Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
MaxoyHu-TonOne
Agni
Level 57
God Stats
11W - 12L
1,441 SR
Queue Stats
163W - 180L
1,390 Elo+
Solo
Danzaburou
Danzaburou
Rocfooooooor
Danzaburou
Level 90
God Stats
31W - 38L
1,461 SR
Queue Stats
58W - 68L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
berserker6191
Cthulhu
Level 86
God Stats
3W - 5L
1,237 SR
Queue Stats
60W - 67L
1,491 Elo+
Party 2
Tsukuyomi
Tsukuyomi
manu_o_grove
Tsukuyomi
Level 148
God Stats
2W - 1L
1,590 SR
Queue Stats
246W - 246L
1,486 Elo+
Party 1
Team Averages
Level 101
1,446 SR
1,469 Elo+

VS

Team Averages
Level 89
1,490 SR
1,407 Elo+
Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AzaxSyndr
Kuzenbo
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 64L
1,381 Elo+
Party 3
Cupid
Cupid
I-SneaKyy-I
Cupid
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,275 Elo+
Party 3
Chang'e
Chang'e
chulthu
Chang'e
Level 122
God Stats
1W - 4L
1,360 SR
Queue Stats
75W - 81L
1,437 Elo+
Solo
Bellona
Bellona
miguxta
Bellona
Level 68
God Stats
14W - 11L
1,589 SR
Queue Stats
55W - 53L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
6 / 1 / 3
6,015
602
6,685
9,227
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
2 / 2 / 2
5,441
544
3,477
4,500
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Rocfooooooor
Danzaburou
11
4 / 0 / 1
6,229
623
5,427
4,234
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
9
1 / 0 / 4
5,281
528
4,113
4,838
2,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
manu_o_grove
Tsukuyomi
11
1 / 1 / 1
6,228
623
3,625
7,095
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 3 / 0
6,542
654
3,821
5,650
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
AzaxSyndr
Kuzenbo
7
0 / 0 / 1
4,539
454
2,492
7,756
4,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 5 / 1
4,500
450
1,584
6,137
1,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
chulthu
Chang'e
9
1 / 2 / 0
5,114
511
2,623
5,921
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
miguxta
Bellona
7
0 / 4 / 1
4,549
455
3,645
8,358
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
3
7.5
L
Ra
 
Ra
3
3
0
1
L
Kuzenbo
AzaxSyndr
Kuzenbo
0
0
1
0.5
L
0
5
1
0.1
W
2
2
2
1.5
W
Danzaburou
Rocfooooooor
Danzaburou
4
0
1
4.5
W
Cthulhu
1
0
4
3
L
Chang'e
chulthu
Chang'e
1
2
0
0.5
W
Tsukuyomi
manu_o_grove
Tsukuyomi
1
1
1
1.5
L
Bellona
miguxta
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,327
Damage
14,165
29,894
Taken
33,822
12,116
Mitigated
13,542
8,750
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,685
5,708
0
2,623
9,227
3,182
0
1,957
7,270
0
36,052
L
Ra
 
Ra
3,821
651
36
1,171
5,650
1,703
0
2,376
2,811
43,424
1,153
L
Kuzenbo
AzaxSyndr
Kuzenbo
2,492
1,117
0
2,622
7,756
4,693
0
1,749
5,781
8,596
0
L
1,584
761
42
1,524
6,137
1,484
0
1,284
4,665
0
20,815
W
3,477
191
0
538
4,500
1,278
0
2,281
2,184
26,180
0
W
Danzaburou
Rocfooooooor
Danzaburou
5,427
2,819
0
2,227
4,234
1,340
2,574
1,037
3,197
0
37,605
W
Cthulhu
4,113
532
61
1,444
4,838
2,498
0
914
3,924
22,506
0
L
Chang'e
chulthu
Chang'e
2,623
76
80
2,361
5,921
1,592
0
0
5,921
25,626
0
W
Tsukuyomi
manu_o_grove
Tsukuyomi
3,625
649
0
1,857
7,095
3,818
0
2,628
4,467
0
41,262
L
Bellona
miguxta
Bellona
3,645
965
0
1,076
8,358
4,070
0
1,112
7,054
0
30,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,194
Gold Earned
25,244
299
Minions Killed
259
0
Camps Cleared
0
998,125
Distance Traveled
1,053,603
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,015
602
56
6
0
246,783
0
L
Ra
6,542
654
103
10
0
210,138
0
L
Kuzenbo
4,539
454
18
2
0
222,399
2
L
Cupid
4,500
450
33
3
0
192,778
0
W
Agni
5,441
544
56
6
0
204,842
2
W
Danzaburou
6,229
623
76
8
0
164,830
0
W
Cthulhu
5,281
528
37
4
0
213,973
0
L
Chang'e
5,114
511
51
5
0
206,600
0
W
Tsukuyomi
6,228
623
74
7
0
167,697
0
L
Bellona
4,549
455
54
5
0
221,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role