Player Matchup

Lancelot
Lancelot
AndWerDun42
Lancelot
Level 154
God Stats
2W - 1L
1,505 SR
Queue Stats
11W - 10L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Elmiradorvcp
Morgan Le Fay
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,439 Elo+
Solo
Artemis
Artemis
Vicanjel
Artemis
Level 88
God Stats
13W - 10L
1,236 SR
Queue Stats
113W - 90L
1,524 Elo+
Solo
Nu Wa
Nu Wa
WolfWoman10151
Nu Wa
Level 157
God Stats
71W - 65L
1,425 SR
Queue Stats
197W - 206L
1,384 Elo+
Solo
Sylvanus
Sylvanus
boombhole
Sylvanus
Level 148
God Stats
124W - 129L
1,499 SR
Queue Stats
715W - 676L
1,445 Elo+
Solo
Team Averages
Level 119
1,433 SR
1,433 Elo+

VS

Team Averages
Level 75
1,459 SR
1,448 Elo+
Sol
Sol
 
Sol
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dmsgmn95
Pele
Level 106
God Stats
6W - 17L
1,418 SR
Queue Stats
670W - 666L
1,457 Elo+
Solo
Achilles
Achilles
Vendeky
Achilles
Level 51
God Stats
2W - 4L
1,345 SR
Queue Stats
39W - 57L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
playingsad
Zhong Kui
Level 84
God Stats
56W - 46L
1,601 SR
Queue Stats
234W - 248L
1,453 Elo+
Solo
Horus
Horus
temp-46321948
Horus
Level 83
God Stats
19W - 26L
1,432 SR
Queue Stats
257W - 268L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AndWerDun42
Lancelot
11
5 / 3 / 1
6,502
542
5,400
8,612
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
Elmiradorvcp
Morgan Le Fay
11
0 / 1 / 0
6,512
543
5,682
5,940
3,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
Vicanjel
Artemis
10
9 / 3 / 3
7,050
588
10,618
9,259
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 6
5,990
499
4,407
5,340
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Sylvanus
boombhole
Sylvanus
10
0 / 1 / 12
6,944
579
2,207
10,224
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 7 / 2
5,185
432
4,753
8,227
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
10
4 / 5 / 0
6,372
531
4,711
11,012
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Achilles
Vendeky
Achilles
10
0 / 0 / 1
5,317
443
4,222
10,649
7,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
playingsad
Zhong Kui
12
4 / 2 / 2
6,513
543
7,626
8,316
5,331
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
3,902
325
253
1,941
875
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
9
10
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
2
0.29
W
Lancelot
AndWerDun42
Lancelot
5
3
1
1.83
L
Pele
4
5
0
0.8
W
Morgan Le Fay
Elmiradorvcp
Morgan Le Fay
0
1
0
0
L
Achilles
Vendeky
Achilles
0
0
1
0.5
W
Artemis
Vicanjel
Artemis
9
3
3
3.5
W
1
2
6
2
W
Sylvanus
boombhole
Sylvanus
0
1
12
6
L
Zhong Kui
playingsad
Zhong Kui
4
2
2
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,314
Damage
21,565
39,375
Taken
40,145
18,675
Mitigated
18,704
16,493
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,753
1,989
0
1,280
8,227
1,739
0
1,029
7,198
18,944
506
W
Lancelot
AndWerDun42
Lancelot
5,400
892
0
2,196
8,612
2,908
24
1,966
6,552
0
32,290
L
Pele
4,711
725
0
3,062
11,012
3,181
0
1,158
9,760
0
33,044
W
Morgan Le Fay
Elmiradorvcp
Morgan Le Fay
5,682
804
0
2,427
5,940
3,227
0
0
5,344
38,998
1,899
L
Achilles
Vendeky
Achilles
4,222
280
0
4,208
10,649
7,578
0
5,912
4,737
0
25,672
W
Artemis
Vicanjel
Artemis
10,618
4,307
0
1,552
9,259
3,302
831
4,357
4,902
0
36,149
W
4,407
1,092
65
450
5,340
1,953
92
3,315
2,025
30,524
0
W
Sylvanus
boombhole
Sylvanus
2,207
604
2,578
7,225
10,224
7,285
372
2,687
7,537
19,194
0
L
Zhong Kui
playingsad
Zhong Kui
7,626
459
0
4,697
8,316
5,331
0
3,227
5,025
43,236
0
L
253
212
0
320
1,941
875
0
926
1,015
0
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
27,289
232
Minions Killed
209
0
Camps Cleared
0
1,113,822
Distance Traveled
941,298
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,185
432
32
3
0
219,753
0
W
Lancelot
6,502
542
56
5
0
264,995
0
L
Pele
6,372
531
69
6
0
231,478
2
W
Morgan Le Fay
6,512
543
55
5
0
211,889
0
L
Achilles
5,317
443
33
3
0
232,407
0
W
Artemis
7,050
588
53
4
0
204,041
2
W
Nu Wa
5,990
499
49
4
0
196,591
6
W
Sylvanus
6,944
579
19
2
0
236,306
3
L
Zhong Kui
6,513
543
71
6
0
227,392
4
L
Horus
3,902
325
4
0
0
30,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role