Player Matchup

Xbalanque
Xbalanque
Silver II
IxTBONEZxI
Xbalanque
Silver II
Level 158
God Stats
1W - 3L
1,176 SR
Queue Stats
251W - 293L
1,135 MMR
Party 1
Hercules
Hercules
Silver II
Too High Tyy
Hercules
Silver II
Level 141
God Stats
3W - 0L
1,700 SR
Queue Stats
41W - 54L
1,205 MMR
Party 1
Ah Puch
Ah Puch
Silver I
phi1446sucre
Ah Puch
Silver I
Level 129
God Stats
7W - 11L
1,368 SR
Queue Stats
391W - 433L
1,265 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,415 SR
1,202 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,543 SR
1,209 MMR
Kukulkan
Kukulkan
Gold V
AJOHNSON05
Kukulkan
Gold V
Level 109
God Stats
48W - 51L
1,497 SR
Queue Stats
77W - 85L
1,184 MMR
Party 2
Cliodhna
Cliodhna
Gold IV
SlyKenzie 13
Cliodhna
Gold IV
Level 133
God Stats
47W - 43L
1,558 SR
Queue Stats
204W - 223L
1,414 MMR
Party 2
Jormungandr
Jormungandr
Silver V
secrect777
Jormungandr
Silver V
Level 63
God Stats
7W - 7L
1,574 SR
Queue Stats
23W - 42L
1,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IxTBONEZxI
Xbalanque
16
3 / 6 / 5
11,851
741
13,514
13,830
4,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Too High Tyy
Hercules
20
3 / 1 / 10
13,231
827
13,186
17,362
18,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
phi1446sucre
Ah Puch
20
8 / 5 / 3
13,936
871
16,527
13,868
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
CthulhuNu WaKuzenboVulcanAgni

VS

Bans
MulanSurtrAresYmirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AJOHNSON05
Kukulkan
18
6 / 5 / 2
12,634
790
8,568
15,211
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
SlyKenzie 13
Cliodhna
18
4 / 4 / 5
12,334
771
14,596
15,919
6,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
secrect777
Jormungandr
18
2 / 5 / 4
11,869
742
7,352
17,948
11,054
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
14
Kills
12
12
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AJOHNSON05
Kukulkan
6
5
2
1.4
W
Xbalanque
IxTBONEZxI
Xbalanque
3
6
5
0.92
L
Cliodhna
SlyKenzie 13
Cliodhna
4
4
5
1.63
W
Hercules
Too High Tyy
Hercules
3
1
10
8
W
Ah Puch
phi1446sucre
Ah Puch
8
5
3
1.9
L
Jormungandr
secrect777
Jormungandr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,227
Damage
30,516
45,060
Taken
49,078
28,499
Mitigated
23,035
13,027
Healing
6,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AJOHNSON05
Kukulkan
8,568
315
115
1,100
15,211
5,964
359
5,043
9,963
37,197
93
W
Xbalanque
IxTBONEZxI
Xbalanque
13,514
3,401
0
825
13,830
4,749
1,619
6,283
7,547
0
30,553
L
Cliodhna
SlyKenzie 13
Cliodhna
14,596
679
0
1,839
15,919
6,017
0
5,224
10,278
0
30,368
W
Hercules
Too High Tyy
Hercules
13,186
2,519
0
7,780
17,362
18,146
147
5,152
12,210
0
38,291
W
Ah Puch
phi1446sucre
Ah Puch
16,527
340
0
4,422
13,868
5,604
1,111
4,435
9,433
68,986
0
L
Jormungandr
secrect777
Jormungandr
7,352
1,218
0
3,196
17,948
11,054
593
6,071
11,293
31,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
36,837
173
Minions Killed
169
0
Camps Cleared
0
804,057
Distance Traveled
809,102
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,634
790
86
5
0
247,824
2
W
Xbalanque
11,851
741
29
2
0
244,253
0
L
Cliodhna
12,334
771
37
2
0
295,998
1
W
Hercules
13,231
827
40
3
0
277,212
0
W
Ah Puch
13,936
871
104
7
0
282,592
0
L
Jormungandr
11,869
742
46
3
0
265,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role