Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Kenichi_Supremo
Ix Chel
Level 156
God Stats
18W - 17L
1,438 SR
Queue Stats
176W - 181L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
Pablodhr18
Ratatoskr
Level 85
God Stats
4W - 6L
1,452 SR
Queue Stats
76W - 88L
1,451 Elo+
Solo
Cupid
Cupid
XenoNerva
Cupid
Level 157
God Stats
4W - 2L
1,889 SR
Queue Stats
189W - 179L
1,412 Elo+
Solo
Cthulhu
Cthulhu
XxStealth
Cthulhu
Level 106
God Stats
3W - 3L
1,516 SR
Queue Stats
472W - 451L
1,463 Elo+
Solo
Team Averages
Level 131
1,559 SR
1,454 Elo+

VS

Team Averages
Level 103
1,499 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
I_Zero_Vi
Anubis
Level 104
God Stats
17W - 17L
1,535 SR
Queue Stats
457W - 450L
1,455 Elo+
Solo
Bacchus
Bacchus
JSelway
Bacchus
Level 102
God Stats
1W - 1L
1,675 SR
Queue Stats
46W - 43L
1,485 Elo+
Party 1
Medusa
Medusa
Legs 12K
Medusa
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 28L
1,532 Elo+
Party 1
Sol
Sol
SJacksonn9
Sol
Level 29
God Stats
1W - 2L
1,287 SR
Queue Stats
24W - 28L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
3 / 2 / 5
6,935
533
5,272
9,066
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 4 / 3
7,170
552
5,109
7,593
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Pablodhr18
Ratatoskr
15
10 / 1 / 2
8,351
642
11,035
12,336
5,842
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
XenoNerva
Cupid
10
1 / 3 / 5
6,452
496
5,444
8,494
2,338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
XxStealth
Cthulhu
13
4 / 4 / 1
7,722
594
4,617
10,493
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 4 / 2
7,532
579
7,283
5,385
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
I_Zero_Vi
Anubis
13
5 / 3 / 1
7,334
564
6,957
8,540
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
JSelway
Bacchus
9
1 / 3 / 4
6,595
507
4,336
9,743
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Legs 12K
Medusa
11
5 / 5 / 0
6,986
537
7,554
8,326
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 6 / 2
7,085
545
7,308
11,686
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
20
Kills
14
14
Deaths
21
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
2
5
2.75
L
Nu Wa
 
Nu Wa
2
4
2
0.75
L
Anubis
I_Zero_Vi
Anubis
5
3
1
1.83
L
Bacchus
JSelway
Bacchus
1
3
4
1
W
2
4
3
0.88
L
Medusa
Legs 12K
Medusa
5
5
0
1
W
Ratatoskr
Pablodhr18
Ratatoskr
10
1
2
11
L
1
6
2
0.33
W
Cupid
XenoNerva
Cupid
1
3
5
1.17
W
Cthulhu
XxStealth
Cthulhu
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,477
Damage
33,438
47,982
Taken
43,680
24,848
Mitigated
20,191
13,690
Healing
11,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,272
1,539
0
2,580
9,066
8,757
88
4,143
4,842
26,634
632
L
Nu Wa
 
Nu Wa
7,283
1,890
0
877
5,385
1,468
0
2,956
2,036
42,257
1,233
L
Anubis
I_Zero_Vi
Anubis
6,957
178
0
3,488
8,540
3,789
0
1,648
6,694
39,771
0
L
Bacchus
JSelway
Bacchus
4,336
754
0
2,699
9,743
8,665
14
2,223
7,342
16,613
0
W
5,109
190
227
798
7,593
2,246
224
5,220
2,285
39,919
0
L
Medusa
Legs 12K
Medusa
7,554
3,991
0
1,490
8,326
2,753
0
1,599
6,549
0
40,917
W
Ratatoskr
Pablodhr18
Ratatoskr
11,035
3,353
0
2,052
12,336
5,842
0
6,825
5,366
0
58,843
L
7,308
2,936
0
3,442
11,686
3,516
951
5,309
6,262
51,389
1,794
W
Cupid
XenoNerva
Cupid
5,444
3,119
704
4,269
8,494
2,338
689
2,293
6,127
0
31,440
W
Cthulhu
XxStealth
Cthulhu
4,617
267
0
3,060
10,493
5,665
0
6,302
3,733
53,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
35,532
333
Minions Killed
310
0
Camps Cleared
0
1,255,864
Distance Traveled
1,194,509
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,935
533
43
3
0
257,292
2
L
Nu Wa
7,532
579
76
6
0
225,322
0
L
Anubis
7,334
564
71
5
0
249,629
0
L
Bacchus
6,595
507
22
2
0
281,362
2
W
Ix Chel
7,170
552
70
5
0
231,949
1
L
Medusa
6,986
537
61
5
0
229,597
0
W
Ratatoskr
8,351
642
82
6
0
300,470
0
L
Sol
7,085
545
80
6
0
208,599
2
W
Cupid
6,452
496
44
3
0
237,163
0
W
Cthulhu
7,722
594
94
7
0
228,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role