Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fully3rector
Medusa
Level 45
God Stats
36W - 35L
1,550 SR
Queue Stats
158W - 168L
1,473 Elo+
Party 1
Odin
Odin
Nekrobs
Odin
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
74W - 70L
1,608 Elo+
Solo
Nu Wa
Nu Wa
ReddReaper
Nu Wa
Level 125
God Stats
2W - 1L
1,217 SR
Queue Stats
22W - 32L
1,305 Elo+
Solo
Yemoja
Yemoja
tadge22
Yemoja
Level 69
God Stats
34W - 28L
1,576 SR
Queue Stats
164W - 163L
1,509 Elo+
Party 1
Team Averages
Level 103
1,469 SR
1,479 Elo+

VS

Team Averages
Level 119
1,457 SR
1,472 Elo+
Nut
Nut
Lumiimoth
Nut
Level 127
God Stats
0W - 3L
1,287 SR
Queue Stats
35W - 36L
1,539 Elo+
Party 2
Erlang Shen
Erlang Shen
MintyFox79
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,487 Elo+
Solo
Ares
Ares
MrPanda935
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,424 Elo+
Party 2
Janus
Janus
PlainMiIk
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,478 Elo+
Solo
Fenrir
Fenrir
cuboidcartoon9
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 2 / 1
6,582
658
5,053
9,294
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
10
1 / 0 / 0
5,630
563
2,890
4,093
1,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Nekrobs
Odin
12
4 / 0 / 2
7,503
750
3,843
4,089
3,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
10
0 / 1 / 1
6,230
623
3,519
3,733
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
tadge22
Yemoja
9
0 / 0 / 1
5,498
550
1,964
3,920
1,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,690
569
1,572
3,977
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
MintyFox79
Erlang Shen
5
0 / 4 / 0
4,194
419
1,064
5,844
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 2
5,401
540
3,128
6,246
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
PlainMiIk
Janus
10
0 / 1 / 1
5,840
584
2,876
3,358
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 1
5,260
526
3,141
7,657
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
3
3
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
1
2.75
W
Medusa
1
0
0
1
L
1
1
0
1
L
Erlang Shen
MintyFox79
Erlang Shen
0
4
0
0
L
0
0
2
1
W
Odin
Nekrobs
Odin
4
0
2
5
L
Janus
PlainMiIk
Janus
0
1
1
0.5
W
Nu Wa
0
1
1
0.5
L
2
4
1
0.63
W
Yemoja
tadge22
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,269
Damage
11,781
25,129
Taken
27,082
10,359
Mitigated
11,021
13,575
Healing
7,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,053
1,668
0
7,468
9,294
3,589
0
337
8,917
0
52,344
W
Medusa
2,890
973
0
1,716
4,093
1,255
0
1,492
2,601
0
39,778
L
1,572
825
0
997
3,977
1,208
0
921
3,056
0
33,515
L
Erlang Shen
MintyFox79
Erlang Shen
1,064
629
0
875
5,844
2,583
0
253
5,239
0
10,893
L
3,128
140
0
1,391
6,246
4,091
0
2,343
3,903
17,603
2,519
W
Odin
Nekrobs
Odin
3,843
949
0
1,356
4,089
3,030
0
0
4,089
0
39,554
L
Janus
PlainMiIk
Janus
2,876
110
0
855
3,358
891
0
1,591
1,767
43,116
779
W
Nu Wa
3,519
1,077
0
250
3,733
1,086
0
2,820
647
38,079
0
L
3,141
733
0
2,946
7,657
2,248
0
375
7,205
0
29,064
W
Yemoja
tadge22
Yemoja
1,964
352
1,655
1,130
3,920
1,399
0
811
3,109
13,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
26,385
352
Minions Killed
268
0
Camps Cleared
0
976,375
Distance Traveled
940,053
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,582
658
79
8
0
231,929
2
W
Medusa
5,630
563
80
8
0
216,682
4
L
Nut
5,690
569
82
8
0
206,228
0
L
Erlang Shen
4,194
419
19
2
0
124,178
3
L
Ares
5,401
540
18
2
0
193,656
2
W
Odin
7,503
750
86
9
0
166,948
0
L
Janus
5,840
584
94
9
0
197,455
4
W
Nu Wa
6,230
623
79
8
0
185,940
0
L
Fenrir
5,260
526
55
6
0
218,536
0
W
Yemoja
5,498
550
28
3
0
174,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role