Player Matchup

Thoth
Thoth
GaryxMusic
Thoth
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 133L
1,538 Elo+
Solo
Chang'e
Chang'e
HUSHMELL
Chang'e
Level 156
God Stats
0W - 1L
1,796 SR
Queue Stats
11W - 18L
1,374 Elo+
Solo
Izanami
Izanami
Shaun_D_Luffy
Izanami
Level 142
God Stats
2W - 2L
1,268 SR
Queue Stats
221W - 213L
1,515 Elo+
Solo
Geb
Geb
SlothZilla
Geb
Level 133
God Stats
9W - 3L
1,904 SR
Queue Stats
431W - 457L
1,495 Elo+
Solo
Bake Kujira
Bake Kujira
bingus4evr
Bake Kujira
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 202L
1,436 Elo+
Solo
Team Averages
Level 106
1,594 SR
1,472 Elo+

VS

Team Averages
Level 82
1,560 SR
1,453 Elo+
Ares
Ares
BRAVE-_-FIGHTER_
Ares
Level 27
God Stats
2W - 1L
1,746 SR
Queue Stats
78W - 107L
1,300 Elo+
Solo
Horus
Horus
D4NeEx
Horus
Level 77
God Stats
1W - 1L
1,286 SR
Queue Stats
83W - 88L
1,506 Elo+
Party 1
Bastet
Bastet
Foudroyant83
Bastet
Level 36
God Stats
3W - 0L
1,786 SR
Queue Stats
57W - 56L
1,472 Elo+
Party 1
Persephone
Persephone
silenttwhisper
Persephone
Level 223
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 81L
1,499 Elo+
Solo
Cthulhu
Cthulhu
xxSerpent14xx
Cthulhu
Level 45
God Stats
5W - 1L
1,481 SR
Queue Stats
80W - 93L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
3 / 5 / 2
7,553
755
7,619
9,398
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
HUSHMELL
Chang'e
9
1 / 6 / 3
6,688
669
6,223
8,743
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
14
0 / 8 / 6
7,315
732
13,355
11,683
3,675
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 7 / 6
7,492
749
8,145
18,633
12,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bake Kujira
bingus4evr
Bake Kujira
13
2 / 8 / 3
7,133
713
8,116
17,702
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 25
10,057
1,006
5,936
12,466
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
D4NeEx
Horus
14
3 / 3 / 24
9,355
936
7,507
19,431
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
16
8 / 2 / 13
9,502
950
9,631
7,324
3,659
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
silenttwhisper
Persephone
18
11 / 0 / 17
10,703
1,070
16,257
6,502
3,401
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
16
9 / 3 / 20
9,928
993
21,425
15,668
16,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
133
6
Kills
34
34
Deaths
9
20
Assists
99
Player
Kills
Deaths
Assists
KDA
W
3
1
25
15.5
W
Horus
D4NeEx
Horus
3
3
24
5
W
Bastet
8
2
13
7.25
L
Thoth
3
5
2
0.8
L
Chang'e
HUSHMELL
Chang'e
1
6
3
0.42
L
Izanami
0
8
6
0.38
L
0
7
6
0.43
L
Bake Kujira
bingus4evr
Bake Kujira
2
8
3
0.44
W
Persephone
silenttwhisper
Persephone
11
0
17
19.5
W
Cthulhu
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
60,756
66,159
Taken
61,391
32,911
Mitigated
54,696
13,756
Healing
26,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,936
1,570
798
3,230
12,466
13,304
1,354
5,775
6,481
11,342
824
W
Horus
D4NeEx
Horus
7,507
3,742
5,202
9,768
19,431
17,928
242
7,252
12,028
398
8,723
W
Bastet
9,631
2,796
330
739
7,324
3,659
1,988
3,433
3,891
0
13,361
L
Thoth
7,619
302
259
1,440
9,398
3,176
0
5,422
3,706
17,447
0
L
Chang'e
HUSHMELL
Chang'e
6,223
893
1,225
1,267
8,743
2,277
0
5,972
2,512
10,088
0
L
Izanami
13,355
6,431
214
768
11,683
3,675
0
7,229
4,020
0
24,834
L
8,145
883
1,467
3,702
18,633
12,384
0
10,800
7,289
12,692
90
L
Bake Kujira
bingus4evr
Bake Kujira
8,116
4,008
211
3,203
17,702
11,399
0
10,479
6,724
12,507
0
W
Persephone
silenttwhisper
Persephone
16,257
1,810
924
2,958
6,502
3,401
1,293
3,674
2,828
40,435
0
W
Cthulhu
21,425
1,515
82
2,475
15,668
16,404
449
9,216
6,102
31,030
1,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,181
Gold Earned
49,545
82
Minions Killed
119
0
Camps Cleared
0
726,543
Distance Traveled
1,021,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,057
1,006
16
2
0
208,107
0
W
Horus
9,355
936
5
1
0
207,535
0
W
Bastet
9,502
950
12
1
0
217,122
0
L
Thoth
7,553
755
20
2
0
170,866
0
L
Chang'e
6,688
669
9
1
0
116,511
0
L
Izanami
7,315
732
32
3
0
148,562
0
L
Geb
7,492
749
7
1
0
137,383
0
L
Bake Kujira
7,133
713
14
1
0
153,221
0
W
Persephone
10,703
1,070
67
7
0
176,784
0
W
Cthulhu
9,928
993
19
2
0
212,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role