Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
Elielielim
Cerberus
Silver I
Level 125
God Stats
1W - 0L
1,509 SR
Queue Stats
10W - 8L
1,612 MMR
Solo
Awilix
Awilix
Platinum V
McGhoulDR3AM
Awilix
Platinum V
Level 176
God Stats
33W - 58L
1,423 SR
Queue Stats
583W - 576L
1,604 MMR
Solo
Atlas
Atlas
Gold II
ProzacLi
Atlas
Gold II
Level 144
God Stats
104W - 124L
1,460 SR
Queue Stats
366W - 369L
1,623 MMR
Solo
Neith
Neith
Gold I
saadolf
Neith
Gold I
Level 158
God Stats
4W - 3L
1,375 SR
Queue Stats
153W - 150L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,453 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 165
1,461 SR
1,576 MMR
Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Kpulee
Fenrir
Gold II
Level 147
God Stats
39W - 38L
1,545 SR
Queue Stats
446W - 456L
1,543 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
MasterKeef06
Danzaburou
Platinum IV
Level 181
God Stats
16W - 21L
1,569 SR
Queue Stats
214W - 217L
1,678 MMR
Party 1
Raijin
Raijin
Platinum III
Zaldrizez
Raijin
Platinum III
Level 219
God Stats
0W - 2L
1,134 SR
Queue Stats
276W - 280L
1,621 MMR
Party 1
Cthulhu
Cthulhu
Silver II
Zeph7881
Cthulhu
Silver II
Level 155
God Stats
0W - 2L
1,555 SR
Queue Stats
6W - 7L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 2 / 1
5,596
700
3,834
5,550
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Elielielim
Cerberus
10
1 / 2 / 0
5,578
697
3,952
7,378
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
10
2 / 0 / 1
5,329
666
2,275
5,205
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
ProzacLi
Atlas
9
1 / 1 / 3
5,318
665
1,455
4,477
2,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
saadolf
Neith
11
0 / 0 / 2
5,703
713
2,495
1,841
547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangAthenaLokiIx Chel

VS

Bans
ThanatosAmaterasuMaman BrigitteSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
2 / 1 / 0
5,316
665
4,886
6,524
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fenrir
Kpulee
Fenrir
5
0 / 0 / 0
3,657
457
1,145
2,537
596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MasterKeef06
Danzaburou
9
3 / 2 / 0
5,246
656
4,358
4,956
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Zaldrizez
Raijin
9
0 / 1 / 0
5,114
639
1,044
3,840
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zeph7881
Cthulhu
7
0 / 2 / 2
4,448
556
2,001
5,731
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
5
5
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
1
1.25
L
Vamana
 
Vamana
2
1
0
2
W
Cerberus
Elielielim
Cerberus
1
2
0
0.5
L
Fenrir
Kpulee
Fenrir
0
0
0
0
L
Danzaburou
MasterKeef06
Danzaburou
3
2
0
1.5
W
Awilix
2
0
1
2.5
W
Atlas
ProzacLi
Atlas
1
1
3
2.5
L
Raijin
Zaldrizez
Raijin
0
1
0
0
L
Cthulhu
Zeph7881
Cthulhu
0
2
2
0.5
W
Neith
saadolf
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,011
Damage
13,434
24,451
Taken
23,588
9,910
Mitigated
9,296
11,865
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,834
1,446
0
3,137
5,550
1,163
1,082
636
4,914
41,653
3,415
L
Vamana
 
Vamana
4,886
1,168
0
2,164
6,524
3,423
0
3,061
2,794
786
28,760
W
Cerberus
Elielielim
Cerberus
3,952
38
0
3,142
7,378
4,409
0
172
6,663
29,889
1,882
L
Fenrir
Kpulee
Fenrir
1,145
399
0
816
2,537
596
0
38
2,499
0
11,210
L
Danzaburou
MasterKeef06
Danzaburou
4,358
1,328
0
1,918
4,956
1,643
0
3,304
1,652
0
27,991
W
Awilix
2,275
966
0
3,196
5,205
1,381
0
479
4,687
0
32,903
W
Atlas
ProzacLi
Atlas
1,455
513
144
1,778
4,477
2,410
0
1,633
2,844
9,173
0
L
Raijin
Zaldrizez
Raijin
1,044
0
0
1,128
3,840
918
0
0
3,840
38,091
0
L
Cthulhu
Zeph7881
Cthulhu
2,001
554
0
1,449
5,731
2,716
0
1,893
3,838
15,786
0
W
Neith
saadolf
Neith
2,495
479
0
468
1,841
547
0
380
1,461
0
53,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,524
Gold Earned
23,781
349
Minions Killed
256
0
Camps Cleared
0
892,338
Distance Traveled
732,554
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,596
700
90
11
0
158,675
0
L
Vamana
5,316
665
58
7
0
174,360
2
W
Cerberus
5,578
697
82
10
0
165,357
0
L
Fenrir
3,657
457
21
3
0
87,630
0
L
Danzaburou
5,246
656
62
8
0
155,946
0
W
Awilix
5,329
666
63
8
0
217,769
0
W
Atlas
5,318
665
14
2
0
195,631
4
L
Raijin
5,114
639
96
12
0
157,021
2
L
Cthulhu
4,448
556
19
2
0
157,597
0
W
Neith
5,703
713
100
13
0
154,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role