Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Alvaroexpo
Geb
Level 38
God Stats
3W - 8L
1,167 SR
Queue Stats
11W - 32L
1,151 Elo+
Party 1
Charybdis
Charybdis
Jablape4444
Charybdis
Level 15
God Stats
0W - 3L
1,218 SR
Queue Stats
6W - 28L
978 Elo+
Party 1
Thanatos
Thanatos
Kajojus
Thanatos
Level 71
God Stats
0W - 4L
1,151 SR
Queue Stats
113W - 109L
1,511 Elo+
Solo
Shiva
Shiva
pichupro_123
Shiva
Level 25
God Stats
0W - 1L
1,267 SR
Queue Stats
6W - 25L
1,030 Elo+
Party 1
Team Averages
Level 60
1,261 SR
1,234 Elo+

VS

Team Averages
Level 83
1,574 SR
1,506 Elo+
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SnusPause
Anubis
Level 16
God Stats
8W - 6L
1,557 SR
Queue Stats
84W - 76L
1,507 Elo+
Party 2
Hel
Hel
temp-740041
Hel
Level 86
God Stats
5W - 4L
1,622 SR
Queue Stats
183W - 171L
1,518 Elo+
Party 2
Cerberus
Cerberus
Наигар
Cerberus
Level 124
God Stats
20W - 15L
1,692 SR
Queue Stats
155W - 136L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 1
5,537
554
1,824
3,750
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,094
509
2,689
6,720
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Jablape4444
Charybdis
8
0 / 4 / 0
4,473
447
2,847
6,125
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Kajojus
Thanatos
10
2 / 2 / 0
5,403
540
4,203
9,069
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,831
483
2,441
5,984
2,221
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 0
7,008
701
3,580
7,545
6,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anhur
 
Anhur
9
1 / 1 / 4
5,506
551
4,424
4,709
1,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
SnusPause
Anubis
12
3 / 1 / 3
6,138
614
4,935
5,828
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 2
6,569
657
4,308
3,310
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Наигар
Cerberus
10
3 / 0 / 2
6,020
602
3,798
6,071
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
W
Bellona
 
Bellona
3
0
0
3
W
Anhur
 
Anhur
1
1
4
3
L
0
2
1
0.25
L
Charybdis
Jablape4444
Charybdis
0
4
0
0
L
Thanatos
Kajojus
Thanatos
2
2
0
1
W
Anubis
SnusPause
Anubis
3
1
3
4.5
L
0
3
0
0
W
2
0
2
3
W
Cerberus
Наигар
Cerberus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,004
Damage
21,045
31,648
Taken
27,463
9,895
Mitigated
15,062
9,150
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,824
43
0
1,250
3,750
895
0
3,210
540
32,250
630
W
Bellona
 
Bellona
3,580
941
0
3,423
7,545
6,831
0
0
7,371
0
42,070
W
Anhur
 
Anhur
4,424
2,080
0
1,620
4,709
1,348
420
1,201
3,508
0
30,835
L
2,689
112
0
1,975
6,720
3,305
0
2,277
4,443
15,345
0
L
Charybdis
Jablape4444
Charybdis
2,847
1,291
0
937
6,125
1,201
0
3,123
3,002
0
20,871
L
Thanatos
Kajojus
Thanatos
4,203
2,213
0
4,645
9,069
2,273
0
4,045
5,024
0
40,827
W
Anubis
SnusPause
Anubis
4,935
148
0
3,302
5,828
2,077
0
464
5,324
52,716
0
L
2,441
855
0
343
5,984
2,221
0
123
5,538
0
21,257
W
4,308
125
1,054
2,802
3,310
842
0
1,369
1,749
42,969
0
W
Cerberus
Наигар
Cerberus
3,798
322
0
2,681
6,071
3,964
0
1,235
4,836
15,860
1,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,338
Gold Earned
31,241
248
Minions Killed
341
0
Camps Cleared
0
1,035,731
Distance Traveled
1,018,948
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,537
554
75
8
0
214,438
2
W
Bellona
7,008
701
91
9
0
160,980
0
W
Anhur
5,506
551
55
6
0
207,783
0
L
Geb
5,094
509
13
1
0
203,923
0
L
Charybdis
4,473
447
45
5
0
190,892
0
L
Thanatos
5,403
540
74
7
0
218,633
0
W
Anubis
6,138
614
82
8
0
221,493
0
L
Shiva
4,831
483
41
4
0
207,845
0
W
Hel
6,569
657
89
9
0
225,828
1
W
Cerberus
6,020
602
24
2
0
202,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role