Player Matchup

Cernunnos
Cernunnos
ColombianSnow
Cernunnos
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 103L
1,560 Elo+
Solo
Anubis
Anubis
JerillAnders
Anubis
Level 88
God Stats
24W - 19L
1,446 SR
Queue Stats
81W - 70L
1,710 Elo+
Solo
Ra
Ra
MrMcSavory
Ra
Level 203
God Stats
1W - 0L
1,528 SR
Queue Stats
27W - 16L
1,602 Elo+
Solo
King Arthur
King Arthur
SmiteHesy
King Arthur
Level 68
God Stats
13W - 18L
1,434 SR
Queue Stats
411W - 380L
1,485 Elo+
Solo
Kali
Kali
dylangamer-_
Kali
Level 99
God Stats
15W - 9L
1,780 SR
Queue Stats
341W - 294L
1,538 Elo+
Solo
Team Averages
Level 117
1,538 SR
1,579 Elo+

VS

Team Averages
Level 112
1,444 SR
1,456 Elo+
Scylla
Scylla
DareDevil9014
Scylla
Level 58
God Stats
0W - 1L
1,264 SR
Queue Stats
55W - 48L
1,483 Elo+
Solo
Anhur
Anhur
jeewl
Anhur
Level 149
God Stats
4W - 6L
1,483 SR
Queue Stats
267W - 316L
1,496 Elo+
Party 1
Ymir
Ymir
maveisorus
Ymir
Level 70
God Stats
8W - 2L
1,934 SR
Queue Stats
229W - 245L
1,484 Elo+
Party 1
Loki
Loki
mrwashington08
Loki
Level 159
God Stats
1W - 2L
1,038 SR
Queue Stats
46W - 43L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
wallpatt
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ColombianSnow
Cernunnos
8
1 / 2 / 2
4,596
657
4,303
3,574
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
8
2 / 0 / 1
4,534
648
2,630
3,122
1,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 0 / 0
4,808
687
1,772
1,593
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
SmiteHesy
King Arthur
8
0 / 0 / 0
4,574
653
1,186
3,823
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 0
4,062
580
713
5,234
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,144
592
529
3,060
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
jeewl
Anhur
8
2 / 1 / 0
4,177
597
3,581
4,843
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 2
3,963
566
1,268
4,790
2,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
3,744
535
1,322
3,864
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
wallpatt
Sun Wukong
1
0 / 0 / 0
1,266
181
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ColombianSnow
Cernunnos
1
2
2
1
L
0
1
0
0
W
Anubis
2
0
1
2.5
W
1
0
0
1
W
King Arthur
SmiteHesy
King Arthur
0
0
0
0
W
0
0
0
0
L
Anhur
jeewl
Anhur
2
1
0
2
L
0
2
2
0.5
L
0
0
0
0
L
Sun Wukong
wallpatt
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,604
Damage
6,700
17,346
Taken
16,557
5,103
Mitigated
4,787
7,128
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ColombianSnow
Cernunnos
4,303
2,194
0
580
3,574
927
0
650
2,924
0
24,926
L
529
41
0
997
3,060
841
0
1,685
1,375
22,812
0
W
Anubis
2,630
174
0
1,825
3,122
1,048
0
549
2,573
26,110
0
W
1,772
89
168
731
1,593
392
274
529
1,064
26,954
1,330
W
King Arthur
SmiteHesy
King Arthur
1,186
19
0
990
3,823
1,235
0
0
3,823
0
25,946
W
713
378
0
2,834
5,234
1,501
0
69
5,165
0
22,841
L
Anhur
jeewl
Anhur
3,581
1,930
0
2,044
4,843
861
0
1,066
3,777
0
22,990
L
1,268
255
0
1,756
4,790
2,189
0
1,564
3,226
7,703
0
L
1,322
135
0
2,212
3,864
896
0
0
3,864
0
20,769
L
Sun Wukong
wallpatt
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,574
Gold Earned
17,294
236
Minions Killed
143
0
Camps Cleared
0
717,720
Distance Traveled
541,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,596
657
45
6
0
127,174
0
L
Scylla
4,144
592
49
7
0
121,398
0
W
Anubis
4,534
648
38
5
0
136,965
0
W
Ra
4,808
687
56
8
0
145,024
0
W
King Arthur
4,574
653
48
7
0
133,796
0
W
Kali
4,062
580
49
7
0
174,761
0
L
Anhur
4,177
597
45
6
0
138,399
0
L
Ymir
3,963
566
7
1
0
141,131
0
L
Loki
3,744
535
42
6
0
140,197
0
L
Sun Wukong
1,266
181
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role