Player Matchup

Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AlejandroYTT
Chaac
Level 65
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
EliteDelly
Bacchus
Level 82
God Stats
14W - 6L
1,729 SR
Queue Stats
119W - 119L
1,473 Elo+
Solo
Ratatoskr
Ratatoskr
ReverseVyhbs
Ratatoskr
Level 45
God Stats
4W - 4L
1,514 SR
Queue Stats
59W - 74L
1,414 Elo+
Solo
Chernobog
Chernobog
snooprion
Chernobog
Level 152
God Stats
0W - 2L
1,280 SR
Queue Stats
47W - 57L
1,470 Elo+
Solo
Team Averages
Level 86
1,551 SR
1,471 Elo+

VS

Team Averages
Level 114
1,688 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Direwolf40312
Sylvanus
Level 205
God Stats
14W - 7L
1,737 SR
Queue Stats
227W - 221L
1,507 Elo+
Solo
Ishtar
Ishtar
Jackson_Harrys53
Ishtar
Level 76
God Stats
3W - 1L
1,649 SR
Queue Stats
252W - 243L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
NotNewB
Ao Kuang
Level 92
God Stats
8W - 5L
1,687 SR
Queue Stats
166W - 152L
1,494 Elo+
Solo
Anubis
Anubis
wouldjabowme
Anubis
Level 106
God Stats
8W - 1L
1,868 SR
Queue Stats
41W - 35L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
0 / 1 / 0
3,224
645
664
2,590
389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

2
0 / 1 / 0
2,585
517
156
643
186
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
EliteDelly
Bacchus
6
0 / 0 / 3
3,785
757
1,452
4,000
2,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
ReverseVyhbs
Ratatoskr
6
2 / 1 / 0
3,440
688
1,255
3,270
751
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chernobog
snooprion
Chernobog
5
1 / 2 / 2
3,513
703
2,341
3,068
713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 0 / 1
3,855
771
1,115
1,975
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
Direwolf40312
Sylvanus
7
0 / 0 / 0
3,898
780
500
2,033
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

5
0 / 2 / 1
3,119
624
1,956
2,607
773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
NotNewB
Ao Kuang
6
1 / 1 / 1
3,305
661
2,404
4,055
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
6
2 / 0 / 1
3,654
731
2,097
1,956
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
3
Kills
4
5
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
W
Janus
 
Janus
1
0
1
1.5
L
0
1
0
0
W
Sylvanus
Direwolf40312
Sylvanus
0
0
0
0
L
Bacchus
EliteDelly
Bacchus
0
0
3
1.5
W
0
2
1
0.25
W
Ao Kuang
NotNewB
Ao Kuang
1
1
1
1.5
L
Ratatoskr
ReverseVyhbs
Ratatoskr
2
1
0
2
L
Chernobog
snooprion
Chernobog
1
2
2
1
W
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,868
Damage
8,072
13,571
Taken
12,626
4,998
Mitigated
3,781
5,522
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
664
39
0
1,291
2,590
389
0
1,304
1,168
11,903
767
W
Janus
 
Janus
1,115
222
0
375
1,975
502
0
625
1,350
15,139
1,313
L
156
0
0
0
643
186
0
440
143
0
2,071
W
Sylvanus
Direwolf40312
Sylvanus
500
190
0
1,047
2,033
751
0
0
2,033
16,090
0
L
Bacchus
EliteDelly
Bacchus
1,452
305
0
2,565
4,000
2,959
0
1,098
2,902
8,460
0
W
1,956
1,087
0
742
2,607
773
0
838
1,769
0
11,679
W
Ao Kuang
NotNewB
Ao Kuang
2,404
728
0
1,350
4,055
945
0
594
3,461
7,485
2,904
L
Ratatoskr
ReverseVyhbs
Ratatoskr
1,255
245
0
625
3,270
751
0
1,106
2,084
0
14,937
L
Chernobog
snooprion
Chernobog
2,341
1,918
0
1,041
3,068
713
0
1,473
1,595
0
17,601
W
Anubis
2,097
172
0
419
1,956
810
0
59
1,897
17,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,547
Gold Earned
17,831
105
Minions Killed
147
0
Camps Cleared
0
437,074
Distance Traveled
485,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,224
645
28
6
0
87,834
0
W
Janus
3,855
771
40
8
0
108,202
0
L
Chaac
2,585
517
3
1
0
39,788
0
W
Sylvanus
3,898
780
42
8
0
85,236
0
L
Bacchus
3,785
757
10
2
0
100,642
0
W
Ishtar
3,119
624
19
4
0
85,116
0
W
Ao Kuang
3,305
661
18
4
0
107,416
0
L
Ratatoskr
3,440
688
29
6
0
124,309
0
L
Chernobog
3,513
703
35
7
0
84,501
0
W
Anubis
3,654
731
28
6
0
99,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role