Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Chautek
Charon
Level 184
God Stats
3W - 6L
1,430 SR
Queue Stats
364W - 388L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
Mangobao92
Guan Yu
Level 77
God Stats
2W - 2L
1,301 SR
Queue Stats
387W - 390L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Supremacy Zeus
Nu Wa
Level 87
God Stats
8W - 8L
1,559 SR
Queue Stats
57W - 50L
1,550 Elo+
Party 1
Skadi
Skadi
Warlordwld
Skadi
Level 52
God Stats
73W - 55L
1,558 SR
Queue Stats
190W - 183L
1,509 Elo+
Party 1
Team Averages
Level 98
1,470 SR
1,508 Elo+

VS

Team Averages
Level 117
1,594 SR
1,510 Elo+
Arachne
Arachne
 
Arachne
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Avariella
Surtr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Rcd12-diasrps
Fenrir
Level 123
God Stats
12W - 4L
1,619 SR
Queue Stats
523W - 485L
1,518 Elo+
Party 2
Cupid
Cupid
guwui
Cupid
Level 104
God Stats
7W - 2L
1,850 SR
Queue Stats
292W - 266L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 2 / 0
4,527
647
2,559
5,646
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Chautek
Charon
7
2 / 0 / 2
4,818
688
2,878
4,308
2,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
Mangobao92
Guan Yu
9
1 / 0 / 2
5,230
747
3,121
5,968
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 0
5,675
811
2,280
2,789
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
8
1 / 1 / 3
4,710
673
3,249
2,805
559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 0 / 0
5,056
722
2,771
4,225
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Agni
 
Agni
7
0 / 2 / 1
4,009
573
1,536
3,023
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Avariella
Surtr
6
0 / 3 / 0
3,790
541
2,246
5,386
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 2
4,270
610
1,857
7,281
2,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
guwui
Cupid
8
1 / 1 / 2
4,214
602
2,918
4,115
971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
4
4
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
0
1.5
L
Arachne
 
Arachne
3
0
0
3
L
Agni
 
Agni
0
2
1
0.25
L
Surtr
Avariella
Surtr
0
3
0
0
W
Charon
Chautek
Charon
2
0
2
3
W
Guan Yu
Mangobao92
Guan Yu
1
0
2
2
L
0
2
2
0.5
W
1
1
0
1
W
Skadi
1
1
3
2.5
L
Cupid
guwui
Cupid
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,087
Damage
11,328
21,516
Taken
24,030
8,792
Mitigated
9,421
6,782
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,559
899
0
896
5,646
1,843
0
232
5,383
0
21,566
L
Arachne
 
Arachne
2,771
2,099
0
2,432
4,225
1,153
0
511
3,714
0
29,905
L
Agni
 
Agni
1,536
38
0
1,024
3,023
648
0
1,798
1,225
18,224
0
L
Surtr
Avariella
Surtr
2,246
721
0
653
5,386
3,981
0
93
5,293
319
9,989
W
Charon
Chautek
Charon
2,878
558
0
1,421
4,308
2,229
0
337
3,971
10,676
355
W
Guan Yu
Mangobao92
Guan Yu
3,121
606
100
3,089
5,968
3,409
0
81
5,576
0
27,784
L
1,857
826
0
1,757
7,281
2,668
0
1,691
5,590
0
10,964
W
2,280
845
0
620
2,789
752
1,082
999
1,790
40,963
0
W
Skadi
3,249
789
0
656
2,805
559
0
0
2,805
0
27,436
L
Cupid
guwui
Cupid
2,918
2,188
588
1,867
4,115
971
0
781
3,334
0
25,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
21,339
252
Minions Killed
157
0
Camps Cleared
0
816,535
Distance Traveled
774,224
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,527
647
38
5
0
185,805
0
L
Arachne
5,056
722
50
7
0
181,207
0
L
Agni
4,009
573
36
5
0
123,427
0
L
Surtr
3,790
541
13
2
0
140,231
0
W
Charon
4,818
688
16
2
0
153,923
3
W
Guan Yu
5,230
747
60
9
0
176,215
0
L
Fenrir
4,270
610
13
2
0
169,116
3
W
Nu Wa
5,675
811
84
12
0
150,285
1
W
Skadi
4,710
673
54
8
0
150,307
0
L
Cupid
4,214
602
45
6
0
160,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role