Player Matchup

Zeus
Zeus
Drainkoil
Zeus
Level 45
God Stats
8W - 3L
1,524 SR
Queue Stats
76W - 88L
1,327 Elo+
Solo
Cerberus
Cerberus
Järnmagen
Cerberus
Level 29
God Stats
25W - 16L
1,608 SR
Queue Stats
89W - 90L
1,486 Elo+
Party 2
Martichoras
Martichoras
Lindekrok
Martichoras
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
95W - 95L
1,484 Elo+
Party 2
Team Averages
Level 47
1,544 SR
1,433 Elo+

VS

Team Averages
Level 79
1,531 SR
1,316 Elo+
Cernunnos
Cernunnos
Panzer_Knacker69
Cernunnos
Level 106
God Stats
1W - 3L
1,547 SR
Queue Stats
22W - 41L
1,383 Elo+
Solo
Atlas
Atlas
Sraam
Atlas
Level 46
God Stats
3W - 2L
1,742 SR
Queue Stats
7W - 10L
1,214 Elo+
Party 1
Jormungandr
Jormungandr
YamadaKinji
Jormungandr
Level 86
God Stats
1W - 2L
1,304 SR
Queue Stats
16W - 16L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
3 / 2 / 7
10,818
902
11,325
4,474
1,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Järnmagen
Cerberus
15
2 / 4 / 6
9,614
801
8,412
11,869
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Lindekrok
Martichoras
17
6 / 1 / 5
11,363
947
11,697
8,989
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
4 / 4 / 3
9,899
825
7,814
10,389
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Sraam
Atlas
14
0 / 3 / 6
8,401
700
6,454
13,106
11,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
YamadaKinji
Jormungandr
16
2 / 4 / 4
9,417
785
5,772
10,601
6,436
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
11
Kills
6
7
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
2
7
3.25
W
Cerberus
Järnmagen
Cerberus
2
4
6
1.25
W
Martichoras
Lindekrok
Martichoras
6
1
5
8.5
L
Cernunnos
4
4
3
1.38
L
Atlas
Sraam
Atlas
0
3
6
1
L
Jormungandr
YamadaKinji
Jormungandr
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,434
Damage
20,040
25,332
Taken
34,096
18,917
Mitigated
21,676
5,798
Healing
2,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,325
931
0
232
4,474
1,658
1,058
2,333
2,141
36,550
673
W
Cerberus
Järnmagen
Cerberus
8,412
363
0
2,325
11,869
13,149
0
5,526
6,343
20,120
1,555
W
Martichoras
Lindekrok
Martichoras
11,697
2,901
0
3,241
8,989
4,110
2,192
4,189
4,800
0
48,188
L
Cernunnos
7,814
4,054
0
717
10,389
3,472
0
4,027
6,248
0
30,758
L
Atlas
Sraam
Atlas
6,454
2,493
0
991
13,106
11,768
0
7,706
4,916
17,877
410
L
Jormungandr
YamadaKinji
Jormungandr
5,772
1,469
0
458
10,601
6,436
0
6,625
3,802
24,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,795
Gold Earned
27,717
171
Minions Killed
112
0
Camps Cleared
0
649,176
Distance Traveled
611,083
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,818
902
66
6
0
206,471
0
W
Cerberus
9,614
801
34
3
0
221,079
2
W
Martichoras
11,363
947
71
6
0
221,626
0
L
Cernunnos
9,899
825
62
5
0
199,631
0
L
Atlas
8,401
700
11
1
0
215,556
4
L
Jormungandr
9,417
785
39
3
0
195,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role