Player Matchup

Hades
Hades
BeHiNDYou7119
Hades
Level 100
God Stats
57W - 56L
1,536 SR
Queue Stats
657W - 641L
1,431 Elo+
Solo
Anhur
Anhur
Blycon
Anhur
Level 66
God Stats
1W - 1L
1,229 SR
Queue Stats
43W - 44L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
Malaka213
Gilgamesh
Level 40
God Stats
27W - 31L
1,479 SR
Queue Stats
106W - 138L
1,439 Elo+
Solo
Thanatos
Thanatos
UnknownPally
Thanatos
Level 86
God Stats
24W - 26L
1,522 SR
Queue Stats
312W - 336L
1,362 Elo+
Solo
Ganesha
Ganesha
gavarhino
Ganesha
Level 85
God Stats
1W - 1L
1,569 SR
Queue Stats
72W - 76L
1,429 Elo+
Party 2
Team Averages
Level 75
1,467 SR
1,425 Elo+

VS

Team Averages
Level 58
1,367 SR
1,413 Elo+
Kukulkan
Kukulkan
DareDevil9014
Kukulkan
Level 58
God Stats
5W - 3L
1,547 SR
Queue Stats
55W - 48L
1,486 Elo+
Solo
Pele
Pele
Kiratons
Pele
Level 28
God Stats
1W - 14L
1,037 SR
Queue Stats
187W - 193L
1,295 Elo+
Party 1
Yemoja
Yemoja
XxBlackSw0rdxX
Yemoja
Level 40
God Stats
35W - 36L
1,354 SR
Queue Stats
102W - 109L
1,341 Elo+
Party 1
Artio
Artio
cheeeeeno
Artio
Level 103
God Stats
1W - 2L
1,526 SR
Queue Stats
172W - 178L
1,489 Elo+
Solo
Nut
Nut
zenek0509
Nut
Level 63
God Stats
2W - 3L
1,370 SR
Queue Stats
36W - 39L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
7,966
613
8,654
8,006
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Anhur
Blycon
Anhur
13
7 / 3 / 0
8,269
636
8,423
9,213
3,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Malaka213
Gilgamesh
15
9 / 2 / 1
9,710
747
10,663
12,492
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
UnknownPally
Thanatos
14
4 / 1 / 2
7,928
610
5,986
13,052
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
gavarhino
Ganesha
13
0 / 1 / 12
8,379
645
5,500
12,052
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DareDevil9014
Kukulkan
13
3 / 4 / 2
8,016
617
8,438
9,370
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
4 / 4 / 1
6,664
513
6,321
12,089
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 4 / 2
6,280
483
4,574
9,781
2,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Artio
cheeeeeno
Artio
12
1 / 4 / 1
6,285
483
5,458
13,769
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 6 / 1
5,726
440
5,696
10,678
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
10
10
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Anhur
Blycon
Anhur
7
3
0
2.33
L
Kukulkan
DareDevil9014
Kukulkan
3
4
2
1
L
Pele
4
4
1
1.13
W
Gilgamesh
Malaka213
Gilgamesh
9
2
1
4.75
W
Thanatos
UnknownPally
Thanatos
4
1
2
5
L
1
4
2
0.5
L
Artio
cheeeeeno
Artio
1
4
1
0.38
W
Ganesha
gavarhino
Ganesha
0
1
12
6
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
30,487
54,815
Taken
55,687
27,214
Mitigated
20,454
23,805
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,654
870
740
3,319
8,006
3,963
1,053
3,794
4,212
50,608
1,779
W
Anhur
Blycon
Anhur
8,423
5,529
0
3,489
9,213
3,017
833
1,525
7,688
0
46,969
L
Kukulkan
DareDevil9014
Kukulkan
8,438
767
0
1,770
9,370
2,931
255
5,761
3,609
51,722
547
L
Pele
6,321
1,559
0
2,805
12,089
4,220
0
3,299
8,790
0
42,430
W
Gilgamesh
Malaka213
Gilgamesh
10,663
4,219
0
1,756
12,492
5,172
2,004
4,662
7,203
0
69,013
W
Thanatos
UnknownPally
Thanatos
5,986
1,621
0
10,389
13,052
5,365
21
2,909
10,094
0
65,691
L
4,574
1,926
3,108
1,563
9,781
2,906
64
3,338
6,443
13,180
797
L
Artio
cheeeeeno
Artio
5,458
790
0
5,948
13,769
8,363
0
0
13,769
41,018
0
W
Ganesha
gavarhino
Ganesha
5,500
1,103
0
4,112
12,052
9,697
480
4,337
7,715
24,066
2,981
L
5,696
3,106
178
1,893
10,678
2,034
0
1,295
9,383
0
26,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,252
Gold Earned
32,971
436
Minions Killed
282
0
Camps Cleared
0
1,280,470
Distance Traveled
1,197,827
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,966
613
86
7
0
241,667
4
W
Anhur
8,269
636
117
9
0
240,653
2
L
Kukulkan
8,016
617
91
7
0
223,414
0
L
Pele
6,664
513
67
5
0
295,247
0
W
Gilgamesh
9,710
747
116
9
0
235,272
0
W
Thanatos
7,928
610
104
8
0
303,788
0
L
Yemoja
6,280
483
16
1
0
232,531
7
L
Artio
6,285
483
70
5
0
226,236
0
W
Ganesha
8,379
645
13
1
0
259,090
0
L
Nut
5,726
440
38
3
0
220,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role