Player Matchup

Hel
Hel
 
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
A6pukoca
Charybdis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 131L
1,442 Elo+
Solo
Bastet
Bastet
HybriD Pisto
Bastet
Level 115
God Stats
3W - 1L
1,606 SR
Queue Stats
93W - 94L
1,483 Elo+
Party 1
Chaac
Chaac
RO_Flof
Chaac
Level 156
God Stats
3W - 2L
1,607 SR
Queue Stats
138W - 147L
1,460 Elo+
Solo
Vamana
Vamana
pagazzz
Vamana
Level 129
God Stats
4W - 3L
1,708 SR
Queue Stats
304W - 308L
1,520 Elo+
Solo
Team Averages
Level 123
1,584 SR
1,481 Elo+

VS

Team Averages
Level 125
1,652 SR
1,492 Elo+
Neith
Neith
B0z3nkoks
Neith
Level 123
God Stats
5W - 1L
1,815 SR
Queue Stats
106W - 106L
1,468 Elo+
Solo
Hachiman
Hachiman
BDGAchmed
Hachiman
Level 128
God Stats
1W - 1L
1,692 SR
Queue Stats
89W - 78L
1,530 Elo+
Party 2
Bacchus
Bacchus
DonnieBAC
Bacchus
Level 121
God Stats
4W - 2L
1,769 SR
Queue Stats
70W - 61L
1,511 Elo+
Party 2
Ullr
Ullr
SyserOne
Ullr
Level 118
God Stats
1W - 2L
1,484 SR
Queue Stats
23W - 19L
1,510 Elo+
Party 2
Hel
Hel
vmaxlamenace
Hel
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 137L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
4 / 1 / 7
9,294
775
4,506
11,009
4,080
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
A6pukoca
Charybdis
15
0 / 2 / 6
8,917
743
11,930
11,744
4,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bastet
15
2 / 1 / 8
8,865
739
11,709
7,049
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
RO_Flof
Chaac
17
4 / 1 / 8
10,334
861
14,068
11,089
12,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
pagazzz
Vamana
15
4 / 3 / 8
9,121
760
7,924
10,854
9,668
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B0z3nkoks
Neith
15
3 / 4 / 2
8,725
727
16,919
13,889
7,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
BDGAchmed
Hachiman
16
4 / 4 / 3
8,841
737
11,601
12,056
5,952
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
DonnieBAC
Bacchus
15
0 / 1 / 6
8,809
734
7,002
12,562
18,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
12
1 / 2 / 2
7,377
615
4,738
8,758
4,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
0 / 3 / 3
7,401
617
1,446
6,299
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
14
Kills
8
8
Deaths
14
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
7
7.5
W
Charybdis
A6pukoca
Charybdis
0
2
6
1.5
L
Neith
B0z3nkoks
Neith
3
4
2
1
L
Hachiman
BDGAchmed
Hachiman
4
4
3
1.38
L
Bacchus
DonnieBAC
Bacchus
0
1
6
3
W
Bastet
2
1
8
6
W
Chaac
RO_Flof
Chaac
4
1
8
8
L
Ullr
1
2
2
1
W
Vamana
pagazzz
Vamana
4
3
8
2.67
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,137
Damage
41,706
51,745
Taken
53,564
33,543
Mitigated
38,570
29,597
Healing
19,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,506
101
9,743
7,379
11,009
4,080
134
1,897
9,112
9,069
0
W
Charybdis
A6pukoca
Charybdis
11,930
4,275
456
1,456
11,744
4,455
1,998
1,503
10,241
0
35,018
L
Neith
B0z3nkoks
Neith
16,919
3,121
636
4,853
13,889
7,390
0
1,019
12,624
0
34,582
L
Hachiman
BDGAchmed
Hachiman
11,601
6,290
1,435
2,404
12,056
5,952
0
1,192
10,752
0
25,584
L
Bacchus
DonnieBAC
Bacchus
7,002
401
339
3,604
12,562
18,068
0
1,323
11,028
13,563
0
W
Bastet
11,709
1,543
1,060
1,847
7,049
2,696
889
1,988
5,061
0
14,892
W
Chaac
RO_Flof
Chaac
14,068
375
936
4,556
11,089
12,644
0
1,910
9,179
0
35,293
L
Ullr
4,738
1,159
621
882
8,758
4,236
0
357
8,195
0
12,805
W
Vamana
pagazzz
Vamana
7,924
2,944
398
1,766
10,854
9,668
427
1,150
9,704
0
13,721
L
1,446
510
3,251
1,319
6,299
2,924
0
615
5,638
11,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,531
Gold Earned
41,153
133
Minions Killed
132
0
Camps Cleared
0
1,239,007
Distance Traveled
1,142,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,294
775
9
1
0
242,373
0
W
Charybdis
8,917
743
54
5
0
201,176
0
L
Neith
8,725
727
33
3
0
214,368
0
L
Hachiman
8,841
737
44
4
0
218,908
0
L
Bacchus
8,809
734
12
1
0
258,660
0
W
Bastet
8,865
739
16
1
0
275,441
0
W
Chaac
10,334
861
45
4
0
274,173
0
L
Ullr
7,377
615
16
1
0
238,853
0
W
Vamana
9,121
760
9
1
0
245,844
0
L
Hel
7,401
617
27
2
0
212,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role