Player Matchup

Discordia
Discordia
Gold IV
Ixaelotl
Discordia
Gold IV
Level 89
God Stats
3W - 2L
1,429 SR
Queue Stats
233W - 240L
1,320 MMR
Solo
Hercules
Hercules
Silver I
JhonnyRonda
Hercules
Silver I
Level 152
God Stats
51W - 46L
1,504 SR
Queue Stats
199W - 211L
1,162 MMR
Solo
Ah Puch
Ah Puch
Silver II
RatholeScraddie3
Ah Puch
Silver II
Level 122
God Stats
3W - 7L
1,069 SR
Queue Stats
104W - 120L
1,125 MMR
Solo
Odin
Odin
Silver IV
Stijnie_Heeren05
Odin
Silver IV
Level 49
God Stats
5W - 2L
1,514 SR
Queue Stats
18W - 25L
1,281 MMR
Solo
Ishtar
Ishtar
Silver II
xXLiam2002Xx
Ishtar
Silver II
Level 77
God Stats
3W - 8L
1,278 SR
Queue Stats
48W - 64L
1,146 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,359 SR
1,207 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,524 SR
1,207 MMR
King Arthur
King Arthur
Silver II
IsKummaStyles
King Arthur
Silver II
Level 68
God Stats
0W - 6L
1,281 SR
Queue Stats
93W - 115L
1,108 MMR
Solo
Medusa
Medusa
Silver I
SKZ Shxto
Medusa
Silver I
Level 68
God Stats
9W - 8L
1,571 SR
Queue Stats
150W - 170L
1,279 MMR
Solo
Bake Kujira
Bake Kujira
Silver III
akuma1835
Bake Kujira
Silver III
Level 101
God Stats
2W - 4L
1,726 SR
Queue Stats
48W - 63L
1,195 MMR
Solo
Ra
Ra
Gold V
paul120
Ra
Gold V
Level 156
God Stats
6W - 7L
1,542 SR
Queue Stats
99W - 113L
1,298 MMR
Solo
Thanatos
Thanatos
Bronze III
xTweedie
Thanatos
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ixaelotl
Discordia
19
4 / 2 / 3
11,602
611
10,726
8,338
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
JhonnyRonda
Hercules
17
7 / 2 / 5
10,852
571
10,603
16,241
9,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

17
7 / 3 / 9
11,028
580
19,658
15,053
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 1 / 5
10,498
553
9,741
11,175
9,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
19
6 / 3 / 5
12,244
644
9,659
13,099
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
JanusAmaterasuThorCliodhna

VS

Bans
BastetAnubisAo KuangLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IsKummaStyles
King Arthur
17
3 / 3 / 1
10,348
545
8,989
18,294
19,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
SKZ Shxto
Medusa
16
3 / 8 / 2
9,966
525
9,009
15,996
5,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
akuma1835
Bake Kujira
14
2 / 4 / 4
9,506
500
7,907
17,665
13,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 5 / 2
9,544
502
2,935
13,965
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xTweedie
Thanatos
14
3 / 6 / 3
8,812
464
4,917
15,961
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
26
Kills
11
11
Deaths
26
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
IsKummaStyles
King Arthur
3
3
1
1.17
W
Discordia
Ixaelotl
Discordia
4
2
3
2.75
W
Hercules
JhonnyRonda
Hercules
7
2
5
4.75
W
7
3
9
3.83
L
Medusa
SKZ Shxto
Medusa
3
8
2
0.5
W
2
1
5
4.5
L
Bake Kujira
akuma1835
Bake Kujira
2
4
4
1
L
0
5
2
0.2
L
Thanatos
xTweedie
Thanatos
3
6
3
0.75
W
Ishtar
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,387
Damage
33,757
63,906
Taken
81,881
32,705
Mitigated
48,602
20,399
Healing
22,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
IsKummaStyles
King Arthur
8,989
924
0
2,960
18,294
19,390
66
2,213
16,081
2,389
75,129
W
Discordia
Ixaelotl
Discordia
10,726
253
0
3,204
8,338
3,172
150
3,453
4,614
89,988
3,599
W
Hercules
JhonnyRonda
Hercules
10,603
4,509
0
4,154
16,241
9,477
40
2,829
13,392
0
88,795
W
19,658
793
0
5,352
15,053
5,111
235
2,974
11,948
75,760
0
L
Medusa
SKZ Shxto
Medusa
9,009
2,815
0
1,125
15,996
5,984
0
4,324
11,672
0
79,990
W
9,741
897
0
1,125
11,175
9,977
0
1,247
9,907
0
71,113
L
Bake Kujira
akuma1835
Bake Kujira
7,907
3,536
2,433
3,813
17,665
13,028
0
8,289
9,376
31,457
192
L
2,935
138
125
3,247
13,965
4,790
0
10,058
3,907
72,764
0
L
Thanatos
xTweedie
Thanatos
4,917
1,221
0
9,029
15,961
5,410
0
5,229
10,732
0
42,752
W
Ishtar
9,659
6,452
0
6,564
13,099
4,968
1,560
2,012
11,087
0
98,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,224
Gold Earned
48,176
655
Minions Killed
511
0
Camps Cleared
0
1,902,078
Distance Traveled
1,913,677
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,348
545
112
6
0
360,757
0
W
Discordia
11,602
611
157
8
0
373,247
7
W
Hercules
10,852
571
132
7
0
448,337
2
W
Ah Puch
11,028
580
94
5
0
358,919
2
L
Medusa
9,966
525
106
6
0
355,692
0
W
Odin
10,498
553
109
6
0
371,495
1
L
Bake Kujira
9,506
500
61
3
0
400,861
4
L
Ra
9,544
502
165
9
0
370,107
6
L
Thanatos
8,812
464
67
4
0
426,260
8
W
Ishtar
12,244
644
163
9
0
350,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role