Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Derpnicce
Cupid
Level 177
God Stats
6W - 0L
1,520 SR
Queue Stats
89W - 25L
1,722 Elo+
Party 1
Cliodhna
Cliodhna
DiegoCardinal
Cliodhna
Level 171
God Stats
4W - 2L
1,737 SR
Queue Stats
110W - 74L
1,518 Elo+
Party 1
Mulan
Mulan
Nahuel150
Mulan
Level 158
God Stats
11W - 2L
1,776 SR
Queue Stats
268W - 89L
1,756 Elo+
Party 1
Ix Chel
Ix Chel
Qsason
Ix Chel
Level 170
God Stats
21W - 6L
1,680 SR
Queue Stats
387W - 144L
1,723 Elo+
Party 1
Team Averages
Level 170
1,643 SR
1,644 Elo+

VS

Team Averages
Level 81
1,532 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Brikilewi
Anhur
Level 67
God Stats
6W - 13L
1,371 SR
Queue Stats
170W - 188L
1,519 Elo+
Solo
Geb
Geb
Moreno-Ross
Geb
Level 98
God Stats
13W - 22L
1,473 SR
Queue Stats
338W - 332L
1,459 Elo+
Solo
Fenrir
Fenrir
adrianchi11
Fenrir
Level 69
God Stats
5W - 3L
1,686 SR
Queue Stats
57W - 56L
1,520 Elo+
Party 2
Poseidon
Poseidon
xcacalandiax
Poseidon
Level 45
God Stats
6W - 7L
1,630 SR
Queue Stats
54W - 53L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 0 / 10
7,380
568
4,898
11,416
9,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
Derpnicce
Cupid
13
6 / 1 / 2
8,066
620
8,350
7,833
2,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
DiegoCardinal
Cliodhna
12
6 / 2 / 9
7,460
574
7,351
8,355
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Nahuel150
Mulan
14
3 / 3 / 6
8,299
638
7,106
9,836
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Qsason
Ix Chel
15
11 / 1 / 4
9,186
707
9,105
6,332
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 5 / 0
6,831
525
7,256
9,043
4,210
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
Brikilewi
Anhur
9
0 / 7 / 0
5,442
419
6,065
10,513
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
0 / 5 / 0
5,527
425
3,096
10,677
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
3 / 4 / 0
6,656
512
4,849
10,996
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
xcacalandiax
Poseidon
10
0 / 8 / 1
5,714
440
5,039
8,175
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
28
Kills
7
7
Deaths
29
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
10
7
L
Anubis
 
Anubis
4
5
0
0.8
L
Anhur
Brikilewi
Anhur
0
7
0
0
W
Cupid
Derpnicce
Cupid
6
1
2
7
W
Cliodhna
DiegoCardinal
Cliodhna
6
2
9
5.25
L
0
5
0
0
W
Mulan
Nahuel150
Mulan
3
3
6
2
W
Ix Chel
Qsason
Ix Chel
11
1
4
13
L
Fenrir
3
4
0
0.75
L
Poseidon
xcacalandiax
Poseidon
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,810
Damage
26,305
43,772
Taken
49,404
22,761
Mitigated
18,624
21,842
Healing
10,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,898
1,692
2,056
4,586
11,416
9,046
0
3,710
7,706
18,258
1,346
L
Anubis
 
Anubis
7,256
742
0
3,263
9,043
4,210
0
566
8,477
43,350
0
L
Anhur
Brikilewi
Anhur
6,065
3,393
0
2,026
10,513
2,208
184
2,490
7,971
0
35,685
W
Cupid
Derpnicce
Cupid
8,350
6,173
232
4,776
7,833
2,249
536
1,588
6,245
0
57,305
W
Cliodhna
DiegoCardinal
Cliodhna
7,351
832
0
3,920
8,355
2,536
0
2,529
5,826
0
44,365
L
3,096
382
0
1,852
10,677
6,639
0
3,763
6,885
17,192
0
W
Mulan
Nahuel150
Mulan
7,106
705
0
2,836
9,836
6,584
0
6,232
3,604
0
51,517
W
Ix Chel
Qsason
Ix Chel
9,105
1,852
1,540
1,896
6,332
2,346
20
1,638
4,694
78,331
1,080
L
Fenrir
4,849
810
0
3,482
10,996
3,598
0
3,211
7,762
0
42,613
L
Poseidon
xcacalandiax
Poseidon
5,039
919
0
200
8,175
1,969
0
3,744
4,397
34,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
30,170
406
Minions Killed
315
0
Camps Cleared
0
1,304,389
Distance Traveled
1,191,685
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,380
568
23
2
0
222,792
2
L
Anubis
6,831
525
81
6
0
183,479
4
L
Anhur
5,442
419
51
4
0
214,838
0
W
Cupid
8,066
620
104
8
0
238,145
1
W
Cliodhna
7,460
574
64
5
0
308,716
0
L
Geb
5,527
425
25
2
0
254,502
4
W
Mulan
8,299
638
93
7
0
236,627
4
W
Ix Chel
9,186
707
122
9
0
298,109
0
L
Fenrir
6,656
512
92
7
0
292,184
0
L
Poseidon
5,714
440
66
5
0
246,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role