Player Matchup

Merlin
Merlin
 
Merlin
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
BananaKiller331
Gilgamesh
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,490 Elo+
Party 3
Hercules
Hercules
EspartanoJ
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,514 Elo+
Party 2
Cerberus
Cerberus
Nalhun
Cerberus
Level 149
God Stats
1W - 0L
1,707 SR
Queue Stats
9W - 7L
1,599 Elo+
Party 2
Medusa
Medusa
bEY0nDThEHoR1Z0N
Medusa
Level 157
God Stats
11W - 9L
1,605 SR
Queue Stats
299W - 291L
1,534 Elo+
Solo
Team Averages
Level 160
1,562 SR
1,527 Elo+

VS

Team Averages
Level 121
1,518 SR
1,494 Elo+
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Cutny
Mulan
Level 146
God Stats
11W - 7L
1,715 SR
Queue Stats
393W - 375L
1,545 Elo+
Party 1
Sol
Sol
casamayoor
Sol
Level 101
God Stats
0W - 1L
1,281 SR
Queue Stats
9W - 26L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
qSmugu
Baron Samedi
Level 140
God Stats
8W - 12L
1,484 SR
Queue Stats
524W - 503L
1,563 Elo+
Party 1
Fenrir
Fenrir
sherlok919
Fenrir
Level 127
God Stats
2W - 3L
1,607 SR
Queue Stats
60W - 73L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 2 / 0
4,096
585
1,787
2,480
576
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
BananaKiller331
Gilgamesh
8
0 / 1 / 1
4,200
600
3,917
6,470
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
EspartanoJ
Hercules
8
2 / 1 / 0
4,361
623
3,421
4,438
1,678
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Nalhun
Cerberus
8
1 / 1 / 2
4,514
645
1,774
6,214
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 3 / 0
4,109
587
2,017
5,005
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 1 / 1
3,865
552
2,609
4,807
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Cutny
Mulan
8
1 / 2 / 0
4,459
637
2,101
5,983
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 2 / 1
3,518
503
1,796
2,697
507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
qSmugu
Baron Samedi
10
2 / 0 / 1
4,782
683
2,141
2,462
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
sherlok919
Fenrir
9
4 / 0 / 3
4,936
705
4,772
5,932
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
8
8
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
0
0
L
Bacchus
 
Bacchus
1
1
1
1.5
W
Gilgamesh
BananaKiller331
Gilgamesh
0
1
1
0.5
L
Mulan
Cutny
Mulan
1
2
0
0.5
W
Hercules
EspartanoJ
Hercules
2
1
0
2
W
Cerberus
Nalhun
Cerberus
1
1
2
2
W
2
3
0
0.67
L
0
2
1
0.25
L
Baron Samedi
qSmugu
Baron Samedi
2
0
1
2.5
L
Fenrir
sherlok919
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,916
Damage
13,419
24,607
Taken
21,881
11,306
Mitigated
10,772
7,346
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,787
104
0
250
2,480
576
0
900
1,580
23,146
0
L
Bacchus
 
Bacchus
2,609
571
0
1,400
4,807
3,814
0
951
3,856
10,898
0
W
Gilgamesh
BananaKiller331
Gilgamesh
3,917
1,187
0
1,649
6,470
4,054
0
486
5,984
0
22,646
L
Mulan
Cutny
Mulan
2,101
326
0
1,845
5,983
3,061
0
0
5,728
0
24,781
W
Hercules
EspartanoJ
Hercules
3,421
1,836
0
2,247
4,438
1,678
39
2,011
2,427
0
20,188
W
Cerberus
Nalhun
Cerberus
1,774
164
0
2,523
6,214
3,454
0
2,234
3,980
19,146
0
W
2,017
644
0
677
5,005
1,544
0
659
4,346
0
19,722
L
1,796
575
0
1,095
2,697
507
0
540
2,157
11,716
488
L
Baron Samedi
qSmugu
Baron Samedi
2,141
57
100
857
2,462
1,210
0
1,105
1,357
26,606
0
L
Fenrir
sherlok919
Fenrir
4,772
1,425
0
1,789
5,932
2,180
0
965
4,860
0
24,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,280
Gold Earned
21,560
206
Minions Killed
179
0
Camps Cleared
0
705,855
Distance Traveled
664,317
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,096
585
49
7
0
123,202
0
L
Bacchus
3,865
552
13
2
0
144,698
1
W
Gilgamesh
4,200
600
41
6
0
127,072
0
L
Mulan
4,459
637
41
6
0
122,461
0
W
Hercules
4,361
623
38
5
0
144,837
0
W
Cerberus
4,514
645
30
4
0
151,581
2
W
Medusa
4,109
587
48
7
0
159,163
0
L
Sol
3,518
503
28
4
0
81,705
1
L
Baron Samedi
4,782
683
51
7
0
148,114
0
L
Fenrir
4,936
705
46
7
0
167,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role