Player Matchup

Lancelot
Lancelot
Bemular28
Lancelot
Level 125
God Stats
2W - 1L
1,250 SR
Queue Stats
9W - 14L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
SadrA__79
Heimdallr
Level 126
God Stats
27W - 38L
1,412 SR
Queue Stats
445W - 425L
1,510 Elo+
Solo
Vulcan
Vulcan
killerkesh927
Vulcan
Level 88
God Stats
9W - 11L
1,471 SR
Queue Stats
122W - 115L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
testbot91
Sun Wukong
Level 127
God Stats
6W - 3L
1,547 SR
Queue Stats
274W - 241L
1,545 Elo+
Party 2
Charon
Charon
Инглъ
Charon
Level 45
God Stats
6W - 5L
1,675 SR
Queue Stats
71W - 81L
1,452 Elo+
Solo
Team Averages
Level 102
1,471 SR
1,491 Elo+

VS

Team Averages
Level 93
1,628 SR
1,471 Elo+
Ao Kuang
Ao Kuang
ElderPepsiCola
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,437 Elo+
Solo
Jing Wei
Jing Wei
alesevic23
Jing Wei
Level 99
God Stats
2W - 2L
1,798 SR
Queue Stats
418W - 411L
1,475 Elo+
Party 1
Geb
Geb
escorpion69281
Geb
Level 88
God Stats
9W - 6L
1,690 SR
Queue Stats
34W - 43L
1,470 Elo+
Solo
Agni
Agni
pajseroni
Agni
Level 102
God Stats
4W - 4L
1,531 SR
Queue Stats
381W - 370L
1,473 Elo+
Party 1
Pele
Pele
tgMTS
Pele
Level 65
God Stats
52W - 32L
1,622 SR
Queue Stats
276W - 265L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bemular28
Lancelot
14
4 / 1 / 3
7,660
511
6,651
9,250
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
SadrA__79
Heimdallr
13
4 / 1 / 2
8,075
538
8,807
7,553
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 3
8,402
560
6,534
5,210
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
testbot91
Sun Wukong
15
6 / 0 / 4
9,655
644
8,695
12,006
10,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charon
Инглъ
Charon
12
0 / 1 / 6
7,676
512
6,564
9,215
7,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
2 / 4 / 0
6,918
461
4,876
13,452
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
alesevic23
Jing Wei
13
0 / 1 / 1
7,324
488
5,553
10,124
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
6,629
442
3,905
15,037
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
14
0 / 1 / 1
7,826
522
6,905
6,559
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
tgMTS
Pele
9
1 / 6 / 0
6,342
423
5,406
8,612
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
3
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bemular28
Lancelot
4
1
3
5.5
L
Ao Kuang
2
4
0
0.5
W
Heimdallr
SadrA__79
Heimdallr
4
1
2
5
L
Jing Wei
alesevic23
Jing Wei
0
1
1
0.5
L
0
3
1
0.17
W
1
0
3
2.5
L
Agni
0
1
1
0.5
W
Sun Wukong
testbot91
Sun Wukong
6
0
4
8
L
Pele
tgMTS
Pele
1
6
0
0.17
W
Charon
Инглъ
Charon
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
26,645
43,234
Taken
53,784
26,550
Mitigated
23,104
17,939
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bemular28
Lancelot
6,651
648
0
4,668
9,250
4,067
914
3,713
5,384
0
48,125
L
Ao Kuang
4,876
1,098
0
4,806
13,452
4,206
0
2,143
11,309
46,500
156
W
Heimdallr
SadrA__79
Heimdallr
8,807
4,311
0
3,377
7,553
3,052
2,515
3,178
4,321
0
58,619
L
Jing Wei
alesevic23
Jing Wei
5,553
4,018
0
4,900
10,124
3,403
267
3,611
6,513
0
65,949
L
3,905
266
0
3,980
15,037
10,239
0
5,022
10,015
19,002
0
W
6,534
175
0
2,751
5,210
1,821
420
2,404
2,486
67,695
921
L
Agni
6,905
116
0
845
6,559
2,090
0
2,340
4,219
67,487
743
W
Sun Wukong
testbot91
Sun Wukong
8,695
1,656
0
4,332
12,006
10,079
0
2,135
9,609
1,882
59,459
L
Pele
tgMTS
Pele
5,406
1,709
0
1,892
8,612
3,166
0
1,077
7,535
0
28,428
W
Charon
Инглъ
Charon
6,564
1,420
0
2,811
9,215
7,531
296
3,688
5,419
20,874
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,468
Gold Earned
35,039
424
Minions Killed
435
0
Camps Cleared
0
1,547,736
Distance Traveled
1,485,850
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,660
511
77
5
0
342,113
8
L
Ao Kuang
6,918
461
93
6
0
347,240
0
W
Heimdallr
8,075
538
103
7
0
284,851
0
L
Jing Wei
7,324
488
127
8
0
268,132
0
L
Geb
6,629
442
16
1
0
334,318
0
W
Vulcan
8,402
560
133
9
0
339,569
5
L
Agni
7,826
522
158
11
0
314,926
5
W
Sun Wukong
9,655
644
95
6
0
270,357
2
L
Pele
6,342
423
41
3
0
221,234
0
W
Charon
7,676
512
16
1
0
310,846
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role