Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HybriD Pisto
Hou Yi
Level 115
God Stats
4W - 3L
1,903 SR
Queue Stats
48W - 43L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
Karmashek
Danzaburou
Level 123
God Stats
1W - 2L
1,578 SR
Queue Stats
152W - 149L
1,474 Elo+
Solo
Eset
Eset
Magnit7300
Eset
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 2
Ishtar
Ishtar
ОсновательТыкв
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,474 Elo+
Solo
Team Averages
Level 94
1,596 SR
1,483 Elo+

VS

Team Averages
Level 105
1,454 SR
1,451 Elo+
Cliodhna
Cliodhna
DeathOfMachine
Cliodhna
Level 89
God Stats
11W - 15L
1,404 SR
Queue Stats
335W - 349L
1,432 Elo+
Solo
Chiron
Chiron
Edofanti
Chiron
Level 87
God Stats
1W - 0L
1,755 SR
Queue Stats
11W - 10L
1,446 Elo+
Party 1
Skadi
Skadi
Khaneis
Skadi
Level 129
God Stats
1W - 0L
1,183 SR
Queue Stats
48W - 38L
1,464 Elo+
Party 1
Artio
Artio
SATKO
Artio
Level 65
God Stats
1W - 2L
1,304 SR
Queue Stats
67W - 61L
1,502 Elo+
Solo
Persephone
Persephone
scalar080lottery
Persephone
Level 153
God Stats
17W - 10L
1,623 SR
Queue Stats
649W - 653L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 2 / 5
7,130
713
3,742
7,842
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
14
3 / 2 / 4
7,760
776
5,294
6,198
2,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Karmashek
Danzaburou
13
1 / 3 / 4
7,152
715
7,575
7,322
2,750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 3
7,108
711
7,476
6,529
2,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 2
7,075
708
6,976
9,662
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
3 / 3 / 6
8,411
841
4,958
7,362
3,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Edofanti
Chiron
14
2 / 1 / 4
8,460
846
5,231
6,233
2,176
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Khaneis
Skadi
14
3 / 1 / 5
8,872
887
10,508
6,152
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artio
SATKO
Artio
12
0 / 3 / 5
8,179
818
1,442
12,321
8,633
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Persephone
scalar080lottery
Persephone
16
8 / 1 / 4
9,607
961
13,153
6,641
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
9
Kills
16
16
Deaths
9
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
5
1.75
W
Cliodhna
3
3
6
2
W
Chiron
Edofanti
Chiron
2
1
4
4
L
Hou Yi
3
2
4
2.5
L
Danzaburou
Karmashek
Danzaburou
1
3
4
1
W
Skadi
Khaneis
Skadi
3
1
5
5.5
L
3
4
3
1.13
W
Artio
SATKO
Artio
0
3
5
0.83
W
Persephone
scalar080lottery
Persephone
8
1
4
10
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,063
Damage
35,292
37,553
Taken
38,709
12,982
Mitigated
18,495
8,981
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,742
1,785
670
2,240
7,842
2,602
0
3,026
4,816
0
13,833
W
Cliodhna
4,958
0
174
1,314
7,362
3,001
29
669
6,693
0
13,618
W
Chiron
Edofanti
Chiron
5,231
254
1,210
2,300
6,233
2,176
676
942
5,291
0
14,014
L
Hou Yi
5,294
1,484
175
590
6,198
2,078
0
2,500
3,698
0
9,841
L
Danzaburou
Karmashek
Danzaburou
7,575
1,146
480
1,879
7,322
2,750
0
3,213
4,109
0
21,232
W
Skadi
Khaneis
Skadi
10,508
1,159
2,495
1,420
6,152
2,190
1,546
970
5,182
0
25,575
L
7,476
292
158
405
6,529
2,186
0
2,416
4,113
11,167
0
W
Artio
SATKO
Artio
1,442
35
2,427
2,311
12,321
8,633
224
3,740
8,581
6,151
581
W
Persephone
scalar080lottery
Persephone
13,153
153
250
1,189
6,641
2,495
700
1,155
5,472
26,784
0
L
6,976
3,353
329
2,055
9,662
3,366
0
3,160
6,502
0
17,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,225
Gold Earned
43,529
94
Minions Killed
126
0
Camps Cleared
0
896,201
Distance Traveled
978,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,130
713
27
3
0
173,615
0
W
Cliodhna
8,411
841
23
2
0
201,798
0
W
Chiron
8,460
846
28
3
0
207,712
0
L
Hou Yi
7,760
776
16
2
0
196,216
0
L
Danzaburou
7,152
715
23
2
0
177,483
0
W
Skadi
8,872
887
39
4
0
198,351
0
L
Eset
7,108
711
11
1
0
186,037
0
W
Artio
8,179
818
13
1
0
179,795
0
W
Persephone
9,607
961
23
2
0
190,353
0
L
Ishtar
7,075
708
17
2
0
162,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role