Player Matchup

Artemis
Artemis
Diamond IV
Khayzal
Artemis
Diamond IV
Level 48
God Stats
15W - 9L
1,753 SR
Queue Stats
103W - 76L
2,013 MMR
Party 1
Arachne
Arachne
Diamond III
Khrezza
Arachne
Diamond III
Level 163
God Stats
36W - 22L
1,736 SR
Queue Stats
159W - 98L
1,826 MMR
Party 1
Agni
Agni
Diamond III
qKinGz--
Agni
Diamond III
Level 155
God Stats
15W - 8L
1,628 SR
Queue Stats
139W - 90L
1,688 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,706 SR
1,842 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,393 SR
1,381 MMR
Bacchus
Bacchus
Silver II
Feohektor11
Bacchus
Silver II
Level 157
God Stats
77W - 77L
1,572 SR
Queue Stats
382W - 460L
1,399 MMR
Solo
Thoth
Thoth
Gold III
HΣnry
Thoth
Gold III
Level 159
God Stats
1W - 4L
1,166 SR
Queue Stats
129W - 157L
1,538 MMR
Solo
Mulan
Mulan
Silver II
Tatane3551
Mulan
Silver II
Level 122
God Stats
7W - 13L
1,442 SR
Queue Stats
73W - 110L
1,206 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Khayzal
Artemis
12
1 / 0 / 7
7,188
899
6,979
5,525
1,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Khrezza
Arachne
14
7 / 0 / 3
8,502
1,063
9,458
8,741
7,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Agni
13
2 / 0 / 8
7,693
962
5,208
4,987
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BakasuraAchillesKumbhakarnaKuzenboSerqet

VS

Bans
CthulhuShivaXing TianOdinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Feohektor11
Bacchus
10
0 / 4 / 0
5,766
721
5,130
10,484
9,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
HΣnry
Thoth
11
0 / 3 / 0
6,165
771
2,037
5,020
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
11
0 / 3 / 0
6,071
759
3,369
9,744
7,725
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Feohektor11
Bacchus
0
4
0
0
L
Thoth
HΣnry
Thoth
0
3
0
0
W
Artemis
Khayzal
Artemis
1
0
7
4.5
W
Arachne
Khrezza
Arachne
7
0
3
8.5
L
Mulan
0
3
0
0
W
Agni
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,645
Damage
10,536
19,253
Taken
25,248
11,540
Mitigated
18,947
7,093
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Feohektor11
Bacchus
5,130
67
0
1,912
10,484
9,825
0
2,037
8,252
14,990
421
L
Thoth
HΣnry
Thoth
2,037
137
0
110
5,020
1,397
0
1,001
3,951
19,852
381
W
Artemis
Khayzal
Artemis
6,979
2,624
0
1,979
5,525
1,741
1,865
1,708
3,603
0
23,307
W
Arachne
Khrezza
Arachne
9,458
7,490
0
3,566
8,741
7,903
610
2,031
6,358
0
22,474
L
Mulan
3,369
162
0
246
9,744
7,725
0
1,690
7,772
0
19,740
W
Agni
5,208
541
0
1,548
4,987
1,896
700
2,495
2,296
28,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,383
Gold Earned
18,002
110
Minions Killed
89
0
Camps Cleared
0
510,392
Distance Traveled
362,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,766
721
19
2
0
127,735
0
L
Thoth
6,165
771
33
4
0
94,501
0
W
Artemis
7,188
899
29
4
0
150,069
0
W
Arachne
8,502
1,063
28
4
0
190,935
1
L
Mulan
6,071
759
37
5
0
140,175
0
W
Agni
7,693
962
53
7
0
169,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role