Player Matchup

Neith
Neith
 
Neith
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Awesmoses
Ravana
Level 123
God Stats
3W - 0L
1,844 SR
Queue Stats
25W - 25L
1,485 Elo+
Solo
Bacchus
Bacchus
GUARDIANxEATOS2
Bacchus
Level 122
God Stats
2W - 4L
1,319 SR
Queue Stats
7W - 12L
1,336 Elo+
Solo
Osiris
Osiris
GhostAlienWorld
Osiris
Level 138
God Stats
5W - 3L
1,674 SR
Queue Stats
237W - 216L
1,615 Elo+
Solo
Hel
Hel
Spartacus1827
Hel
Level 131
God Stats
21W - 20L
1,580 SR
Queue Stats
147W - 131L
1,545 Elo+
Solo
Team Averages
Level 145
1,584 SR
1,496 Elo+

VS

Team Averages
Level 109
1,456 SR
1,537 Elo+
Chaac
Chaac
AgameOFclash
Chaac
Level 107
God Stats
5W - 6L
1,541 SR
Queue Stats
193W - 192L
1,594 Elo+
Solo
Medusa
Medusa
AlexThodo8
Medusa
Level 159
God Stats
4W - 6L
1,610 SR
Queue Stats
117W - 118L
1,516 Elo+
Solo
Ne Zha
Ne Zha
Chief Espi
Ne Zha
Level 145
God Stats
9W - 16L
1,388 SR
Queue Stats
248W - 226L
1,530 Elo+
Solo
Raijin
Raijin
GreasersLifeTTV
Raijin
Level 50
God Stats
6W - 16L
1,345 SR
Queue Stats
149W - 148L
1,553 Elo+
Solo
Bacchus
Bacchus
thebasedgawdd
Bacchus
Level 85
God Stats
2W - 5L
1,395 SR
Queue Stats
42W - 39L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 0
3,286
657
1,780
2,406
552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Awesmoses
Ravana
7
3 / 2 / 0
4,263
853
2,900
2,339
889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,146
629
1,348
3,130
1,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 3
3,481
696
2,213
3,174
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
1 / 0 / 1
3,930
786
1,080
1,898
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 0
3,745
749
1,467
5,171
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
AlexThodo8
Medusa
6
1 / 0 / 0
3,415
683
3,277
2,302
617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
Chief Espi
Ne Zha
3
0 / 2 / 0
2,728
546
604
2,684
722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,091
618
1,621
2,106
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
6
0 / 0 / 1
3,472
694
590
2,956
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
L
2
2
0
1
L
Medusa
AlexThodo8
Medusa
1
0
0
1
W
Ravana
Awesmoses
Ravana
3
2
0
1.5
L
Ne Zha
Chief Espi
Ne Zha
0
2
0
0
W
0
1
0
0
W
0
0
3
1.5
L
0
1
0
0
W
1
0
1
1.5
L
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,321
Damage
7,559
12,947
Taken
15,219
4,713
Mitigated
5,120
5,848
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,780
111
0
865
2,406
552
0
230
2,176
0
15,799
L
1,467
385
0
2,403
5,171
1,655
0
0
4,956
0
14,231
L
Medusa
AlexThodo8
Medusa
3,277
1,047
0
770
2,302
617
0
881
1,421
0
18,391
W
Ravana
Awesmoses
Ravana
2,900
1,114
0
756
2,339
889
0
0
2,339
0
16,414
L
Ne Zha
Chief Espi
Ne Zha
604
158
0
669
2,684
722
0
121
2,532
0
5,656
W
1,348
181
0
952
3,130
1,630
0
347
2,783
4,308
0
W
2,213
819
0
1,604
3,174
1,209
0
371
2,721
0
14,059
L
1,621
141
0
500
2,106
471
0
959
1,147
10,864
289
W
1,080
104
343
1,328
1,898
433
54
923
799
18,569
0
L
Bacchus
590
122
0
1,065
2,956
1,655
0
467
2,489
9,115
1,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,106
Gold Earned
16,451
138
Minions Killed
116
0
Camps Cleared
0
540,371
Distance Traveled
455,885
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,286
657
25
5
0
103,816
0
L
Chaac
3,745
749
25
5
0
97,375
0
L
Medusa
3,415
683
24
5
0
94,372
0
W
Ravana
4,263
853
32
6
0
112,116
1
L
Ne Zha
2,728
546
14
3
0
67,862
0
W
Bacchus
3,146
629
12
2
0
103,224
0
W
Osiris
3,481
696
32
6
0
117,218
0
L
Raijin
3,091
618
25
5
0
97,442
0
W
Hel
3,930
786
37
7
0
103,997
1
L
Bacchus
3,472
694
28
6
0
98,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role