Player Matchup

Geb
Geb
AnimeGamer1128
Geb
Level 122
God Stats
1W - 0L
1,817 SR
Queue Stats
25W - 19L
1,519 Elo+
Party 2
Discordia
Discordia
AquaNep
Discordia
Level 148
God Stats
1W - 0L
1,515 SR
Queue Stats
10W - 10L
1,503 Elo+
Party 1
Nemesis
Nemesis
Constlations
Nemesis
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 6L
1,568 Elo+
Party 1
Medusa
Medusa
FlufflyBush
Medusa
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 112L
1,470 Elo+
Party 2
Hades
Hades
PreludeToOmega
Hades
Level 121
God Stats
44W - 30L
1,605 SR
Queue Stats
906W - 1,007L
1,436 Elo+
Solo
Team Averages
Level 96
1,587 SR
1,499 Elo+

VS

Team Averages
Level 116
1,377 SR
1,460 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Hugoogre
Thanatos
Level 61
God Stats
5W - 10L
1,190 SR
Queue Stats
373W - 488L
1,452 Elo+
Solo
Maman Brigitte
Maman Brigitte
OddDced
Maman Brigitte
Level 122
God Stats
11W - 18L
1,519 SR
Queue Stats
397W - 445L
1,468 Elo+
Solo
Fenrir
Fenrir
daBaBYmakerMDT
Fenrir
Level 112
God Stats
0W - 1L
1,380 SR
Queue Stats
3W - 6L
1,391 Elo+
Solo
Athena
Athena
giannyrodriguez
Athena
Level 146
God Stats
2W - 2L
1,294 SR
Queue Stats
171W - 163L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,276
1,255
2,254
1,911
1,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
AquaNep
Discordia
12
7 / 0 / 6
7,476
1,495
7,767
3,234
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Constlations
Nemesis
11
2 / 1 / 8
6,669
1,334
4,790
4,281
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
4 / 0 / 5
6,613
1,323
5,030
452
150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 7
6,010
1,202
1,250
2,124
1,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

415

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
5,075
1,015
0
63
14
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Hugoogre
Thanatos
10
0 / 5 / 1
5,504
1,101
1,308
8,995
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maman Brigitte
OddDced
Maman Brigitte
10
1 / 5 / 0
5,896
1,179
3,608
6,214
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,537
1,107
3,128
8,111
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 1
6,009
1,202
1,196
4,782
4,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
13
Kills
1
1
Deaths
13
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
0
0
6
3
W
Discordia
AquaNep
Discordia
7
0
6
10
W
Nemesis
Constlations
Nemesis
2
1
8
6
W
Medusa
4
0
5
6.5
L
Thanatos
Hugoogre
Thanatos
0
5
1
0.1
L
Maman Brigitte
OddDced
Maman Brigitte
1
5
0
0.2
W
0
0
7
3.5
L
0
2
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,091
Damage
9,240
12,002
Taken
28,165
6,102
Mitigated
12,621
862
Healing
1,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
63
14
0
63
0
0
0
W
2,254
138
0
393
1,911
1,422
0
602
1,265
12,780
0
W
Discordia
AquaNep
Discordia
7,767
394
0
0
3,234
999
0
1,385
1,597
13,727
0
W
Nemesis
Constlations
Nemesis
4,790
2,000
0
161
4,281
1,714
0
1,548
2,588
0
14,935
W
Medusa
5,030
2,547
0
49
452
150
0
376
57
0
9,705
L
Thanatos
Hugoogre
Thanatos
1,308
95
0
448
8,995
3,014
0
3,727
5,268
0
5,781
L
Maman Brigitte
OddDced
Maman Brigitte
3,608
0
0
260
6,214
1,875
0
3,221
2,993
13,061
337
W
1,250
38
50
209
2,124
1,817
0
472
1,527
4,240
752
L
3,128
195
0
464
8,111
3,643
0
2,818
5,293
0
9,463
L
1,196
164
0
328
4,782
4,075
0
1,172
3,610
14,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
28,021
87
Minions Killed
71
3
Camps Cleared
3
540,287
Distance Traveled
376,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,075
1,015
0
0
0
0
0
W
Geb
6,276
1,255
22
4
1
111,477
0
W
Discordia
7,476
1,495
12
2
0
115,789
0
W
Nemesis
6,669
1,334
31
6
2
109,234
0
W
Medusa
6,613
1,323
10
2
0
111,126
0
L
Thanatos
5,504
1,101
11
2
1
93,552
0
L
Maman Brigitte
5,896
1,179
22
4
1
92,582
0
W
Hades
6,010
1,202
12
2
0
92,661
0
L
Fenrir
5,537
1,107
10
2
1
100,682
0
L
Athena
6,009
1,202
28
6
0
89,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role