Player Matchup

Charon
Charon
 
Charon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JMcCourt9
Zhong Kui
Level 105
God Stats
4W - 0L
1,893 SR
Queue Stats
56W - 47L
1,526 Elo+
Party 1
Hachiman
Hachiman
Sjango
Hachiman
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 78L
1,503 Elo+
Solo
Aphrodite
Aphrodite
anana-a
Aphrodite
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 108L
1,392 Elo+
Solo
Nike
Nike
owg0810
Nike
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,470 Elo+
Party 1
Team Averages
Level 82
1,579 SR
1,478 Elo+

VS

Team Averages
Level 99
1,612 SR
1,479 Elo+
Izanami
Izanami
RicharD--GordoN
Izanami
Level 69
God Stats
1W - 1L
1,737 SR
Queue Stats
143W - 163L
1,462 Elo+
Solo
Discordia
Discordia
ScandalSquid
Discordia
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 88L
1,462 Elo+
Solo
Medusa
Medusa
SeluluH
Medusa
Level 152
God Stats
4W - 6L
1,592 SR
Queue Stats
151W - 168L
1,428 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SirNeimand
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,696 SR
Queue Stats
48W - 27L
1,557 Elo+
Party 2
Yemoja
Yemoja
UKz II TORTURE
Yemoja
Level 124
God Stats
1W - 3L
1,535 SR
Queue Stats
258W - 294L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
1 / 2 / 11
8,859
984
4,682
9,242
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
JMcCourt9
Zhong Kui
16
5 / 1 / 6
9,285
1,032
12,857
10,070
8,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Sjango
Hachiman
13
3 / 3 / 6
8,270
919
7,694
7,409
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
anana-a
Aphrodite
12
0 / 3 / 3
7,255
806
1,825
7,654
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nike
owg0810
Nike
15
4 / 1 / 5
8,819
980
4,464
5,768
4,716
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,123
791
4,845
8,229
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
ScandalSquid
Discordia
15
3 / 2 / 2
7,804
867
8,410
6,429
2,161
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
SeluluH
Medusa
13
1 / 4 / 4
7,148
794
4,929
8,337
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
SirNeimand
Ah Muzen Cab
15
2 / 3 / 4
7,666
852
10,212
9,569
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
2,430
270
0
337
93

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
13
Kills
9
10
Deaths
13
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
2
11
3.25
W
Zhong Kui
JMcCourt9
Zhong Kui
5
1
6
8
L
3
4
1
0.88
L
Discordia
ScandalSquid
Discordia
3
2
2
2
L
Medusa
SeluluH
Medusa
1
4
4
0.75
L
Ah Muzen Cab
SirNeimand
Ah Muzen Cab
2
3
4
1.33
W
Hachiman
Sjango
Hachiman
3
3
6
2
L
0
0
0
0
W
Aphrodite
anana-a
Aphrodite
0
3
3
0.5
W
Nike
owg0810
Nike
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,522
Damage
28,396
40,143
Taken
32,901
30,860
Mitigated
11,649
16,645
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,682
295
351
1,115
9,242
10,259
479
1,734
7,508
14,732
354
W
Zhong Kui
JMcCourt9
Zhong Kui
12,857
416
1,116
4,663
10,070
8,252
1,653
2,109
7,961
28,290
1,041
L
4,845
2,590
309
1,706
8,229
2,774
0
5,153
3,076
0
12,116
L
Discordia
ScandalSquid
Discordia
8,410
802
288
2,121
6,429
2,161
0
3,778
2,651
13,732
148
L
Medusa
SeluluH
Medusa
4,929
997
957
1,772
8,337
2,936
0
4,958
3,379
0
16,310
L
Ah Muzen Cab
SirNeimand
Ah Muzen Cab
10,212
2,059
632
1,911
9,569
3,685
0
4,724
4,845
0
23,247
W
Hachiman
Sjango
Hachiman
7,694
1,051
780
839
7,409
4,063
294
1,492
5,917
0
14,094
L
0
0
0
0
337
93
0
276
61
0
0
W
Aphrodite
anana-a
Aphrodite
1,825
384
2,882
3,443
7,654
3,570
594
2,067
5,587
8,591
196
W
Nike
owg0810
Nike
4,464
99
789
667
5,768
4,716
44
990
4,778
0
10,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
32,171
137
Minions Killed
81
0
Camps Cleared
0
841,457
Distance Traveled
688,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,859
984
20
2
0
187,174
0
W
Zhong Kui
9,285
1,032
46
5
0
176,900
0
L
Izanami
7,123
791
15
2
0
166,827
0
L
Discordia
7,804
867
10
1
0
178,575
0
L
Medusa
7,148
794
21
2
0
168,760
0
L
Ah Muzen Cab
7,666
852
35
4
0
174,166
0
W
Hachiman
8,270
919
20
2
0
139,820
0
L
Yemoja
2,430
270
0
0
0
216
0
W
Aphrodite
7,255
806
18
2
0
160,565
0
W
Nike
8,819
980
33
4
0
176,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role