Player Matchup

Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Naez95
Cupid
Level 154
God Stats
4W - 0L
1,466 SR
Queue Stats
279W - 254L
1,536 Elo+
Solo
Artio
Artio
ProjectZeroHour
Artio
Level 81
God Stats
7W - 2L
1,659 SR
Queue Stats
78W - 81L
1,397 Elo+
Solo
Cthulhu
Cthulhu
ryvan1
Cthulhu
Level 148
God Stats
166W - 136L
1,546 SR
Queue Stats
283W - 265L
1,504 Elo+
Solo
Team Averages
Level 118
1,534 SR
1,488 Elo+

VS

Team Averages
Level 140
1,523 SR
1,516 Elo+
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Bukaro123
Cabrakan
Level 144
God Stats
2W - 4L
1,378 SR
Queue Stats
247W - 238L
1,564 Elo+
Solo
Mulan
Mulan
IsmailMozip
Mulan
Level 142
God Stats
82W - 64L
1,583 SR
Queue Stats
427W - 413L
1,496 Elo+
Solo
Vulcan
Vulcan
Panguru 2009
Vulcan
Level 219
God Stats
23W - 16L
1,655 SR
Queue Stats
115W - 114L
1,517 Elo+
Solo
Izanami
Izanami
jrk1d
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
1 / 0 / 0
3,146
629
454
2,603
720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
 
Hel
6
0 / 0 / 1
3,140
628
1,377
3,088
582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cupid
Naez95
Cupid
6
1 / 0 / 1
3,732
746
1,117
1,837
413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 1
3,944
789
558
2,867
1,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
ryvan1
Cthulhu
7
1 / 0 / 0
3,989
798
1,996
2,059
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 0 / 0
3,209
642
347
4,074
1,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Bukaro123
Cabrakan
6
1 / 1 / 0
3,488
698
723
3,154
1,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

3
0 / 1 / 0
2,624
525
920
2,317
550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
6
0 / 1 / 0
3,289
658
1,868
1,794
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
jrk1d
Izanami
2
0 / 1 / 0
2,570
514
446
745
158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
0
1
W
Hel
 
Hel
0
0
1
0.5
L
Thor
 
Thor
0
0
0
0
L
Cabrakan
Bukaro123
Cabrakan
1
1
0
1
L
0
1
0
0
W
Cupid
Naez95
Cupid
1
0
1
1.5
L
Vulcan
0
1
0
0
W
1
1
1
1.5
L
Izanami
jrk1d
Izanami
0
1
0
0
W
Cthulhu
ryvan1
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,502
Damage
4,304
12,454
Taken
12,084
3,900
Mitigated
4,136
5,764
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
454
242
0
299
2,603
720
0
350
2,196
0
14,338
W
Hel
 
Hel
1,377
100
585
2,078
3,088
582
0
1,246
1,627
10,918
0
L
Thor
 
Thor
347
0
0
2,630
4,074
1,010
0
779
3,233
0
15,166
L
Cabrakan
Bukaro123
Cabrakan
723
188
0
1,146
3,154
1,967
0
296
2,858
7,709
0
L
920
156
0
1,007
2,317
550
0
1,004
1,113
0
4,630
W
Cupid
Naez95
Cupid
1,117
536
87
892
1,837
413
125
271
1,566
0
18,581
L
Vulcan
1,868
83
19
370
1,794
451
0
1,271
523
12,161
0
W
558
235
0
1,073
2,867
1,330
0
452
2,415
5,762
2,958
L
Izanami
jrk1d
Izanami
446
432
0
2
745
158
0
191
554
0
3,737
W
Cthulhu
ryvan1
Cthulhu
1,996
358
0
750
2,059
855
0
0
2,059
18,481
719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,951
Gold Earned
15,180
141
Minions Killed
75
0
Camps Cleared
0
475,685
Distance Traveled
384,508
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,146
629
33
7
0
109,743
0
W
Hel
3,140
628
17
3
0
89,055
0
L
Thor
3,209
642
33
7
0
112,373
0
L
Cabrakan
3,488
698
9
2
0
95,743
2
L
Mulan
2,624
525
6
1
0
42,597
0
W
Cupid
3,732
746
33
7
0
83,044
0
L
Vulcan
3,289
658
18
4
0
110,103
0
W
Artio
3,944
789
15
3
0
92,654
2
L
Izanami
2,570
514
9
2
0
23,692
0
W
Cthulhu
3,989
798
43
9
0
101,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role