Player Matchup

Morgan Le Fay
Morgan Le Fay
BarzinVana
Morgan Le Fay
Level 104
God Stats
28W - 21L
1,584 SR
Queue Stats
213W - 214L
1,499 Elo+
Solo
Aphrodite
Aphrodite
Death4Zones
Aphrodite
Level 143
God Stats
2W - 1L
1,481 SR
Queue Stats
59W - 71L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
Endolfy
Danzaburou
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Supremacy Zeus
Nu Wa
Level 87
God Stats
8W - 8L
1,530 SR
Queue Stats
53W - 44L
1,530 Elo+
Solo
Mulan
Mulan
TAK_MEWTWO
Mulan
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 93L
1,486 Elo+
Party 1
Team Averages
Level 102
1,519 SR
1,506 Elo+

VS

Team Averages
Level 113
1,427 SR
1,482 Elo+
Loki
Loki
JSelway
Loki
Level 102
God Stats
5W - 8L
1,401 SR
Queue Stats
46W - 43L
1,473 Elo+
Party 2
Medusa
Medusa
Legs 12K
Medusa
Level 123
God Stats
0W - 2L
1,304 SR
Queue Stats
40W - 28L
1,518 Elo+
Party 2
Bake Kujira
Bake Kujira
SJacksonn9
Bake Kujira
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
24W - 28L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
XxStealth
Cthulhu
Level 106
God Stats
2W - 3L
1,625 SR
Queue Stats
415W - 399L
1,473 Elo+
Solo
Scylla
Scylla
sirme4
Scylla
Level 206
God Stats
41W - 47L
1,523 SR
Queue Stats
650W - 600L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BarzinVana
Morgan Le Fay
17
6 / 0 / 5
10,597
623
16,514
13,489
7,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
Death4Zones
Aphrodite
14
3 / 0 / 10
9,699
571
5,223
10,850
9,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Endolfy
Danzaburou
15
5 / 1 / 4
9,761
574
12,700
8,664
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

17
5 / 2 / 5
10,586
623
17,001
5,957
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
16
5 / 4 / 6
9,412
554
7,927
14,943
7,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JSelway
Loki
12
3 / 4 / 2
7,504
441
4,142
14,090
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Legs 12K
Medusa
12
2 / 7 / 1
7,599
447
8,550
13,448
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bake Kujira
SJacksonn9
Bake Kujira
12
0 / 3 / 2
7,594
447
3,223
16,887
14,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
XxStealth
Cthulhu
14
1 / 7 / 0
8,282
487
11,006
19,055
12,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
sirme4
Scylla
16
1 / 3 / 3
9,145
538
5,704
10,492
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
24
Kills
7
7
Deaths
24
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BarzinVana
Morgan Le Fay
6
0
5
8.5
W
Aphrodite
Death4Zones
Aphrodite
3
0
10
8
W
Danzaburou
Endolfy
Danzaburou
5
1
4
7
L
Loki
JSelway
Loki
3
4
2
1
L
Medusa
Legs 12K
Medusa
2
7
1
0.36
L
Bake Kujira
SJacksonn9
Bake Kujira
0
3
2
0.33
W
5
2
5
3.75
W
Mulan
5
4
6
2
L
Cthulhu
XxStealth
Cthulhu
1
7
0
0.14
L
Scylla
sirme4
Scylla
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,365
Damage
32,625
53,903
Taken
73,972
30,406
Mitigated
36,053
27,195
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BarzinVana
Morgan Le Fay
16,514
1,089
168
8,008
13,489
7,893
141
6,459
6,210
78,310
641
W
Aphrodite
Death4Zones
Aphrodite
5,223
852
4,117
6,141
10,850
9,437
400
3,374
7,294
24,396
1,014
W
Danzaburou
Endolfy
Danzaburou
12,700
6,328
0
4,303
8,664
3,290
954
1,264
7,400
0
70,085
L
Loki
JSelway
Loki
4,142
451
0
4,955
14,090
3,677
0
5,812
8,278
0
49,566
L
Medusa
Legs 12K
Medusa
8,550
3,992
0
1,902
13,448
3,989
0
5,833
7,615
0
37,812
L
Bake Kujira
SJacksonn9
Bake Kujira
3,223
1,771
288
2,889
16,887
14,003
0
5,943
10,944
41,141
0
W
17,001
3,923
0
377
5,957
1,953
820
3,242
2,715
88,733
1,037
W
Mulan
7,927
1,514
0
4,081
14,943
7,833
72
4,248
10,575
0
78,475
L
Cthulhu
XxStealth
Cthulhu
11,006
309
0
4,498
19,055
12,098
0
14,079
4,976
51,442
1,103
L
Scylla
sirme4
Scylla
5,704
643
0
1,719
10,492
2,286
0
6,973
3,519
81,907
117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,055
Gold Earned
40,124
509
Minions Killed
480
0
Camps Cleared
0
1,769,802
Distance Traveled
1,669,731
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,597
623
118
7
0
351,352
1
W
Aphrodite
9,699
571
23
1
0
341,896
4
W
Danzaburou
9,761
574
116
7
0
335,222
2
L
Loki
7,504
441
85
5
0
378,834
2
L
Medusa
7,599
447
70
4
0
314,077
0
L
Bake Kujira
7,594
447
70
4
0
349,058
4
W
Nu Wa
10,586
623
152
9
0
354,168
4
W
Mulan
9,412
554
100
6
0
387,164
0
L
Cthulhu
8,282
487
91
5
0
300,840
0
L
Scylla
9,145
538
164
10
0
326,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role