Player Matchup

Da Ji
Da Ji
CarbonRick
Da Ji
Level 139
God Stats
2W - 2L
1,611 SR
Queue Stats
427W - 121L
1,699 Elo+
Party 2
Hades
Hades
Hubvous
Hades
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,501 Elo+
Solo
Hou Yi
Hou Yi
JustF6At10
Hou Yi
Level 127
God Stats
2W - 0L
1,981 SR
Queue Stats
116W - 32L
1,831 Elo+
Party 2
Bellona
Bellona
Olbran
Bellona
Level 115
God Stats
1W - 1L
1,485 SR
Queue Stats
1W - 3L
1,144 Elo+
Solo
Odin
Odin
Tyrzа
Odin
Level 127
God Stats
2W - 0L
1,981 SR
Queue Stats
22W - 6L
1,779 Elo+
Party 2
Team Averages
Level 126
1,712 SR
1,591 Elo+

VS

Team Averages
Level 101
1,520 SR
1,389 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Donizak
Charon
Level 66
God Stats
4W - 4L
1,621 SR
Queue Stats
25W - 43L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
Klidini
Nu Wa
Level 63
God Stats
20W - 36L
1,536 SR
Queue Stats
21W - 40L
1,331 Elo+
Party 1
Lancelot
Lancelot
LuminalTripod27
Lancelot
Level 148
God Stats
0W - 2L
1,319 SR
Queue Stats
45W - 86L
1,415 Elo+
Solo
Izanami
Izanami
jordex
Izanami
Level 69
God Stats
7W - 9L
1,625 SR
Queue Stats
25W - 44L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
1 / 1 / 7
7,888
986
8,395
6,716
3,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
Hubvous
Hades
14
1 / 1 / 2
7,606
951
2,526
6,910
2,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
JustF6At10
Hou Yi
15
11 / 0 / 3
8,938
1,117
9,833
5,919
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Olbran
Bellona
13
2 / 1 / 3
7,753
969
5,105
7,800
5,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Tyrzа
Odin
13
3 / 1 / 9
8,055
1,007
5,429
8,302
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 5 / 1
6,962
870
6,370
9,064
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Donizak
Charon
12
1 / 4 / 1
6,707
838
5,182
8,174
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Klidini
Nu Wa
12
1 / 4 / 2
7,153
894
7,553
6,144
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
11
0 / 2 / 1
6,528
816
3,793
4,546
1,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
jordex
Izanami
12
1 / 3 / 1
7,109
889
3,433
7,443
2,401
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
4
4
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
1
0.3
W
Da Ji
1
1
7
4.5
L
Charon
Donizak
Charon
1
4
1
0.38
W
Hades
Hubvous
Hades
1
1
2
2
W
Hou Yi
JustF6At10
Hou Yi
11
0
3
12.5
L
Nu Wa
Klidini
Nu Wa
1
4
2
0.5
L
Lancelot
0
2
1
0.25
W
Bellona
Olbran
Bellona
2
1
3
3.5
W
Odin
Tyrzа
Odin
3
1
9
7.5
L
Izanami
jordex
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,288
Damage
26,331
35,647
Taken
35,371
18,483
Mitigated
18,508
9,681
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,370
1,810
0
614
9,064
4,626
0
280
8,784
0
17,639
W
Da Ji
8,395
2,437
0
1,247
6,716
3,936
0
1,717
4,698
0
28,304
L
Charon
Donizak
Charon
5,182
834
0
1,480
8,174
8,018
0
560
7,614
9,571
160
W
Hades
Hubvous
Hades
2,526
425
210
2,341
6,910
2,156
867
2,179
4,487
20,177
0
W
Hou Yi
JustF6At10
Hou Yi
9,833
2,625
0
2,330
5,919
1,956
224
2,069
3,641
0
24,144
L
Nu Wa
Klidini
Nu Wa
7,553
2,647
0
280
6,144
1,979
39
309
5,835
16,295
0
L
Lancelot
3,793
242
0
542
4,546
1,484
0
479
4,067
0
11,408
W
Bellona
Olbran
Bellona
5,105
1,590
0
1,190
7,800
5,257
55
2,075
5,416
0
16,529
W
Odin
Tyrzа
Odin
5,429
705
0
2,363
8,302
5,178
0
3,088
4,830
0
20,583
L
Izanami
jordex
Izanami
3,433
2,827
0
1,535
7,443
2,401
0
898
6,545
0
12,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,240
Gold Earned
34,459
193
Minions Killed
106
0
Camps Cleared
0
875,874
Distance Traveled
771,479
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,962
870
26
3
0
156,662
0
W
Da Ji
7,888
986
52
7
0
190,762
0
L
Charon
6,707
838
8
1
0
151,168
0
W
Hades
7,606
951
48
6
0
170,935
0
W
Hou Yi
8,938
1,117
32
4
0
175,083
0
L
Nu Wa
7,153
894
29
4
0
156,066
0
L
Lancelot
6,528
816
17
2
0
145,459
2
W
Bellona
7,753
969
27
3
0
161,364
6
W
Odin
8,055
1,007
34
4
0
177,730
0
L
Izanami
7,109
889
26
3
0
162,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role