Player Matchup

Hachiman
Hachiman
AlectricFactory
Hachiman
Level 85
God Stats
17W - 13L
1,520 SR
Queue Stats
69W - 70L
1,511 Elo+
Solo
Kukulkan
Kukulkan
SpaceMT
Kukulkan
Level 103
God Stats
7W - 3L
1,843 SR
Queue Stats
256W - 238L
1,584 Elo+
Party 2
Cabrakan
Cabrakan
TheAirCondition
Cabrakan
Level 200
God Stats
5W - 6L
1,506 SR
Queue Stats
525W - 489L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Verum Diablo
Cthulhu
Level 114
God Stats
48W - 37L
1,624 SR
Queue Stats
335W - 326L
1,532 Elo+
Party 2
Surtr
Surtr
iVitaal
Surtr
Level 156
God Stats
8W - 13L
1,639 SR
Queue Stats
331W - 323L
1,533 Elo+
Solo
Team Averages
Level 132
1,626 SR
1,539 Elo+

VS

Team Averages
Level 129
1,607 SR
1,542 Elo+
Jing Wei
Jing Wei
AustTheHeister
Jing Wei
Level 80
God Stats
42W - 32L
1,577 SR
Queue Stats
321W - 292L
1,551 Elo+
Party 1
Mulan
Mulan
FinishTheKill
Mulan
Level 125
God Stats
7W - 7L
1,483 SR
Queue Stats
150W - 142L
1,441 Elo+
Solo
Pele
Pele
JoblessCorgi
Pele
Level 172
God Stats
12W - 2L
1,846 SR
Queue Stats
109W - 68L
1,588 Elo+
Solo
Cabrakan
Cabrakan
Mr_doritoman
Cabrakan
Level 159
God Stats
11W - 5L
1,631 SR
Queue Stats
282W - 249L
1,569 Elo+
Party 1
Thoth
Thoth
Parzevel
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 59L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 1 / 2
7,300
487
6,693
6,942
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SpaceMT
Kukulkan
14
0 / 4 / 4
7,604
507
4,104
6,879
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
14
5 / 2 / 5
7,907
527
10,010
10,265
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Verum Diablo
Cthulhu
11
1 / 2 / 2
6,092
406
5,683
10,037
9,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
iVitaal
Surtr
13
4 / 5 / 3
7,798
520
9,109
20,423
12,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 1 / 1
8,684
579
5,074
8,243
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 3
8,354
557
9,275
10,764
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 5
9,871
658
15,891
16,183
6,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cabrakan
Mr_doritoman
Cabrakan
12
3 / 1 / 5
8,020
535
3,981
8,995
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Parzevel
Thoth
14
0 / 4 / 5
8,435
562
5,287
5,759
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
11
Kills
14
14
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
1
2
2
W
Jing Wei
2
1
1
2.5
W
5
1
3
6.5
W
4
4
5
1.63
W
Cabrakan
Mr_doritoman
Cabrakan
3
1
5
5.5
W
Thoth
Parzevel
Thoth
0
4
5
0.63
L
Kukulkan
SpaceMT
Kukulkan
0
4
4
0.5
L
Cabrakan
5
2
5
3.75
L
Cthulhu
Verum Diablo
Cthulhu
1
2
2
1
L
Surtr
iVitaal
Surtr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,599
Damage
39,508
54,546
Taken
49,944
33,212
Mitigated
25,333
16,557
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,693
3,869
0
3,169
6,942
2,150
0
1,602
5,340
0
56,010
W
Jing Wei
5,074
4,243
0
2,827
8,243
2,491
526
2,621
5,622
0
61,143
W
9,275
1,953
0
1,647
10,764
5,338
0
4,713
6,051
0
58,794
W
15,891
4,100
0
4,494
16,183
6,228
130
6,037
10,146
0
79,417
W
Cabrakan
Mr_doritoman
Cabrakan
3,981
450
0
1,308
8,995
9,682
0
4,119
4,876
12,573
0
W
Thoth
Parzevel
Thoth
5,287
293
0
260
5,759
1,594
34
3,589
2,170
54,662
363
L
Kukulkan
SpaceMT
Kukulkan
4,104
435
0
530
6,879
2,441
0
2,039
4,840
61,324
510
L
Cabrakan
10,010
1,482
0
3,830
10,265
7,010
0
345
9,920
53,588
0
L
Cthulhu
Verum Diablo
Cthulhu
5,683
393
273
1,654
10,037
9,139
0
3,117
6,920
26,144
0
L
Surtr
iVitaal
Surtr
9,109
2,728
0
7,101
20,423
12,472
0
2,729
17,694
2,720
38,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,701
Gold Earned
43,364
367
Minions Killed
455
0
Camps Cleared
0
1,500,512
Distance Traveled
1,543,214
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,300
487
83
6
0
275,819
0
W
Jing Wei
8,684
579
103
7
0
307,490
4
W
Mulan
8,354
557
85
6
0
353,081
2
W
Pele
9,871
658
128
9
0
280,190
3
W
Cabrakan
8,020
535
22
1
0
323,390
5
W
Thoth
8,435
562
117
8
0
279,063
5
L
Kukulkan
7,604
507
114
8
0
276,190
2
L
Cabrakan
7,907
527
82
5
0
318,808
0
L
Cthulhu
6,092
406
34
2
0
321,923
7
L
Surtr
7,798
520
54
4
0
307,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role