Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MrNothington
Cabrakan
Level 124
God Stats
12W - 9L
1,544 SR
Queue Stats
72W - 74L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
TripleAxes33
Heimdallr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 133L
1,569 Elo+
Solo
Arachne
Arachne
urlocalbackpack
Arachne
Level 199
God Stats
18W - 13L
1,637 SR
Queue Stats
392W - 398L
1,575 Elo+
Solo
Team Averages
Level 149
1,536 SR
1,536 Elo+

VS

Team Averages
Level 126
1,538 SR
1,581 Elo+
Jormungandr
Jormungandr
BackshotThan
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,681 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Blackjesus086
Tsukuyomi
Level 146
God Stats
10W - 10L
1,495 SR
Queue Stats
232W - 198L
1,604 Elo+
Solo
Zhong Kui
Zhong Kui
CardioToxn74
Zhong Kui
Level 180
God Stats
12W - 13L
1,537 SR
Queue Stats
256W - 249L
1,554 Elo+
Solo
Erlang Shen
Erlang Shen
Eyasae Flia
Erlang Shen
Level 219
God Stats
8W - 5L
1,686 SR
Queue Stats
310W - 310L
1,595 Elo+
Solo
Izanami
Izanami
Mizthos
Izanami
Level 67
God Stats
11W - 11L
1,474 SR
Queue Stats
228W - 207L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 3 / 0
9,347
584
8,096
9,249
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
15
1 / 4 / 5
8,906
557
12,697
18,093
25,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
MrNothington
Cabrakan
10
0 / 7 / 3
6,906
432
4,794
15,652
15,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
TripleAxes33
Heimdallr
15
0 / 4 / 0
8,577
536
3,352
8,685
3,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 3 / 1
8,308
519
12,183
16,913
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BackshotThan
Jormungandr
13
3 / 1 / 10
8,386
524
9,771
10,070
6,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Blackjesus086
Tsukuyomi
17
12 / 3 / 2
10,107
632
13,236
15,065
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
CardioToxn74
Zhong Kui
17
5 / 0 / 4
10,855
678
12,317
8,995
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Eyasae Flia
Erlang Shen
15
0 / 3 / 4
8,980
561
10,922
21,075
13,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Mizthos
Izanami
13
1 / 2 / 4
8,217
514
5,070
8,731
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
21
21
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
0
1
L
Cthulhu
 
Cthulhu
1
4
5
0.88
W
Jormungandr
BackshotThan
Jormungandr
3
1
10
8
W
Tsukuyomi
Blackjesus086
Tsukuyomi
12
3
2
4.33
W
Zhong Kui
CardioToxn74
Zhong Kui
5
0
4
7
W
Erlang Shen
Eyasae Flia
Erlang Shen
0
3
4
0.67
W
Izanami
Mizthos
Izanami
1
2
4
1.5
L
Cabrakan
MrNothington
Cabrakan
0
7
3
0.21
L
Heimdallr
TripleAxes33
Heimdallr
0
4
0
0
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,122
Damage
51,316
68,592
Taken
63,936
53,330
Mitigated
35,390
16,359
Healing
29,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,096
405
291
889
9,249
3,612
246
4,648
4,601
64,586
1,082
L
Cthulhu
 
Cthulhu
12,697
1,557
0
5,707
18,093
25,744
0
0
18,093
57,286
2,029
W
Jormungandr
BackshotThan
Jormungandr
9,771
2,346
0
2,312
10,070
6,859
360
3,669
6,401
46,778
975
W
Tsukuyomi
Blackjesus086
Tsukuyomi
13,236
2,940
0
5,826
15,065
5,980
0
3,932
11,133
0
72,708
W
Zhong Kui
CardioToxn74
Zhong Kui
12,317
3,861
0
5,670
8,995
6,624
340
1,768
7,227
87,652
4,352
W
Erlang Shen
Eyasae Flia
Erlang Shen
10,922
6,454
0
13,079
21,075
13,256
0
10,136
9,671
0
65,231
W
Izanami
Mizthos
Izanami
5,070
2,849
0
2,289
8,731
2,671
1,850
4,600
4,074
0
63,375
L
Cabrakan
MrNothington
Cabrakan
4,794
967
0
1,879
15,652
15,338
0
7,632
8,020
12,725
0
L
Heimdallr
TripleAxes33
Heimdallr
3,352
902
0
1,144
8,685
3,066
0
4,192
4,493
0
75,605
L
12,183
9,425
0
6,449
16,913
5,570
0
5,245
11,668
0
64,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,044
Gold Earned
46,545
469
Minions Killed
550
0
Camps Cleared
0
1,633,281
Distance Traveled
1,613,753
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,347
584
119
7
0
329,834
0
L
Cthulhu
8,906
557
103
6
0
289,370
0
W
Jormungandr
8,386
524
67
4
0
322,187
0
W
Tsukuyomi
10,107
632
107
7
0
351,641
0
W
Zhong Kui
10,855
678
165
10
0
298,674
7
W
Erlang Shen
8,980
561
90
6
0
337,237
0
W
Izanami
8,217
514
121
8
0
304,014
0
L
Cabrakan
6,906
432
19
1
0
342,440
6
L
Heimdallr
8,577
536
135
8
0
280,881
3
L
Arachne
8,308
519
93
6
0
390,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role