Player Matchup

Nox
Nox
 
Nox
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Nsoov
Chronos
Level 124
God Stats
3W - 3L
1,246 SR
Queue Stats
318W - 335L
1,421 Elo+
Solo
Rama
Rama
SupremeAINZ
Rama
Level 89
God Stats
15W - 23L
1,433 SR
Queue Stats
254W - 245L
1,458 Elo+
Party 1
Achilles
Achilles
TheKhorne
Achilles
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 136L
1,415 Elo+
Party 1
Anubis
Anubis
leixoesTheMan
Anubis
Level 96
God Stats
80W - 69L
1,620 SR
Queue Stats
387W - 384L
1,508 Elo+
Solo
Team Averages
Level 113
1,460 SR
1,460 Elo+

VS

Team Averages
Level 134
1,516 SR
1,440 Elo+
Ne Zha
Ne Zha
Dumbo_020
Ne Zha
Level 141
God Stats
33W - 48L
1,440 SR
Queue Stats
324W - 328L
1,413 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hermine07
Ah Muzen Cab
Level 108
God Stats
55W - 34L
1,591 SR
Queue Stats
70W - 63L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
KikiBrokva
Sun Wukong
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
176W - 160L
1,388 Elo+
Solo
Ra
Ra
L4ckes Ttv
Ra
Level 190
God Stats
5W - 4L
1,492 SR
Queue Stats
342W - 313L
1,511 Elo+
Solo
Ganesha
Ganesha
dyslexic-felspar
Ganesha
Level 146
God Stats
2W - 1L
1,555 SR
Queue Stats
323W - 338L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 1 / 1
7,756
517
8,311
6,004
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Nsoov
Chronos
13
1 / 3 / 4
7,189
479
6,109
12,046
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 5 / 3
6,371
425
6,418
8,944
2,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Achilles
TheKhorne
Achilles
12
5 / 3 / 1
7,826
522
11,127
13,653
13,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
2 / 4 / 0
6,730
449
4,569
9,085
3,250
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dumbo_020
Ne Zha
15
6 / 1 / 6
8,479
565
10,099
13,151
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ah Muzen Cab
Hermine07
Ah Muzen Cab
13
5 / 3 / 3
7,839
523
9,451
11,484
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
KikiBrokva
Sun Wukong
13
3 / 3 / 2
8,439
563
7,093
9,612
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 4
8,593
573
4,970
7,226
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 2 / 9
8,132
542
4,797
13,857
11,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
16
16
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
1
1
3.5
W
Ne Zha
Dumbo_020
Ne Zha
6
1
6
9
W
Ah Muzen Cab
Hermine07
Ah Muzen Cab
5
3
3
2.17
W
Sun Wukong
KikiBrokva
Sun Wukong
3
3
2
1.33
W
2
2
4
2
L
Chronos
Nsoov
Chronos
1
3
4
1
L
0
5
3
0.3
L
Achilles
TheKhorne
Achilles
5
3
1
1.83
W
0
2
9
2.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,534
Damage
36,410
49,732
Taken
55,330
24,920
Mitigated
29,689
13,130
Healing
15,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,311
222
0
660
6,004
2,127
0
2,378
3,559
54,001
1,326
W
Ne Zha
Dumbo_020
Ne Zha
10,099
2,115
0
4,210
13,151
6,141
485
3,285
9,704
0
68,870
W
Ah Muzen Cab
Hermine07
Ah Muzen Cab
9,451
3,781
0
1,387
11,484
4,002
673
3,177
8,225
0
52,936
W
Sun Wukong
KikiBrokva
Sun Wukong
7,093
1,029
0
2,513
9,612
5,883
571
4,934
4,678
0
46,029
W
4,970
207
2,510
2,012
7,226
2,545
235
3,636
3,304
59,782
0
L
Chronos
Nsoov
Chronos
6,109
3,053
0
4,141
12,046
3,614
0
2,445
9,488
56,429
0
L
6,418
5,925
0
1,774
8,944
2,639
0
1,431
7,470
0
43,584
L
Achilles
TheKhorne
Achilles
11,127
784
0
2,930
13,653
13,290
0
2,905
10,748
0
26,106
W
4,797
176
0
3,054
13,857
11,118
80
3,118
10,581
17,993
1,636
L
4,569
322
0
3,625
9,085
3,250
0
0
8,554
36,728
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,872
Gold Earned
41,482
377
Minions Killed
417
0
Camps Cleared
0
1,358,500
Distance Traveled
1,476,116
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,756
517
108
7
0
275,641
1
W
Ne Zha
8,479
565
98
7
0
328,971
0
W
Ah Muzen Cab
7,839
523
111
7
0
278,186
0
W
Sun Wukong
8,439
563
76
5
0
290,439
3
W
Ra
8,593
573
131
9
0
267,167
0
L
Chronos
7,189
479
96
6
0
312,050
0
L
Rama
6,371
425
84
6
0
272,267
0
L
Achilles
7,826
522
27
2
0
310,026
4
W
Ganesha
8,132
542
1
0
0
311,353
2
L
Anubis
6,730
449
62
4
0
188,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role