Player Matchup

Ne Zha
Ne Zha
ElViztor
Ne Zha
Level 193
God Stats
3W - 0L
1,849 SR
Queue Stats
44W - 17L
1,739 Elo+
Party 2
Vulcan
Vulcan
ElYaca
Vulcan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
OblivionNPC
Tyr
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
446W - 467L
1,551 Elo+
Solo
Sylvanus
Sylvanus
SmiteBucko
Sylvanus
Level 122
God Stats
4W - 0L
1,871 SR
Queue Stats
248W - 223L
1,534 Elo+
Party 1
Mercury
Mercury
hazem41
Mercury
Level 155
God Stats
1W - 1L
1,291 SR
Queue Stats
239W - 196L
1,528 Elo+
Party 1
Team Averages
Level 158
1,602 SR
1,570 Elo+

VS

Team Averages
Level 102
1,433 SR
1,416 Elo+
Tiamat
Tiamat
Avariella
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,233 Elo+
Solo
Terra
Terra
Reall3009
Terra
Level 136
God Stats
0W - 2L
1,236 SR
Queue Stats
114W - 110L
1,518 Elo+
Solo
Osiris
Osiris
SpreeCarlito030
Osiris
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,350 Elo+
Solo
Loki
Loki
Szityi
Loki
Level 159
God Stats
0W - 3L
1,299 SR
Queue Stats
154W - 160L
1,480 Elo+
Solo
Ah Puch
Ah Puch
zatox96
Ah Puch
Level 118
God Stats
0W - 1L
1,629 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ElViztor
Ne Zha
16
4 / 2 / 18
9,096
910
11,284
10,638
9,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Vulcan
ElYaca
Vulcan
16
6 / 1 / 16
9,328
933
13,432
5,474
2,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 14
9,371
937
12,393
12,249
12,310
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
SmiteBucko
Sylvanus
14
1 / 2 / 17
8,559
856
4,454
13,140
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
hazem41
Mercury
13
4 / 4 / 13
8,642
864
9,602
7,804
3,584
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avariella
Tiamat
12
2 / 6 / 5
7,231
723
2,720
10,493
5,902
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Reall3009
Terra
13
1 / 2 / 8
7,616
762
4,421
10,998
10,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 4 / 8
7,069
707
6,199
11,745
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Szityi
Loki
13
4 / 5 / 5
7,760
776
6,468
9,550
4,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
zatox96
Ah Puch
13
2 / 6 / 4
7,543
754
12,189
12,628
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
40
23
Kills
10
11
Deaths
23
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Avariella
Tiamat
2
6
5
0.75
W
Ne Zha
ElViztor
Ne Zha
4
2
18
6.5
W
Vulcan
ElYaca
Vulcan
6
1
16
14
W
8
2
14
7.5
L
Terra
Reall3009
Terra
1
2
8
2.5
W
Sylvanus
SmiteBucko
Sylvanus
1
2
17
4.75
L
1
4
8
1.25
L
Loki
Szityi
Loki
4
5
5
1.3
W
Mercury
hazem41
Mercury
4
4
13
2.63
L
Ah Puch
zatox96
Ah Puch
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,165
Damage
31,997
49,305
Taken
55,414
39,527
Mitigated
36,671
20,935
Healing
19,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Avariella
Tiamat
2,720
348
173
1,111
10,493
5,902
0
4,116
6,377
7,034
0
W
Ne Zha
ElViztor
Ne Zha
11,284
2,595
821
1,501
10,638
9,433
280
5,278
5,037
0
23,883
W
Vulcan
ElYaca
Vulcan
13,432
1,419
831
727
5,474
2,755
1,122
1,358
4,006
37,605
434
W
12,393
555
1,001
2,444
12,249
12,310
893
5,027
7,057
0
15,763
L
Terra
Reall3009
Terra
4,421
220
7,989
4,989
10,998
10,507
0
3,998
7,000
9,336
0
W
Sylvanus
SmiteBucko
Sylvanus
4,454
653
6,741
5,060
13,140
11,445
717
4,158
8,471
6,077
0
L
6,199
2,202
76
562
11,745
10,794
0
4,396
7,349
0
10,658
L
Loki
Szityi
Loki
6,468
1,023
0
1,410
9,550
4,578
0
3,352
6,198
0
20,413
W
Mercury
hazem41
Mercury
9,602
2,930
1,545
264
7,804
3,584
2,779
3,509
4,173
0
15,684
L
Ah Puch
zatox96
Ah Puch
12,189
35
321
3,079
12,628
4,890
0
1,977
10,651
26,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,996
Gold Earned
37,219
114
Minions Killed
102
0
Camps Cleared
0
982,787
Distance Traveled
790,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,231
723
9
1
0
141,543
0
W
Ne Zha
9,096
910
33
3
0
216,081
0
W
Vulcan
9,328
933
52
5
0
193,919
0
W
Tyr
9,371
937
10
1
0
216,183
0
L
Terra
7,616
762
13
1
0
191,160
0
W
Sylvanus
8,559
856
1
0
0
170,395
0
L
Osiris
7,069
707
8
1
0
144,065
0
L
Loki
7,760
776
17
2
0
164,547
0
W
Mercury
8,642
864
18
2
0
186,209
0
L
Ah Puch
7,543
754
55
6
0
149,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role