Player Matchup

Martichoras
Martichoras
Deyaa
Martichoras
Level 156
God Stats
6W - 2L
1,659 SR
Queue Stats
221W - 201L
1,633 Elo+
Solo
Horus
Horus
Ewiixx
Horus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 251L
1,501 Elo+
Solo
Fenrir
Fenrir
Skpoll
Fenrir
Level 153
God Stats
2W - 1L
1,492 SR
Queue Stats
182W - 150L
1,549 Elo+
Solo
Arachne
Arachne
SkrtSkrt1989
Arachne
Level 172
God Stats
10W - 11L
1,417 SR
Queue Stats
666W - 670L
1,492 Elo+
Solo
Rama
Rama
r3n4rd
Rama
Level 147
God Stats
2W - 0L
1,537 SR
Queue Stats
184W - 164L
1,574 Elo+
Solo
Team Averages
Level 152
1,521 SR
1,550 Elo+

VS

Team Averages
Level 141
1,561 SR
1,505 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DuranTe92
Lancelot
Level 168
God Stats
0W - 2L
1,698 SR
Queue Stats
203W - 129L
1,578 Elo+
Solo
Hades
Hades
FamZzBlood4901
Hades
Level 98
God Stats
9W - 3L
1,743 SR
Queue Stats
650W - 643L
1,458 Elo+
Solo
Poseidon
Poseidon
Krystian0227
Poseidon
Level 155
God Stats
8W - 17L
1,362 SR
Queue Stats
975W - 991L
1,465 Elo+
Solo
Terra
Terra
Xhymn
Terra
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 66L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Deyaa
Martichoras
17
5 / 2 / 6
10,175
925
13,999
8,684
4,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Ewiixx
Horus
14
1 / 4 / 10
9,290
845
5,355
17,573
18,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Skpoll
Fenrir
13
1 / 5 / 9
8,328
757
7,796
12,987
16,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
SkrtSkrt1989
Arachne
17
6 / 1 / 6
10,100
918
13,677
9,085
4,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rama
r3n4rd
Rama
16
1 / 3 / 12
9,402
855
11,947
7,426
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 3 / 5
8,303
755
12,441
13,213
17,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
DuranTe92
Lancelot
1
0 / 0 / 0
2,976
271
0
0
0
14
0 / 5 / 8
7,959
724
7,744
15,730
21,741
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
Krystian0227
Poseidon
18
11 / 4 / 3
11,167
1,015
16,222
10,908
5,682
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
Xhymn
Terra
15
0 / 2 / 9
8,360
760
7,718
16,477
21,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
14
Kills
15
15
Deaths
14
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
3
5
2.17
W
Martichoras
Deyaa
Martichoras
5
2
6
4
L
Lancelot
DuranTe92
Lancelot
0
0
0
0
W
Horus
Ewiixx
Horus
1
4
10
1.5
L
0
5
8
0.8
L
Poseidon
Krystian0227
Poseidon
11
4
3
3.13
W
Fenrir
Skpoll
Fenrir
1
5
9
1.1
W
Arachne
SkrtSkrt1989
Arachne
6
1
6
9
L
Terra
Xhymn
Terra
0
2
9
2.25
W
Rama
r3n4rd
Rama
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,774
Damage
44,125
55,755
Taken
56,328
47,343
Mitigated
65,969
21,842
Healing
18,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,441
1,163
1,086
2,732
13,213
17,104
0
249
12,964
27,848
514
W
Martichoras
Deyaa
Martichoras
13,999
3,555
153
1,576
8,684
4,269
1,896
5,356
3,328
0
35,168
L
Lancelot
DuranTe92
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Ewiixx
Horus
5,355
1,567
4,785
7,014
17,573
18,340
136
13,282
4,291
2,080
9,070
L
7,744
551
1,856
2,643
15,730
21,741
0
385
15,345
23,885
0
L
Poseidon
Krystian0227
Poseidon
16,222
2,167
0
12
10,908
5,682
0
272
10,636
49,151
1,469
W
Fenrir
Skpoll
Fenrir
7,796
1,365
567
1,816
12,987
16,977
506
10,808
2,179
0
12,551
W
Arachne
SkrtSkrt1989
Arachne
13,677
10,841
524
3,103
9,085
4,645
2,691
6,402
2,683
0
25,302
L
Terra
Xhymn
Terra
7,718
1,031
5,663
4,429
16,477
21,442
0
507
15,970
16,288
2,935
W
Rama
r3n4rd
Rama
11,947
5,931
1,363
941
7,426
3,112
2,263
6,451
975
0
32,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,295
Gold Earned
38,765
131
Minions Killed
184
0
Camps Cleared
0
933,623
Distance Traveled
738,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,303
755
39
4
0
179,902
0
W
Martichoras
10,175
925
30
3
0
182,236
0
L
Lancelot
2,976
271
0
0
0
0
0
W
Horus
9,290
845
10
1
0
203,759
0
L
Hades
7,959
724
31
3
0
184,280
0
L
Poseidon
11,167
1,015
85
8
0
172,378
0
W
Fenrir
8,328
757
10
1
0
161,691
0
W
Arachne
10,100
918
28
3
0
212,053
0
L
Terra
8,360
760
29
3
0
202,141
0
W
Rama
9,402
855
53
5
0
173,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role