Player Matchup

Xbalanque
Xbalanque
Darkschiri23
Xbalanque
Level 97
God Stats
51W - 34L
1,604 SR
Queue Stats
588W - 585L
1,425 Elo+
Solo
Da Ji
Da Ji
Innamon
Da Ji
Level 47
God Stats
3W - 4L
1,268 SR
Queue Stats
25W - 22L
1,443 Elo+
Solo
Hades
Hades
MrBagOfDix
Hades
Level 89
God Stats
10W - 8L
1,525 SR
Queue Stats
295W - 298L
1,490 Elo+
Solo
Cerberus
Cerberus
StatMan07
Cerberus
Level 87
God Stats
12W - 11L
1,460 SR
Queue Stats
64W - 66L
1,528 Elo+
Solo
Sol
Sol
sergog200315
Sol
Level 126
God Stats
2W - 0L
1,833 SR
Queue Stats
229W - 239L
1,436 Elo+
Solo
Team Averages
Level 89
1,538 SR
1,464 Elo+

VS

Team Averages
Level 101
1,592 SR
1,411 Elo+
Neith
Neith
DerProktologe
Neith
Level 156
God Stats
33W - 36L
1,455 SR
Queue Stats
507W - 511L
1,450 Elo+
Solo
Fenrir
Fenrir
Juolaus
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,230 Elo+
Solo
Ymir
Ymir
mardan250
Ymir
Level 69
God Stats
7W - 1L
1,928 SR
Queue Stats
74W - 58L
1,572 Elo+
Solo
King Arthur
King Arthur
mbarakeh
King Arthur
Level 64
God Stats
9W - 17L
1,230 SR
Queue Stats
164W - 172L
1,356 Elo+
Solo
Yu Huang
Yu Huang
scar_kxng
Yu Huang
Level 106
God Stats
3W - 1L
1,847 SR
Queue Stats
80W - 93L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Darkschiri23
Xbalanque
13
2 / 3 / 2
7,835
522
4,177
9,152
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Innamon
Da Ji
12
6 / 4 / 5
8,248
550
7,712
9,039
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hades
15
8 / 3 / 4
9,497
633
13,029
12,739
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cerberus
StatMan07
Cerberus
13
3 / 1 / 11
8,665
578
10,299
16,037
13,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 0 / 1
11,147
743
11,340
10,818
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,598
507
9,935
12,643
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Juolaus
Fenrir
12
3 / 7 / 4
7,241
483
7,268
13,853
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
3 / 4 / 3
7,992
533
8,055
14,260
12,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
mbarakeh
King Arthur
12
0 / 4 / 0
6,641
443
3,438
13,758
8,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
scar_kxng
Yu Huang
12
3 / 5 / 5
7,282
485
5,869
9,135
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
25
Kills
11
11
Deaths
25
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Darkschiri23
Xbalanque
2
3
2
1
L
2
5
4
0.8
W
Da Ji
Innamon
Da Ji
6
4
5
2.13
L
Fenrir
Juolaus
Fenrir
3
7
4
0.71
W
Hades
8
3
4
3.33
W
Cerberus
StatMan07
Cerberus
3
1
11
8.5
L
Ymir
3
4
3
1.13
L
King Arthur
mbarakeh
King Arthur
0
4
0
0
L
Yu Huang
scar_kxng
Yu Huang
3
5
5
1.1
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,557
Damage
34,565
57,785
Taken
63,649
28,334
Mitigated
32,464
22,132
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Darkschiri23
Xbalanque
4,177
904
0
2,725
9,152
2,787
641
3,340
5,812
0
49,888
L
9,935
3,550
0
3,120
12,643
3,612
0
6,851
5,792
0
56,214
W
Da Ji
Innamon
Da Ji
7,712
2,195
0
635
9,039
2,853
0
1,475
7,564
0
37,917
L
Fenrir
Juolaus
Fenrir
7,268
1,428
0
1,902
13,853
5,036
0
7,685
6,168
0
44,527
W
Hades
13,029
546
480
4,733
12,739
5,801
144
5,191
7,548
60,585
748
W
Cerberus
StatMan07
Cerberus
10,299
1,183
0
5,273
16,037
13,106
127
4,241
11,796
36,459
2,039
L
Ymir
8,055
1,959
0
2,241
14,260
12,565
0
5,282
8,978
39,143
847
L
King Arthur
mbarakeh
King Arthur
3,438
63
0
4,068
13,758
8,412
0
8,047
5,711
0
39,462
L
Yu Huang
scar_kxng
Yu Huang
5,869
762
0
2,438
9,135
2,839
0
5,826
3,309
33,750
480
W
11,340
4,382
0
8,286
10,818
3,787
3,748
0
10,818
87,045
9,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
36,754
471
Minions Killed
321
0
Camps Cleared
0
1,480,495
Distance Traveled
1,482,353
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,835
522
74
5
0
301,841
0
L
Neith
7,598
507
91
6
0
270,210
0
W
Da Ji
8,248
550
43
3
0
309,276
0
L
Fenrir
7,241
483
55
4
0
339,155
2
W
Hades
9,497
633
116
8
0
294,869
2
W
Cerberus
8,665
578
76
5
0
311,874
2
L
Ymir
7,992
533
60
4
0
283,391
0
L
King Arthur
6,641
443
64
4
0
299,825
4
L
Yu Huang
7,282
485
51
3
0
289,772
3
W
Sol
11,147
743
162
11
0
262,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role