Player Matchup

Kukulkan
Kukulkan
Feahlyx
Kukulkan
Level 123
God Stats
3W - 4L
1,254 SR
Queue Stats
42W - 39L
1,271 Elo+
Party 1
Artemis
Artemis
Macekj
Artemis
Level 123
God Stats
2W - 1L
1,298 SR
Queue Stats
30W - 24L
1,342 Elo+
Party 1
Thor
Thor
Semajnad
Thor
Level 123
God Stats
3W - 5L
1,175 SR
Queue Stats
5W - 7L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
Splendidfish
Cthulhu
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Cerberus
Cerberus
Stealthems
Cerberus
Level 146
God Stats
8W - 5L
1,590 SR
Queue Stats
308W - 278L
1,271 Elo+
Party 1
Team Averages
Level 109
1,363 SR
1,331 Elo+

VS

Team Averages
Level 64
1,570 SR
1,514 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kòbalt
Izanami
Level 29
God Stats
0W - 2L
1,351 SR
Queue Stats
49W - 44L
1,510 Elo+
Party 2
Serqet
Serqet
Neo0ne
Serqet
Level 145
God Stats
5W - 1L
1,784 SR
Queue Stats
56W - 53L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
baadlucky0
Nu Wa
Level 32
God Stats
2W - 2L
1,654 SR
Queue Stats
14W - 11L
1,566 Elo+
Party 2
Ares
Ares
idhofh
Ares
Level 67
God Stats
10W - 8L
1,561 SR
Queue Stats
322W - 324L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Feahlyx
Kukulkan
18
6 / 2 / 4
11,375
517
17,914
10,647
3,535
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
Macekj
Artemis
17
2 / 4 / 5
10,475
476
12,474
15,222
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thor
19
17 / 0 / 4
12,240
556
20,992
20,581
7,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
Splendidfish
Cthulhu
15
2 / 4 / 3
8,843
402
4,538
15,173
10,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Stealthems
Cerberus
19
2 / 0 / 6
11,613
528
9,245
20,683
13,096
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
0 / 3 / 0
10,695
486
6,831
10,366
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Kòbalt
Izanami
16
3 / 8 / 2
10,071
458
7,964
21,204
8,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Neo0ne
Serqet
15
4 / 9 / 3
9,430
429
12,603
23,336
7,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
14
0 / 8 / 2
9,191
418
10,878
14,960
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
idhofh
Ares
16
3 / 1 / 2
10,561
480
10,342
16,536
16,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
29
Kills
10
10
Deaths
29
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
0
0
W
Kukulkan
Feahlyx
Kukulkan
6
2
4
4
L
Izanami
Kòbalt
Izanami
3
8
2
0.5
W
Artemis
Macekj
Artemis
2
4
5
1.13
L
Serqet
Neo0ne
Serqet
4
9
3
0.61
W
Thor
17
0
4
19
W
Cthulhu
Splendidfish
Cthulhu
2
4
3
0.88
W
Cerberus
Stealthems
Cerberus
2
0
6
5
L
Nu Wa
0
8
2
0.13
L
Ares
idhofh
Ares
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,163
Damage
48,618
82,306
Taken
86,402
40,971
Mitigated
40,631
30,775
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,831
488
0
3,552
10,366
3,662
0
6,341
4,025
80,366
0
W
Kukulkan
Feahlyx
Kukulkan
17,914
1,340
0
4,074
10,647
3,535
564
4,836
5,282
103,566
0
L
Izanami
Kòbalt
Izanami
7,964
6,253
0
5,090
21,204
8,003
420
6,530
14,674
0
72,716
W
Artemis
Macekj
Artemis
12,474
6,093
0
6,311
15,222
5,426
855
3,318
11,574
0
83,950
L
Serqet
Neo0ne
Serqet
12,603
2,144
0
6,283
23,336
7,964
0
5,032
18,304
0
71,352
W
Thor
20,992
1,943
0
9,914
20,581
7,920
0
6,564
13,753
0
91,989
W
Cthulhu
Splendidfish
Cthulhu
4,538
381
445
2,088
15,173
10,994
0
4,568
9,966
31,542
0
W
Cerberus
Stealthems
Cerberus
9,245
612
0
7,943
20,683
13,096
272
7,948
12,483
76,865
4,849
L
Nu Wa
10,878
2,388
0
3,288
14,960
4,603
262
6,234
8,726
65,767
691
L
Ares
idhofh
Ares
10,342
432
0
5,336
16,536
16,399
209
7,095
9,441
33,427
4,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,546
Gold Earned
49,948
613
Minions Killed
543
0
Camps Cleared
0
2,303,887
Distance Traveled
2,104,902
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,695
486
145
7
0
414,545
12
W
Kukulkan
11,375
517
159
7
0
443,808
0
L
Izanami
10,071
458
131
6
0
388,783
0
W
Artemis
10,475
476
107
5
0
420,755
0
L
Serqet
9,430
429
94
4
0
455,290
0
W
Thor
12,240
556
129
6
0
520,547
3
W
Cthulhu
8,843
402
50
2
0
446,642
0
W
Cerberus
11,613
528
168
8
0
472,135
0
L
Nu Wa
9,191
418
120
5
0
404,529
7
L
Ares
10,561
480
53
2
0
441,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role