Player Matchup

Medusa
Medusa
Diamond I
ArijoG
Medusa
Diamond I
Level 158
God Stats
33W - 19L
1,771 SR
Queue Stats
246W - 221L
2,387 MMR
Solo
Chang'e
Chang'e
Diamond IV
Petrová
Chang'e
Diamond IV
Level 157
God Stats
5W - 5L
1,554 SR
Queue Stats
166W - 148L
2,085 MMR
Solo
Raijin
Raijin
Platinum IV
TheMightyRuler
Raijin
Platinum IV
Level 149
God Stats
69W - 42L
1,743 SR
Queue Stats
79W - 63L
1,911 MMR
Party 2
Sylvanus
Sylvanus
Platinum II
llAngell
Sylvanus
Platinum II
Level 179
God Stats
5W - 9L
1,512 SR
Queue Stats
171W - 159L
1,839 MMR
Solo
Ravana
Ravana
Gold III
xRomeRocksx
Ravana
Gold III
Level 125
God Stats
2W - 6L
1,846 SR
Queue Stats
57W - 47L
1,719 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,685 SR
1,988 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 199
1,542 SR
1,947 MMR
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
ChubbyOstrich
Scylla
Masters
Level 158
God Stats
54W - 40L
1,660 SR
Queue Stats
678W - 584L
2,643 MMR
Solo
Hachiman
Hachiman
Platinum II
Kazookazoo
Hachiman
Platinum II
Level 148
God Stats
10W - 10L
1,554 SR
Queue Stats
263W - 235L
1,688 MMR
Party 1
Charybdis
Charybdis
Platinum II
NChooch
Charybdis
Platinum II
Level 307
God Stats
4W - 4L
1,188 SR
Queue Stats
354W - 327L
1,677 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
bitterant
Cabrakan
Diamond II
Level 106
God Stats
22W - 13L
1,810 SR
Queue Stats
121W - 99L
2,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArijoG
Medusa
3
0 / 0 / 0
2,751
550
572
381
98
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
Petrová
Chang'e
6
0 / 3 / 0
3,158
632
279
3,005
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 1
3,520
704
1,218
2,892
481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
llAngell
Sylvanus
4
0 / 1 / 0
2,859
572
882
3,404
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
6
1 / 0 / 0
3,212
642
738
2,693
666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
KuzenboNu WaThothTerra

VS

Bans
SusanoHeraAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 0 / 0
3,354
671
730
1,892
441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
3 / 0 / 1
4,337
867
1,917
2,007
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Kazookazoo
Hachiman
7
0 / 0 / 0
3,365
673
1,137
1,405
301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
NChooch
Charybdis
6
1 / 1 / 0
3,751
750
1,349
2,477
614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
bitterant
Cabrakan
7
1 / 0 / 3
3,980
796
1,666
2,372
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
0
0
L
Medusa
ArijoG
Medusa
0
0
0
0
W
3
0
1
3.5
W
Hachiman
Kazookazoo
Hachiman
0
0
0
0
W
Charybdis
NChooch
Charybdis
1
1
0
1
L
Chang'e
Petrová
Chang'e
0
3
0
0
L
0
1
1
0.5
W
Cabrakan
bitterant
Cabrakan
1
0
3
2.5
L
Sylvanus
llAngell
Sylvanus
0
1
0
0
L
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,689
Damage
6,799
12,375
Taken
10,153
3,555
Mitigated
3,011
4,872
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
730
55
0
1,140
1,892
441
0
292
1,600
0
14,199
L
Medusa
ArijoG
Medusa
572
439
0
0
381
98
1
0
381
0
7,912
W
1,917
467
0
450
2,007
430
0
285
1,718
23,461
0
W
Hachiman
Kazookazoo
Hachiman
1,137
695
0
864
1,405
301
0
211
1,194
0
18,542
W
Charybdis
NChooch
Charybdis
1,349
495
0
879
2,477
614
0
1,218
1,259
0
15,995
L
Chang'e
Petrová
Chang'e
279
0
40
573
3,005
744
0
1,758
1,247
12,470
0
L
1,218
161
0
1,344
2,892
481
13
0
2,892
18,264
0
W
Cabrakan
bitterant
Cabrakan
1,666
150
0
1,880
2,372
1,225
0
224
2,116
20,651
414
L
Sylvanus
llAngell
Sylvanus
882
357
180
1,123
3,404
1,566
0
969
2,435
6,795
4,057
L
Ravana
738
117
0
1,612
2,693
666
0
781
1,912
0
10,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,500
Gold Earned
18,787
123
Minions Killed
183
0
Camps Cleared
0
466,951
Distance Traveled
490,787
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,354
671
26
5
0
100,273
0
L
Medusa
2,751
550
12
2
0
56,361
0
W
Scylla
4,337
867
41
8
0
102,472
0
W
Hachiman
3,365
673
38
8
0
87,457
0
W
Charybdis
3,751
750
31
6
0
92,962
0
L
Chang'e
3,158
632
34
7
0
90,539
2
L
Raijin
3,520
704
34
7
0
94,854
0
W
Cabrakan
3,980
796
47
9
0
107,623
0
L
Sylvanus
2,859
572
14
3
0
102,590
0
L
Ravana
3,212
642
29
6
0
122,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role