Player Matchup

Shiva
Shiva
Diamond I
DimanDread
Shiva
Diamond I
Level 154
God Stats
46W - 13L
1,750 SR
Queue Stats
88W - 32L
2,309 MMR
Party 1
Mulan
Mulan
Diamond III
SupremeDead
Mulan
Diamond III
Level 149
God Stats
19W - 7L
1,745 SR
Queue Stats
311W - 272L
2,145 MMR
Party 1
Janus
Janus
Diamond I
АrhiKоt
Janus
Diamond I
Level 157
God Stats
2W - 1L
1,532 SR
Queue Stats
169W - 47L
2,379 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,676 SR
2,278 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,601 SR
1,891 MMR
Nu Wa
Nu Wa
Gold II
Jakesmydaddy
Nu Wa
Gold II
Level 49
God Stats
54W - 50L
1,588 SR
Queue Stats
76W - 80L
1,787 MMR
Party 2
Rama
Rama
Platinum IV
Magixzl
Rama
Platinum IV
Level 158
God Stats
10W - 6L
1,671 SR
Queue Stats
130W - 119L
2,077 MMR
Party 2
Scylla
Scylla
Platinum IV
PurePegglez
Scylla
Platinum IV
Level 109
God Stats
12W - 8L
1,543 SR
Queue Stats
125W - 113L
1,810 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
4 / 1 / 8
10,744
895
8,193
10,744
10,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
2 / 4 / 7
9,881
823
5,370
11,978
11,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
АrhiKоt
Janus
18
7 / 1 / 4
11,076
923
11,092
8,222
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KuzenboCthulhuFafnirNe Zha

VS

Bans
SerqetThothOdinAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,445
704
5,855
9,870
2,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Magixzl
Rama
15
3 / 3 / 2
9,437
786
4,299
9,479
2,375
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
3 / 4 / 3
9,437
786
7,568
7,943
2,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
6
6
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
4
1
8
8
L
0
6
5
0.42
L
Rama
Magixzl
Rama
3
3
2
1.33
L
Scylla
3
4
3
1.13
W
2
4
7
1.38
W
Janus
АrhiKоt
Janus
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
17,722
30,944
Taken
27,292
23,772
Mitigated
7,120
6,592
Healing
2,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
8,193
465
354
1,531
10,744
10,097
713
3,781
6,860
0
35,767
L
5,855
1,350
0
260
9,870
2,214
0
2,932
6,248
26,860
0
L
Rama
Magixzl
Rama
4,299
3,174
0
1,641
9,479
2,375
0
4,409
4,449
0
31,627
L
Scylla
7,568
502
0
609
7,943
2,531
0
3,171
4,294
26,368
405
W
5,370
475
0
1,579
11,978
11,423
531
4,820
6,952
0
25,738
W
Janus
АrhiKоt
Janus
11,092
387
0
3,128
8,222
2,252
1,793
4,022
3,884
57,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
27,319
197
Minions Killed
150
0
Camps Cleared
0
747,000
Distance Traveled
657,439
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,744
895
48
4
0
265,050
0
L
Nu Wa
8,445
704
35
3
0
200,356
0
L
Rama
9,437
786
64
5
0
228,637
2
L
Scylla
9,437
786
51
4
0
228,446
1
W
Mulan
9,881
823
45
4
0
222,300
0
W
Janus
11,076
923
104
9
0
259,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role