Player Matchup

Ao Kuang
Ao Kuang
Platinum I
Alyssà
Ao Kuang
Platinum I
Level 192
God Stats
2W - 0L
1,636 SR
Queue Stats
75W - 23L
2,030 MMR
Party 1
Chiron
Chiron
Platinum I
BobTheBunny
Chiron
Platinum I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 21L
2,066 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
Zurdann
Cthulhu
Platinum II
Level 140
God Stats
32W - 9L
1,777 SR
Queue Stats
88W - 99L
1,926 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 164
1,638 SR
2,007 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,567 SR
1,694 MMR
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
BigPike
Scylla
Gold II
Level 93
God Stats
11W - 10L
1,702 SR
Queue Stats
205W - 244L
1,618 MMR
Solo
Cernunnos
Cernunnos
Diamond III
CaptainKoppcha
Cernunnos
Diamond III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 228L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alyssà
Ao Kuang
15
2 / 1 / 5
8,659
866
6,844
10,647
8,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
16
6 / 0 / 4
9,111
911
13,827
6,497
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Zurdann
Cthulhu
15
2 / 0 / 5
8,650
865
8,486
8,091
5,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
KuzenboAnhurThothMedusaHou Yi

VS

Bans
HachimanDiscordiaXbalanqueAgniCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 3 / 1
6,986
699
6,177
13,081
12,350
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
BigPike
Scylla
13
0 / 3 / 1
6,983
698
3,089
8,618
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
CaptainKoppcha
Cernunnos
13
1 / 4 / 0
7,257
726
5,705
10,738
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
1
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
1
0.17
W
Ao Kuang
Alyssà
Ao Kuang
2
1
5
4.5
L
Scylla
BigPike
Scylla
0
3
1
0.17
W
Chiron
6
0
4
8
L
Cernunnos
CaptainKoppcha
Cernunnos
1
4
0
0.25
W
Cthulhu
Zurdann
Cthulhu
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,157
Damage
14,971
25,235
Taken
32,437
16,427
Mitigated
17,953
7,621
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,177
385
0
2,625
13,081
12,350
0
5,561
7,177
14,416
214
W
Ao Kuang
Alyssà
Ao Kuang
6,844
1,605
0
2,215
10,647
8,599
481
2,861
7,393
28,558
2,783
L
Scylla
BigPike
Scylla
3,089
509
0
1,602
8,618
2,140
0
2,471
5,985
22,242
0
W
Chiron
13,827
6,360
811
2,774
6,497
2,133
477
2,119
4,154
0
36,286
L
Cernunnos
CaptainKoppcha
Cernunnos
5,705
2,431
0
2,209
10,738
3,463
0
5,596
4,911
0
22,825
W
Cthulhu
Zurdann
Cthulhu
8,486
487
159
1,662
8,091
5,695
496
3,053
4,579
30,955
1,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
21,226
155
Minions Killed
96
0
Camps Cleared
0
614,953
Distance Traveled
480,863
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,986
699
18
2
0
179,327
0
W
Ao Kuang
8,659
866
48
5
0
200,997
0
L
Scylla
6,983
698
44
4
0
156,644
1
W
Chiron
9,111
911
56
6
0
194,240
0
L
Cernunnos
7,257
726
34
3
0
144,892
2
W
Cthulhu
8,650
865
51
5
0
219,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role