Player Matchup

Nut
Nut
Hasenstern
Nut
Level 26
God Stats
3W - 9L
1,345 SR
Queue Stats
24W - 49L
1,266 Elo+
Party 2
Baron Samedi
Baron Samedi
Minela
Baron Samedi
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 53L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
Scorpion5320
Danzaburou
Level 26
God Stats
0W - 1L
1,528 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 2
Team Averages
Level 29
1,458 SR
1,416 Elo+

VS

Team Averages
Level 70
1,627 SR
1,405 Elo+
Zhong Kui
Zhong Kui
Supremacy Zeus
Zhong Kui
Level 87
God Stats
2W - 0L
1,799 SR
Queue Stats
2W - 1L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
Veillon
Ne Zha
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 5L
1,248 Elo+
Solo
Skadi
Skadi
Warlordwld
Skadi
Level 53
God Stats
3W - 1L
1,580 SR
Queue Stats
18W - 14L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,910
739
2,422
9,829
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Minela
Baron Samedi
10
1 / 7 / 0
6,179
772
1,577
7,892
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Scorpion5320
Danzaburou
10
0 / 5 / 1
5,962
745
4,201
9,931
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Supremacy Zeus
Zhong Kui
13
5 / 1 / 12
8,364
1,046
8,147
7,518
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Veillon
Ne Zha
14
10 / 0 / 7
9,072
1,134
9,065
6,771
2,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
14
3 / 0 / 14
8,235
1,029
7,464
4,981
1,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
18
18
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Baron Samedi
Minela
Baron Samedi
1
7
0
0.14
L
Danzaburou
Scorpion5320
Danzaburou
0
5
1
0.1
W
Zhong Kui
Supremacy Zeus
Zhong Kui
5
1
12
11
W
Ne Zha
Veillon
Ne Zha
10
0
7
13.5
W
Skadi
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,200
Damage
24,676
27,652
Taken
19,270
8,720
Mitigated
8,987
1,589
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,422
1,474
0
360
9,829
2,506
0
1,986
7,783
0
10,454
L
Baron Samedi
Minela
Baron Samedi
1,577
213
0
230
7,892
3,274
0
3,322
4,415
9,524
0
L
Danzaburou
Scorpion5320
Danzaburou
4,201
1,075
0
999
9,931
2,940
0
2,578
7,223
0
15,167
W
Zhong Kui
Supremacy Zeus
Zhong Kui
8,147
919
0
2,932
7,518
4,895
778
786
6,732
22,537
1,644
W
Ne Zha
Veillon
Ne Zha
9,065
751
0
2,393
6,771
2,591
1,113
319
6,452
0
27,873
W
Skadi
7,464
2,067
0
1,182
4,981
1,501
1,499
494
4,487
0
31,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,051
Gold Earned
25,671
60
Minions Killed
110
0
Camps Cleared
0
340,243
Distance Traveled
468,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,910
739
22
3
0
106,634
0
L
Baron Samedi
6,179
772
19
2
0
109,849
0
L
Danzaburou
5,962
745
19
2
0
123,760
0
W
Zhong Kui
8,364
1,046
37
5
0
139,545
0
W
Ne Zha
9,072
1,134
35
4
0
167,991
0
W
Skadi
8,235
1,029
38
5
0
161,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role