Player Matchup

Hel
Hel
 
Hel
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Christianell1927
Chernobog
Level 103
God Stats
4W - 2L
1,603 SR
Queue Stats
85W - 78L
1,477 Elo+
Solo
Scylla
Scylla
MalikTheMarksman
Scylla
Level 133
God Stats
9W - 9L
1,547 SR
Queue Stats
154W - 168L
1,399 Elo+
Solo
Da Ji
Da Ji
Savolla
Da Ji
Level 61
God Stats
19W - 13L
1,443 SR
Queue Stats
77W - 54L
1,639 Elo+
Solo
Bellona
Bellona
sleeper_ripper
Bellona
Level 37
God Stats
1W - 2L
1,252 SR
Queue Stats
100W - 104L
1,351 Elo+
Solo
Team Averages
Level 86
1,469 SR
1,473 Elo+

VS

Team Averages
Level 84
1,602 SR
1,513 Elo+
Nu Wa
Nu Wa
Lilu001
Nu Wa
Level 35
God Stats
1W - 2L
1,524 SR
Queue Stats
60W - 69L
1,410 Elo+
Solo
Bacchus
Bacchus
YaoBingChilling
Bacchus
Level 95
God Stats
31W - 21L
1,639 SR
Queue Stats
184W - 148L
1,431 Elo+
Solo
Anubis
Anubis
Z3phyx
Anubis
Level 143
God Stats
26W - 17L
1,874 SR
Queue Stats
115W - 109L
1,419 Elo+
Solo
Arachne
Arachne
schnitzel_wecke1
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Cernunnos
Cernunnos
spicy_wraps
Cernunnos
Level 64
God Stats
1W - 1L
1,474 SR
Queue Stats
3W - 1L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
2 / 2 / 4
5,459
496
1,707
8,317
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
9
1 / 0 / 5
5,312
483
4,539
6,616
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
2 / 1 / 2
6,541
595
3,566
3,586
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Savolla
Da Ji
12
5 / 0 / 4
6,630
603
7,154
8,913
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 2
5,871
534
2,981
5,531
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lilu001
Nu Wa
10
1 / 0 / 1
5,834
530
2,519
4,286
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 4 / 0
5,701
518
5,697
8,823
7,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Z3phyx
Anubis
11
1 / 4 / 1
6,730
612
3,533
5,934
2,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 3 / 0
5,095
463
1,417
6,623
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cernunnos
spicy_wraps
Cernunnos
9
0 / 3 / 2
5,342
486
7,217
6,792
1,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
4
4
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
4
2
W
Chernobog
1
0
5
3.5
L
Nu Wa
Lilu001
Nu Wa
1
0
1
1.5
W
2
1
2
3
W
Da Ji
Savolla
Da Ji
5
0
4
7
L
2
4
0
0.5
L
Anubis
Z3phyx
Anubis
1
4
1
0.38
L
0
3
0
0
W
4
1
2
5
L
Cernunnos
spicy_wraps
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,947
Damage
20,383
32,963
Taken
32,458
13,955
Mitigated
14,474
13,540
Healing
8,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
1,707
409
3,316
4,782
8,317
4,337
0
2,349
5,968
10,068
0
W
Chernobog
4,539
2,574
0
2,002
6,616
1,852
0
2,337
4,279
0
36,723
L
Nu Wa
Lilu001
Nu Wa
2,519
553
0
1,239
4,286
1,000
0
2,435
1,851
32,449
0
W
3,566
289
0
809
3,586
835
0
2,210
1,376
44,272
1,142
W
Da Ji
Savolla
Da Ji
7,154
2,225
0
1,475
8,913
3,408
0
2,696
6,217
0
47,490
L
5,697
677
0
2,112
8,823
7,451
0
1,475
7,312
15,586
1,332
L
Anubis
Z3phyx
Anubis
3,533
87
0
1,724
5,934
2,403
322
484
5,240
42,043
682
L
1,417
750
0
1,974
6,623
1,938
0
359
6,264
0
27,360
W
2,981
103
0
1,156
5,531
3,523
0
1,825
3,706
0
21,945
L
Cernunnos
spicy_wraps
Cernunnos
7,217
3,711
0
1,753
6,792
1,682
0
768
6,024
0
37,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,813
Gold Earned
28,702
293
Minions Killed
261
0
Camps Cleared
0
1,079,712
Distance Traveled
997,863
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,459
496
13
1
0
204,912
2
W
Chernobog
5,312
483
63
6
0
192,887
0
L
Nu Wa
5,834
530
54
5
0
202,602
0
W
Scylla
6,541
595
91
8
0
231,584
0
W
Da Ji
6,630
603
83
8
0
232,983
0
L
Bacchus
5,701
518
14
1
0
210,428
2
L
Anubis
6,730
612
81
7
0
190,865
4
L
Arachne
5,095
463
53
5
0
198,021
0
W
Bellona
5,871
534
43
4
0
217,346
1
L
Cernunnos
5,342
486
59
5
0
195,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role