Player Matchup

Pele
Pele
 
Pele
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
GosHcaN
Loki
Level 287
God Stats
3W - 12L
1,279 SR
Queue Stats
671W - 720L
1,515 Elo+
Solo
Ymir
Ymir
SkinkePung
Ymir
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
226W - 214L
1,527 Elo+
Solo
Skadi
Skadi
吾好舟不用楫
Skadi
Level 179
God Stats
0W - 2L
1,502 SR
Queue Stats
30W - 56L
1,431 Elo+
Party 1
Thanatos
Thanatos
慈母守中xian
Thanatos
Level 126
God Stats
0W - 3L
1,689 SR
Queue Stats
139W - 166L
1,468 Elo+
Party 1
Team Averages
Level 173
1,494 SR
1,488 Elo+

VS

Team Averages
Level 162
1,650 SR
1,499 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EveryTaz
Odin
Level 129
God Stats
3W - 0L
1,802 SR
Queue Stats
99W - 96L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
LolaX7
Nu Wa
Level 267
God Stats
3W - 2L
1,665 SR
Queue Stats
108W - 119L
1,522 Elo+
Solo
Da Ji
Da Ji
SowSaBInkS
Da Ji
Level 112
God Stats
3W - 1L
1,609 SR
Queue Stats
77W - 64L
1,489 Elo+
Party 2
Medusa
Medusa
TimousTamous
Medusa
Level 157
God Stats
2W - 2L
1,676 SR
Queue Stats
86W - 63L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 4 / 4
6,257
626
4,913
8,112
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
GosHcaN
Loki
14
1 / 2 / 3
7,092
709
5,417
6,246
2,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 3 / 6
7,557
756
3,372
11,009
9,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 3 / 4
7,640
764
7,402
7,892
3,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 3
7,648
765
3,652
5,966
3,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 0 / 8
9,160
916
4,519
8,552
8,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
13
1 / 2 / 8
7,826
783
1,314
8,472
6,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
LolaX7
Nu Wa
16
4 / 1 / 8
9,305
931
13,513
5,657
4,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
12
2 / 3 / 6
8,144
814
5,664
9,326
9,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
16
3 / 2 / 8
9,114
911
12,238
8,023
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
8
Kills
14
14
Deaths
8
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
4
0.5
W
Ao Kuang
 
Ao Kuang
4
0
8
8
W
Odin
1
2
8
2.5
L
Loki
GosHcaN
Loki
1
2
3
1.25
W
Nu Wa
LolaX7
Nu Wa
4
1
8
8
L
1
3
6
1.33
W
Da Ji
2
3
6
1.67
W
Medusa
3
2
8
3.5
L
3
3
4
1.67
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,756
Damage
37,248
39,225
Taken
40,030
22,980
Mitigated
33,278
8,283
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,913
557
0
1,286
8,112
3,868
0
2,819
5,029
0
9,700
W
Ao Kuang
 
Ao Kuang
4,519
1,017
167
1,737
8,552
8,507
813
552
8,000
7,729
2,180
W
Odin
1,314
207
886
1,443
8,472
6,762
164
1,842
6,630
0
3,889
L
Loki
GosHcaN
Loki
5,417
65
175
773
6,246
2,390
0
2,023
3,960
0
26,071
W
Nu Wa
LolaX7
Nu Wa
13,513
2,554
495
1,128
5,657
4,743
592
118
5,539
26,250
0
L
3,372
316
216
1,611
11,009
9,844
0
4,529
5,890
10,058
0
W
Da Ji
5,664
818
1,194
931
9,326
9,472
70
692
8,634
0
9,507
W
Medusa
12,238
3,514
663
574
8,023
3,794
2,558
168
7,855
0
35,307
L
7,402
2,142
569
1,390
7,892
3,240
0
2,940
4,570
0
27,795
L
3,652
299
0
2,263
5,966
3,638
0
3,362
2,256
0
7,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
43,549
121
Minions Killed
115
0
Camps Cleared
0
927,870
Distance Traveled
987,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,257
626
16
2
0
153,932
0
W
Ao Kuang
9,160
916
20
2
0
207,890
0
W
Odin
7,826
783
8
1
0
191,338
0
L
Loki
7,092
709
34
3
0
204,357
0
W
Nu Wa
9,305
931
25
3
0
186,970
0
L
Ymir
7,557
756
17
2
0
174,424
0
W
Da Ji
8,144
814
8
1
0
182,906
0
W
Medusa
9,114
911
54
5
0
217,971
0
L
Skadi
7,640
764
49
5
0
179,626
0
L
Thanatos
7,648
765
5
1
0
215,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role