Player Matchup

Thoth
Thoth
JazzyXYZ
Thoth
Level 145
God Stats
30W - 11L
1,746 SR
Queue Stats
523W - 495L
1,512 Elo+
Solo
Loki
Loki
JoshuaDeeJones
Loki
Level 158
God Stats
0W - 2L
1,757 SR
Queue Stats
11W - 13L
1,574 Elo+
Solo
Hercules
Hercules
Nerf That Asian
Hercules
Level 240
God Stats
3W - 5L
1,507 SR
Queue Stats
101W - 129L
1,457 Elo+
Solo
Aphrodite
Aphrodite
VosKron13
Aphrodite
Level 149
God Stats
2W - 1L
1,786 SR
Queue Stats
156W - 155L
1,531 Elo+
Solo
Odin
Odin
cryb00by
Odin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,355 Elo+
Solo
Team Averages
Level 155
1,659 SR
1,486 Elo+

VS

Team Averages
Level 111
1,526 SR
1,440 Elo+
Loki
Loki
LordJ913
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,188 Elo+
Solo
Ymir
Ymir
SHOOMIExYT
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,559 Elo+
Solo
Ganesha
Ganesha
WiebeSenpai
Ganesha
Level 158
God Stats
3W - 2L
1,471 SR
Queue Stats
245W - 290L
1,544 Elo+
Solo
Ah Puch
Ah Puch
dammitbobby69
Ah Puch
Level 104
God Stats
3W - 0L
1,840 SR
Queue Stats
204W - 187L
1,475 Elo+
Solo
Hel
Hel
ЖMrMeeseeksЖ
Hel
Level 147
God Stats
2W - 2L
1,320 SR
Queue Stats
205W - 223L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JazzyXYZ
Thoth
18
4 / 2 / 5
10,130
779
25,079
6,869
2,373
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 6
7,749
596
3,475
11,118
3,306
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
17
3 / 3 / 6
9,041
695
11,256
25,711
24,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
VosKron13
Aphrodite
15
1 / 4 / 8
8,260
635
7,429
12,208
5,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
10
0 / 5 / 3
7,147
550
1,641
7,147
3,358
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 2 / 5
8,229
633
4,175
8,112
3,370
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

18
8 / 2 / 7
11,383
876
9,682
19,940
21,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
WiebeSenpai
Ganesha
18
0 / 2 / 15
10,825
833
9,975
19,801
24,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Puch
16
7 / 2 / 5
10,053
773
23,699
11,435
3,954
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 10
9,552
735
7,319
10,617
5,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
9
Kills
18
19
Deaths
9
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thoth
JazzyXYZ
Thoth
4
2
5
3.25
L
1
5
6
0.8
W
Loki
0
2
5
1.25
L
Hercules
3
3
6
2
W
8
2
7
5.75
L
Aphrodite
VosKron13
Aphrodite
1
4
8
1.25
W
Ganesha
WiebeSenpai
Ganesha
0
2
15
3.75
L
Odin
0
5
3
0.3
W
Ah Puch
7
2
5
4.75
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,880
Damage
54,850
63,053
Taken
69,905
38,630
Mitigated
58,742
28,086
Healing
34,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
JazzyXYZ
Thoth
25,079
768
786
1,411
6,869
2,373
0
5,524
1,111
50,531
563
L
3,475
167
254
1,834
11,118
3,306
0
8,443
2,103
0
12,374
W
Loki
4,175
369
208
452
8,112
3,370
293
3,430
4,682
0
11,604
L
Hercules
11,256
2,666
116
12,325
25,711
24,119
0
17,752
7,253
278
20,657
W
9,682
1,976
1,457
2,949
19,940
21,896
0
10,602
9,338
11,281
0
L
Aphrodite
VosKron13
Aphrodite
7,429
100
5,045
5,897
12,208
5,474
0
9,306
2,412
16,029
0
W
Ganesha
WiebeSenpai
Ganesha
9,975
908
1,068
3,016
19,801
24,307
0
7,591
12,210
21,612
6,415
L
Odin
1,641
247
0
418
7,147
3,358
0
5,526
1,467
0
2,644
W
Ah Puch
23,699
1,106
78
1,987
11,435
3,954
571
5,913
5,522
37,771
0
W
7,319
675
17,260
6,267
10,617
5,215
117
4,733
5,884
21,736
1,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,327
Gold Earned
50,042
148
Minions Killed
139
0
Camps Cleared
0
1,049,575
Distance Traveled
1,272,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,130
779
76
6
0
233,129
0
L
Loki
7,749
596
18
1
0
227,755
0
W
Loki
8,229
633
27
2
0
250,039
0
L
Hercules
9,041
695
33
3
0
234,894
0
W
Ymir
11,383
876
16
1
0
247,696
0
L
Aphrodite
8,260
635
17
1
0
226,143
0
W
Ganesha
10,825
833
2
0
0
237,432
0
L
Odin
7,147
550
4
0
0
127,654
0
W
Ah Puch
10,053
773
39
3
0
258,757
0
W
Hel
9,552
735
55
4
0
278,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role