Player Matchup

Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AlphaPeruano
Freya
Level 159
God Stats
3W - 2L
1,705 SR
Queue Stats
583W - 523L
1,549 Elo+
Solo
King Arthur
King Arthur
MattyFungi
King Arthur
Level 87
God Stats
6W - 4L
1,602 SR
Queue Stats
119W - 111L
1,526 Elo+
Solo
Fenrir
Fenrir
PrimeMerlinian
Fenrir
Level 127
God Stats
13W - 11L
1,695 SR
Queue Stats
215W - 214L
1,511 Elo+
Solo
Geb
Geb
SlammingBillys
Geb
Level 129
God Stats
11W - 9L
1,737 SR
Queue Stats
422W - 369L
1,641 Elo+
Solo
Team Averages
Level 113
1,648 SR
1,545 Elo+

VS

Team Averages
Level 87
1,482 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
ATenTonSkeleton
Tsukuyomi
Level 145
God Stats
4W - 8L
1,447 SR
Queue Stats
199W - 205L
1,578 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ArrowDoctor
Ah Muzen Cab
Level 154
God Stats
13W - 23L
1,493 SR
Queue Stats
49W - 48L
1,427 Elo+
Solo
Tyr
Tyr
GargamelSlayer
Tyr
Level 13
God Stats
7W - 8L
1,868 SR
Queue Stats
63W - 45L
1,778 Elo+
Solo
Janus
Janus
Slytherxx
Janus
Level 62
God Stats
2W - 3L
1,416 SR
Queue Stats
96W - 123L
1,412 Elo+
Solo
Guan Yu
Guan Yu
ThorTheThundere
Guan Yu
Level 60
God Stats
1W - 3L
1,187 SR
Queue Stats
106W - 93L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 2
4,990
998
1,305
2,270
473
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 5
5,247
1,049
3,080
3,759
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
MattyFungi
King Arthur
10
2 / 2 / 1
5,195
1,039
2,924
5,504
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 1 / 0
5,906
1,181
3,277
3,099
1,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 6
5,068
1,014
3,366
2,887
2,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ATenTonSkeleton
Tsukuyomi
10
2 / 3 / 1
5,198
1,040
3,629
4,087
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
ArrowDoctor
Ah Muzen Cab
7
0 / 0 / 0
4,353
871
0
0
0
10
2 / 1 / 2
5,563
1,113
3,897
5,747
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Slytherxx
Janus
10
0 / 1 / 0
5,063
1,013
1,505
2,993
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 3
4,862
972
3,782
5,941
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
7
Kills
4
4
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
2
1
L
Tsukuyomi
ATenTonSkeleton
Tsukuyomi
2
3
1
0.83
W
1
1
5
3.5
L
Ah Muzen Cab
ArrowDoctor
Ah Muzen Cab
0
0
0
0
L
2
1
2
3
W
King Arthur
MattyFungi
King Arthur
2
2
1
1.25
W
4
1
0
4
W
0
0
6
3
L
Janus
Slytherxx
Janus
0
1
0
0
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,952
Damage
12,813
17,519
Taken
18,768
8,273
Mitigated
9,359
4,168
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,305
565
0
849
2,270
473
504
325
1,929
0
8,934
L
Tsukuyomi
ATenTonSkeleton
Tsukuyomi
3,629
797
0
134
4,087
1,379
0
1,344
2,634
0
9,445
W
3,080
1,245
0
1,490
3,759
1,414
0
0
3,759
11,730
1,174
L
Ah Muzen Cab
ArrowDoctor
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
3,897
46
0
2,514
5,747
3,266
0
2,638
2,960
0
14,834
W
King Arthur
MattyFungi
King Arthur
2,924
457
0
772
5,504
3,118
0
292
5,133
0
9,765
W
3,277
478
0
499
3,099
1,228
0
458
2,595
0
13,036
W
3,366
191
0
558
2,887
2,040
0
227
2,598
9,914
0
L
Janus
Slytherxx
Janus
1,505
95
0
470
2,993
748
0
145
2,848
10,752
0
L
3,782
146
505
1,102
5,941
3,966
0
1,660
4,074
0
7,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
25,039
97
Minions Killed
81
0
Camps Cleared
0
540,835
Distance Traveled
429,471
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,990
998
24
5
0
94,456
0
L
Tsukuyomi
5,198
1,040
15
3
0
101,342
3
W
Freya
5,247
1,049
23
5
0
103,429
0
L
Ah Muzen Cab
4,353
871
0
0
0
513
0
L
Tyr
5,563
1,113
29
6
0
116,489
0
W
King Arthur
5,195
1,039
13
3
0
106,738
1
W
Fenrir
5,906
1,181
29
6
0
127,309
0
W
Geb
5,068
1,014
8
2
0
108,903
0
L
Janus
5,063
1,013
25
5
0
95,062
0
L
Guan Yu
4,862
972
12
2
0
116,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role