Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BlunaXtreme
Kali
Level 159
God Stats
0W - 6L
1,044 SR
Queue Stats
426W - 438L
1,492 Elo+
Solo
Charon
Charon
TrumpsEar
Charon
Level 24
God Stats
6W - 3L
1,687 SR
Queue Stats
119W - 105L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alraaei7
Ah Muzen Cab
Level 60
God Stats
2W - 2L
1,558 SR
Queue Stats
135W - 138L
1,521 Elo+
Solo
Da Ji
Da Ji
socron96
Da Ji
Level 141
God Stats
0W - 3L
1,198 SR
Queue Stats
207W - 232L
1,468 Elo+
Solo
Team Averages
Level 107
1,397 SR
1,499 Elo+

VS

Team Averages
Level 120
1,487 SR
1,482 Elo+
Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ABU-MOH
Nu Wa
Level 152
God Stats
5W - 6L
1,520 SR
Queue Stats
295W - 288L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Fishhuntingman
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,396 Elo+
Party 1
Atlas
Atlas
MeThaaH
Atlas
Level 173
God Stats
63W - 49L
1,541 SR
Queue Stats
1,251W - 1,271L
1,513 Elo+
Solo
Shiva
Shiva
Sylvas
Shiva
Level 103
God Stats
2W - 1L
1,377 SR
Queue Stats
69W - 58L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 3 / 10
7,813
781
8,130
5,557
2,161
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 7
6,431
643
4,523
7,880
3,362
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
TrumpsEar
Charon
14
2 / 6 / 8
7,989
799
8,531
13,319
14,432
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
alraaei7
Ah Muzen Cab
16
4 / 3 / 8
8,544
854
11,168
8,630
3,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
socron96
Da Ji
14
6 / 5 / 5
8,390
839
7,214
9,979
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
4 / 4 / 7
8,369
837
6,462
8,451
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
ABU-MOH
Nu Wa
17
7 / 1 / 12
10,191
1,019
11,041
8,213
3,502
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
14
2 / 3 / 11
8,563
856
6,991
8,019
3,332
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
MeThaaH
Atlas
17
7 / 2 / 11
9,979
998
9,748
11,950
9,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
Sylvas
Shiva
14
1 / 3 / 15
8,170
817
6,921
10,752
11,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
13
Kills
21
21
Deaths
13
38
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
3
10
2
W
Rama
 
Rama
4
4
7
1.88
W
Nu Wa
ABU-MOH
Nu Wa
7
1
12
13
L
0
4
7
0.88
W
Kukulkan
2
3
11
2.5
W
Atlas
MeThaaH
Atlas
7
2
11
6.25
W
Shiva
Sylvas
Shiva
1
3
15
2.83
L
Charon
TrumpsEar
Charon
2
6
8
1
L
Ah Muzen Cab
alraaei7
Ah Muzen Cab
4
3
8
2.67
L
Da Ji
socron96
Da Ji
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,566
Damage
41,163
45,365
Taken
47,385
27,578
Mitigated
30,029
7,739
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
8,130
151
645
577
5,557
2,161
0
4,011
1,504
20,415
0
W
Rama
 
Rama
6,462
3,449
2,854
2,230
8,451
2,997
925
3,140
5,311
0
14,237
W
Nu Wa
ABU-MOH
Nu Wa
11,041
3,737
1,541
2,243
8,213
3,502
1,010
2,359
5,854
24,530
133
L
4,523
1,462
206
1,288
7,880
3,362
0
3,560
4,248
0
10,146
W
Kukulkan
6,991
982
0
1,254
8,019
3,332
845
2,751
5,268
17,510
281
W
Atlas
MeThaaH
Atlas
9,748
3,405
155
3,956
11,950
9,126
44
3,539
8,411
21,156
691
W
Shiva
Sylvas
Shiva
6,921
686
1,605
2,032
10,752
11,072
710
4,779
5,973
0
11,677
L
Charon
TrumpsEar
Charon
8,531
806
380
1,763
13,319
14,432
0
8,053
5,022
24,881
220
L
Ah Muzen Cab
alraaei7
Ah Muzen Cab
11,168
2,120
534
512
8,630
3,270
0
5,179
3,262
0
31,424
L
Da Ji
socron96
Da Ji
7,214
956
1,084
750
9,979
4,353
0
6,827
2,912
0
14,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,167
Gold Earned
45,272
126
Minions Killed
133
0
Camps Cleared
0
852,832
Distance Traveled
922,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,813
781
38
4
0
177,823
0
W
Rama
8,369
837
20
2
0
153,198
0
W
Nu Wa
10,191
1,019
34
3
0
206,485
0
L
Kali
6,431
643
7
1
0
164,254
0
W
Kukulkan
8,563
856
25
3
0
189,102
0
W
Atlas
9,979
998
37
4
0
180,427
0
W
Shiva
8,170
817
17
2
0
193,031
0
L
Charon
7,989
799
26
3
0
157,138
0
L
Ah Muzen Cab
8,544
854
38
4
0
183,073
0
L
Da Ji
8,390
839
17
2
0
170,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role