37,327
16,401
Mitigated
14,013
16,159
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,251
275
80
1,326
10,798
5,387
0
3,531
7,267
10,518
0
W
Cliodhna
DeaVozZ
Cliodhna
4,849
903
0
4,336
7,033
2,114
0
555
6,412
0
45,614
W
Skadi
Elnei
Skadi
6,194
3,401
0
3,315
6,273
1,803
0
786
5,364
0
42,821
W
Sun Wukong
I_MAiTRE__DaYo_I
Sun Wukong
4,166
716
0
2,697
9,520
4,287
0
369
9,114
0
36,071
L
Mercury
LlHODEl
Mercury
1,736
518
0
1,297
7,982
2,484
0
2,763
5,219
0
31,727
L
Chaac
5,041
690
0
3,209
7,531
3,335
0
0
7,531
584
47,284
W
Zhong Kui
Skapree
Zhong Kui
5,803
1,010
0
3,063
4,049
2,542
0
1,577
2,400
47,211
3,491
L
Charybdis
Spirss
Charybdis
7,176
3,562
0
2,099
5,938
1,731
0
1,050
4,888
0
37,086
L
Poseidon
capital_egg40
Poseidon
1,365
132
0
935
5,078
1,076
0
1,616
3,462
32,825
0
W
Bacchus
qBiggy
Bacchus
3,446
782
0
2,748
7,998
5,655
0
1,128
6,700
11,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
26,926
344
Minions Killed
303
0
Camps Cleared
0
1,078,086
Distance Traveled
1,072,929
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,479
448
17
2
0
208,582
0
W
Cliodhna
6,563
656
70
7
0
250,116
0
W
Skadi
5,575
558
78
8
0
187,972
0
W
Sun Wukong
5,497
550
71
7
0
206,283
0
L
Mercury
4,879
488
59
6
0
244,377
0
L
Chaac
6,676
668
92
9
0
211,750
0
W
Zhong Kui
7,265
727
110
11
0
216,673
0
L
Charybdis
5,456
546
63
6
0
199,920
2
L
Poseidon
5,436
544
72
7
0
208,300
0
W
Bacchus
5,840
584
15
2
0
217,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role