Player Matchup

Ra
Ra
Platinum V
 
Ra
Platinum V
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Bronze III
B0rderjumper69
Fafnir
Bronze III
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,479 MMR
Party 1
Nu Wa
Nu Wa
Gold V
GEHDYC
Nu Wa
Gold V
Level 178
God Stats
46W - 31L
1,656 SR
Queue Stats
105W - 112L
1,419 MMR
Solo
Loki
Loki
Gold IV
c4lum8
Loki
Gold IV
Level 126
God Stats
1W - 1L
1,710 SR
Queue Stats
75W - 75L
1,420 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,573 SR
1,464 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,544 SR
1,480 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
Darala16
Cerberus
Silver II
Level 118
God Stats
1W - 0L
1,544 SR
Queue Stats
12W - 17L
1,358 MMR
Party 2
Hercules
Hercules
Gold II
SIow4low
Hercules
Gold II
Level 62
God Stats
61W - 46L
1,574 SR
Queue Stats
144W - 132L
1,415 MMR
Solo
Ah Puch
Ah Puch
Gold I
julenator
Ah Puch
Gold I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 87L
1,669 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
sg_force15
Cu Chulainn
Silver II
Level 144
God Stats
2W - 1L
1,603 SR
Queue Stats
7W - 9L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 4 / 2
7,206
554
4,267
6,836
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
 
Charybdis
10
0 / 4 / 0
5,915
455
4,876
9,356
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 2
7,051
542
4,525
10,693
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
GEHDYC
Nu Wa
10
1 / 6 / 0
6,498
500
5,909
8,445
2,015
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Loki
c4lum8
Loki
11
2 / 4 / 2
6,698
515
5,696
9,419
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TsukuyomiSkadiCthulhuSusanoThoth

VS

Bans
AwilixKuzenboSurtrAthenaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 2 / 3
6,740
518
8,373
7,232
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Darala16
Cerberus
10
3 / 1 / 4
6,351
489
4,151
10,602
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
SIow4low
Hercules
14
8 / 0 / 3
8,007
616
9,800
10,912
4,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
julenator
Ah Puch
14
2 / 0 / 3
8,183
629
3,517
3,471
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
sg_force15
Cu Chulainn
13
5 / 2 / 3
8,060
620
7,073
9,916
6,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
20
20
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
2
0.25
L
Charybdis
 
Charybdis
0
4
0
0
W
Medusa
 
Medusa
2
2
3
1.75
L
2
2
2
1.5
W
Cerberus
Darala16
Cerberus
3
1
4
5
L
Nu Wa
GEHDYC
Nu Wa
1
6
0
0.17
W
Hercules
SIow4low
Hercules
8
0
3
9.5
L
Loki
c4lum8
Loki
2
4
2
0.75
W
Ah Puch
julenator
Ah Puch
2
0
3
3.5
W
Cu Chulainn
sg_force15
Cu Chulainn
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,273
Damage
32,914
44,749
Taken
42,133
21,009
Mitigated
21,578
12,003
Healing
14,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,267
151
182
1,597
6,836
2,812
0
1,136
5,667
55,916
681
L
Charybdis
 
Charybdis
4,876
2,992
0
3,285
9,356
2,337
0
1,760
7,443
0
40,815
W
Medusa
 
Medusa
8,373
3,279
0
923
7,232
2,260
452
2,384
4,707
0
48,354
L
4,525
1,792
0
1,727
10,693
11,124
0
2,721
7,866
14,023
0
W
Cerberus
Darala16
Cerberus
4,151
150
0
2,550
10,602
7,072
176
3,176
7,418
21,231
0
L
Nu Wa
GEHDYC
Nu Wa
5,909
1,527
28
2,282
8,445
2,015
0
592
7,775
36,671
1,014
W
Hercules
SIow4low
Hercules
9,800
3,711
0
7,151
10,912
4,311
540
3,349
7,314
0
59,428
L
Loki
c4lum8
Loki
5,696
1,597
0
2,902
9,419
2,721
0
1,768
7,556
0
41,100
W
Ah Puch
julenator
Ah Puch
3,517
470
0
1,669
3,471
1,160
0
1,113
2,296
66,167
858
W
Cu Chulainn
sg_force15
Cu Chulainn
7,073
505
0
2,375
9,916
6,775
227
4,380
5,472
4,955
52,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
37,341
359
Minions Killed
437
0
Camps Cleared
0
1,317,893
Distance Traveled
1,382,091
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,206
554
137
11
0
270,333
2
L
Charybdis
5,915
455
83
6
0
238,858
0
W
Medusa
6,740
518
71
5
0
267,839
3
L
Fafnir
7,051
542
17
1
0
286,124
4
W
Cerberus
6,351
489
44
3
0
284,081
5
L
Nu Wa
6,498
500
54
4
0
225,204
8
W
Hercules
8,007
616
89
7
0
311,905
0
L
Loki
6,698
515
68
5
0
297,374
0
W
Ah Puch
8,183
629
136
10
0
265,747
1
W
Cu Chulainn
8,060
620
97
7
0
252,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role