Player Matchup

Hercules
Hercules
Corritoo
Hercules
Level 72
God Stats
2W - 3L
1,511 SR
Queue Stats
45W - 37L
1,559 Elo+
Party 1
Freya
Freya
DarKraXius
Freya
Level 168
God Stats
1W - 2L
1,541 SR
Queue Stats
101W - 106L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EVILJ0RDAN
Tsukuyomi
Level 157
God Stats
3W - 2L
1,712 SR
Queue Stats
82W - 69L
1,640 Elo+
Solo
Kukulkan
Kukulkan
ElGordoKyou3
Kukulkan
Level 149
God Stats
2W - 2L
1,626 SR
Queue Stats
181W - 172L
1,495 Elo+
Party 1
Vulcan
Vulcan
ŋεℓℓiεℓ
Vulcan
Level 199
God Stats
8W - 7L
1,646 SR
Queue Stats
213W - 210L
1,538 Elo+
Party 1
Team Averages
Level 149
1,607 SR
1,547 Elo+

VS

Team Averages
Level 155
1,564 SR
1,543 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Starcreen
Chaac
Level 108
God Stats
8W - 4L
1,434 SR
Queue Stats
189W - 168L
1,544 Elo+
Solo
Ishtar
Ishtar
TheKenshi
Ishtar
Level 171
God Stats
2W - 3L
1,456 SR
Queue Stats
576W - 568L
1,509 Elo+
Solo
Janus
Janus
alucardJr1
Janus
Level 158
God Stats
30W - 19L
1,662 SR
Queue Stats
469W - 456L
1,531 Elo+
Party 2
Terra
Terra
yLostSoul
Terra
Level 180
God Stats
3W - 0L
1,767 SR
Queue Stats
195W - 160L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Corritoo
Hercules
9
0 / 4 / 0
5,790
483
2,230
9,744
4,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
11
0 / 2 / 0
5,976
498
4,288
6,292
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
EVILJ0RDAN
Tsukuyomi
11
2 / 5 / 0
6,195
516
5,839
9,379
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ElGordoKyou3
Kukulkan
12
0 / 5 / 0
6,457
538
5,701
7,576
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 4 / 0
6,178
515
3,365
6,681
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
7 / 1 / 8
7,678
640
6,365
11,424
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
Starcreen
Chaac
14
3 / 0 / 2
8,787
732
4,895
10,787
5,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
TheKenshi
Ishtar
13
2 / 1 / 3
7,742
645
5,204
9,158
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
14
6 / 0 / 7
8,519
710
8,009
5,298
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
yLostSoul
Terra
11
2 / 0 / 9
7,555
630
4,094
4,600
2,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
2
Kills
20
20
Deaths
2
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
8
11
L
Hercules
Corritoo
Hercules
0
4
0
0
L
Freya
0
2
0
0
L
Tsukuyomi
EVILJ0RDAN
Tsukuyomi
2
5
0
0.4
L
Kukulkan
ElGordoKyou3
Kukulkan
0
5
0
0
W
Chaac
Starcreen
Chaac
3
0
2
4
W
Ishtar
TheKenshi
Ishtar
2
1
3
3.5
W
Janus
6
0
7
9.5
W
Terra
yLostSoul
Terra
2
0
9
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
28,567
39,672
Taken
41,267
13,907
Mitigated
17,230
7,322
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,365
1,622
0
4,061
11,424
4,131
0
2,727
8,441
0
42,300
L
Hercules
Corritoo
Hercules
2,230
707
0
2,064
9,744
4,436
0
3,364
6,200
0
14,545
L
Freya
4,288
1,288
0
1,683
6,292
2,075
0
755
5,537
34,938
3,046
L
Tsukuyomi
EVILJ0RDAN
Tsukuyomi
5,839
1,325
0
1,955
9,379
2,852
0
3,594
5,578
0
41,984
L
Kukulkan
ElGordoKyou3
Kukulkan
5,701
879
0
1,120
7,576
2,541
0
0
7,576
46,139
0
W
Chaac
Starcreen
Chaac
4,895
330
0
4,890
10,787
5,846
0
4,302
6,065
0
61,677
W
Ishtar
TheKenshi
Ishtar
5,204
2,545
0
4,805
9,158
2,854
583
2,484
6,316
0
57,318
W
Janus
8,009
547
0
611
5,298
1,630
0
1,715
3,415
63,378
791
W
Terra
yLostSoul
Terra
4,094
225
3,084
2,107
4,600
2,769
154
1,298
3,083
19,502
2,557
L
3,365
147
0
500
6,681
2,003
0
3,727
2,850
43,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,596
Gold Earned
40,281
371
Minions Killed
447
0
Camps Cleared
0
1,290,451
Distance Traveled
1,370,047
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,678
640
57
5
0
323,902
2
L
Hercules
5,790
483
20
2
0
246,720
2
L
Freya
5,976
498
79
7
0
252,476
3
L
Tsukuyomi
6,195
516
79
7
0
306,755
0
L
Kukulkan
6,457
538
91
8
0
231,304
1
W
Chaac
8,787
732
116
10
0
228,543
3
W
Ishtar
7,742
645
108
9
0
229,748
4
W
Janus
8,519
710
129
11
0
296,079
0
W
Terra
7,555
630
37
3
0
291,775
2
L
Vulcan
6,178
515
102
9
0
253,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role