Player Matchup

Bacchus
Bacchus
MJST-56
Bacchus
Level 30
God Stats
9W - 11L
1,443 SR
Queue Stats
25W - 59L
1,340 Elo+
Party 3
Xbalanque
Xbalanque
TeamJung
Xbalanque
Level 28
God Stats
2W - 3L
1,705 SR
Queue Stats
12W - 35L
1,295 Elo+
Party 3
Mercury
Mercury
msjfs
Mercury
Level 66
God Stats
13W - 17L
1,412 SR
Queue Stats
92W - 129L
1,432 Elo+
Party 3
Nu Wa
Nu Wa
mvp_jh87
Nu Wa
Level 48
God Stats
16W - 25L
1,506 SR
Queue Stats
51W - 87L
1,406 Elo+
Party 3
Sun Wukong
Sun Wukong
rea__eXe
Sun Wukong
Level 55
God Stats
22W - 24L
1,541 SR
Queue Stats
55W - 89L
1,403 Elo+
Party 3
Team Averages
Level 45
1,521 SR
1,375 Elo+

VS

Team Averages
Level 108
1,556 SR
1,445 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DARKGODROMEO
Kukulkan
Level 123
God Stats
6W - 4L
1,613 SR
Queue Stats
320W - 359L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
JOAN-MI
Danzaburou
Level 78
God Stats
6W - 2L
1,710 SR
Queue Stats
309W - 382L
1,439 Elo+
Party 1
Kali
Kali
jonsa08
Kali
Level 106
God Stats
8W - 8L
1,295 SR
Queue Stats
128W - 112L
1,429 Elo+
Party 2
Charon
Charon
titotuky
Charon
Level 103
God Stats
5W - 3L
1,664 SR
Queue Stats
92W - 79L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MJST-56
Bacchus
11
2 / 2 / 4
7,770
486
4,342
11,341
9,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
TeamJung
Xbalanque
15
3 / 2 / 1
9,041
565
9,374
8,419
2,679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mercury
msjfs
Mercury
14
1 / 3 / 3
7,971
498
6,556
11,323
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
mvp_jh87
Nu Wa
16
3 / 2 / 2
9,639
602
12,069
6,237
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
rea__eXe
Sun Wukong
16
3 / 2 / 2
10,362
648
11,674
16,362
12,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 5 / 0
8,717
545
10,141
18,594
16,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kukulkan
DARKGODROMEO
Kukulkan
13
0 / 3 / 1
7,657
479
3,735
9,227
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JOAN-MI
Danzaburou
14
1 / 1 / 4
7,946
497
6,405
9,551
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
jonsa08
Kali
14
5 / 1 / 3
8,512
532
7,211
13,524
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
titotuky
Charon
14
2 / 2 / 2
8,355
522
3,498
14,284
13,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
12
Kills
11
11
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
5
0
0.6
L
Kukulkan
DARKGODROMEO
Kukulkan
0
3
1
0.17
L
Danzaburou
JOAN-MI
Danzaburou
1
1
4
3
W
Bacchus
MJST-56
Bacchus
2
2
4
2
W
Xbalanque
TeamJung
Xbalanque
3
2
1
1.75
L
Kali
jonsa08
Kali
5
1
3
6.5
W
Mercury
msjfs
Mercury
1
3
3
0.83
W
Nu Wa
mvp_jh87
Nu Wa
3
2
2
2
W
Sun Wukong
rea__eXe
Sun Wukong
3
2
2
2
L
Charon
titotuky
Charon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,015
Damage
30,990
53,682
Taken
65,180
31,445
Mitigated
41,165
15,073
Healing
22,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,141
1,090
0
7,132
18,594
16,021
16
390
18,137
65,384
4,496
L
Kukulkan
DARKGODROMEO
Kukulkan
3,735
209
0
2,067
9,227
2,724
0
4,814
4,124
59,784
2,140
L
Danzaburou
JOAN-MI
Danzaburou
6,405
2,972
0
4,095
9,551
3,281
0
3,013
6,389
0
51,645
W
Bacchus
MJST-56
Bacchus
4,342
252
0
2,802
11,341
9,839
193
1,720
9,621
17,164
0
W
Xbalanque
TeamJung
Xbalanque
9,374
4,438
0
3,621
8,419
2,679
4,394
1,557
6,862
0
68,654
L
Kali
jonsa08
Kali
7,211
3,397
0
6,782
13,524
5,765
270
1,873
11,473
0
46,053
W
Mercury
msjfs
Mercury
6,556
1,954
0
1,465
11,323
4,234
0
2,741
8,582
0
65,071
W
Nu Wa
mvp_jh87
Nu Wa
12,069
4,365
0
1,190
6,237
2,136
322
2,390
3,847
71,407
1,230
W
Sun Wukong
rea__eXe
Sun Wukong
11,674
3,085
0
5,995
16,362
12,557
0
8,790
7,572
0
78,615
L
Charon
titotuky
Charon
3,498
709
0
2,560
14,284
13,374
279
5,269
8,646
34,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,783
Gold Earned
41,187
520
Minions Killed
543
0
Camps Cleared
0
1,628,542
Distance Traveled
1,634,341
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,717
545
181
11
0
309,343
0
L
Kukulkan
7,657
479
138
9
0
293,615
4
L
Danzaburou
7,946
497
96
6
0
320,678
1
W
Bacchus
7,770
486
16
1
0
326,898
5
W
Xbalanque
9,041
565
127
8
0
323,682
1
L
Kali
8,512
532
79
5
0
383,344
0
W
Mercury
7,971
498
92
6
0
382,541
1
W
Nu Wa
9,639
602
139
9
0
306,602
0
W
Sun Wukong
10,362
648
146
9
0
288,819
2
L
Charon
8,355
522
49
3
0
327,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role