Player Matchup

Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze I
DAvid_20_15
Mercury
Bronze I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 99L
849 MMR
Party 1
Jing Wei
Jing Wei
Silver V
Hnos_Llaga
Jing Wei
Silver V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 99L
849 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
Melody-Sigma1
Amaterasu
Bronze III
Level 61
God Stats
0W - 1L
1,807 SR
Queue Stats
8W - 19L
1,082 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,561 SR
1,156 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,403 SR
1,136 MMR
Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Georgemoko
Zhong Kui
Silver I
Level 158
God Stats
28W - 35L
1,427 SR
Queue Stats
490W - 493L
1,090 MMR
Solo
Chernobog
Chernobog
Bronze IV
Lunion
Chernobog
Bronze IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,062 MMR
Solo
Maui
Maui
Silver III
Rbo542
Maui
Silver III
Level 77
God Stats
29W - 22L
1,203 SR
Queue Stats
143W - 147L
985 MMR
Solo
Hun Batz
Hun Batz
Silver I
call933
Hun Batz
Silver I
Level 128
God Stats
5W - 4L
1,385 SR
Queue Stats
89W - 106L
1,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
6
1 / 2 / 0
3,564
713
2,114
2,341
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
5
0 / 0 / 0
3,023
605
1,483
3,289
2,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
DAvid_20_15
Mercury
6
0 / 1 / 1
3,339
668
905
3,769
1,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Hnos_Llaga
Jing Wei
5
0 / 2 / 0
3,071
614
1,830
2,947
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Melody-Sigma1
Amaterasu
3
0 / 1 / 0
2,713
543
610
1,431
570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
MulanAthenaFreya

VS

Bans
JanusCthulhuAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
1 / 0 / 0
3,904
781
1,177
2,785
1,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Georgemoko
Zhong Kui
7
3 / 1 / 1
4,155
831
2,031
3,612
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Lunion
Chernobog
5
1 / 0 / 1
3,260
652
1,957
2,822
679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maui
Rbo542
Maui
5
0 / 0 / 1
3,451
690
1,121
3,042
1,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
call933
Hun Batz
6
1 / 0 / 1
3,530
706
1,661
3,219
958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
0
0.5
L
Bacchus
 
Bacchus
0
0
0
0
W
Chang'e
 
Chang'e
1
0
0
1
L
Mercury
DAvid_20_15
Mercury
0
1
1
0.5
W
Zhong Kui
Georgemoko
Zhong Kui
3
1
1
3.5
L
Jing Wei
Hnos_Llaga
Jing Wei
0
2
0
0
W
Chernobog
Lunion
Chernobog
1
0
1
1.5
L
Amaterasu
Melody-Sigma1
Amaterasu
0
1
0
0
W
Maui
Rbo542
Maui
0
0
1
0.5
W
Hun Batz
call933
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,942
Damage
7,947
13,777
Taken
15,480
5,209
Mitigated
6,215
3,706
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,114
0
0
605
2,341
612
0
955
1,386
14,485
539
L
Bacchus
 
Bacchus
1,483
217
0
1,571
3,289
2,217
0
1,053
2,236
6,503
0
W
Chang'e
 
Chang'e
1,177
473
0
2,155
2,785
1,529
0
0
2,728
13,051
334
L
Mercury
DAvid_20_15
Mercury
905
292
0
500
3,769
1,094
0
936
2,833
0
13,600
W
Zhong Kui
Georgemoko
Zhong Kui
2,031
216
0
1,924
3,612
1,765
0
1,555
1,672
16,793
0
L
Jing Wei
Hnos_Llaga
Jing Wei
1,830
1,166
0
452
2,947
716
0
686
2,261
0
12,588
W
Chernobog
Lunion
Chernobog
1,957
1,104
0
1,048
2,822
679
0
586
2,236
0
13,618
L
Amaterasu
Melody-Sigma1
Amaterasu
610
265
0
578
1,431
570
0
699
732
0
5,153
W
Maui
Rbo542
Maui
1,121
602
0
1,374
3,042
1,284
0
564
2,478
6,779
0
W
Hun Batz
call933
Hun Batz
1,661
838
0
596
3,219
958
0
411
2,756
0
16,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,710
Gold Earned
18,300
114
Minions Killed
130
0
Camps Cleared
0
455,995
Distance Traveled
551,452
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,564
713
36
7
0
80,552
2
L
Bacchus
3,023
605
10
2
0
104,110
2
W
Chang'e
3,904
781
24
5
0
84,289
2
L
Mercury
3,339
668
28
6
0
129,138
0
W
Zhong Kui
4,155
831
40
8
0
104,492
2
L
Jing Wei
3,071
614
27
5
0
105,438
0
W
Chernobog
3,260
652
21
4
0
106,643
0
L
Amaterasu
2,713
543
13
3
0
36,757
0
W
Maui
3,451
690
13
3
0
110,608
2
W
Hun Batz
3,530
706
32
6
0
145,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role